Player Matchup

Chaac
Chaac
ChefByardee
Chaac
Level 169
God Stats
3W - 7L
1,409 SR
Queue Stats
368W - 356L
1,427 Elo+
Party 1
Bacchus
Bacchus
Ghost_Be_Crazy
Bacchus
Level 43
God Stats
1W - 5L
1,382 SR
Queue Stats
65W - 65L
1,439 Elo+
Solo
Izanami
Izanami
Legitliquid
Izanami
Level 149
God Stats
10W - 11L
1,503 SR
Queue Stats
167W - 141L
1,491 Elo+
Solo
Mulan
Mulan
rhyguy1997
Mulan
Level 89
God Stats
42W - 35L
1,534 SR
Queue Stats
397W - 391L
1,487 Elo+
Solo
Poseidon
Poseidon
zipIock
Poseidon
Level 54
God Stats
49W - 39L
1,560 SR
Queue Stats
120W - 123L
1,476 Elo+
Party 1
Team Averages
Level 101
1,477 SR
1,464 Elo+

VS

Team Averages
Level 102
1,537 SR
1,459 Elo+
Artio
Artio
 
Artio
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Discordia
Discordia
ETMINIKING
Discordia
Level 41
God Stats
4W - 3L
1,361 SR
Queue Stats
51W - 64L
1,452 Elo+
Solo
Ullr
Ullr
FHER1611
Ullr
Level 197
God Stats
8W - 7L
1,511 SR
Queue Stats
99W - 104L
1,434 Elo+
Solo
Mercury
Mercury
JuanpiDAnda
Mercury
Level 73
God Stats
5W - 3L
1,500 SR
Queue Stats
37W - 40L
1,456 Elo+
Solo
Maui
Maui
zCheo
Maui
Level 56
God Stats
2W - 0L
1,811 SR
Queue Stats
68W - 73L
1,452 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 1 / 2
5,571
506
7,014
7,358
4,110
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
3 / 0 / 1
5,793
527
3,424
3,290
1,774
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Izanami
Legitliquid
Izanami
9
0 / 4 / 3
5,282
480
2,004
8,819
2,758
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mulan
8
0 / 2 / 0
5,058
460
2,804
6,247
1,919
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Poseidon
zipIock
Poseidon
12
1 / 2 / 0
6,400
582
3,929
5,088
1,611
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
13
2 / 0 / 1
7,365
670
4,729
8,668
4,183
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Discordia
ETMINIKING
Discordia
12
1 / 1 / 1
6,627
602
2,217
5,454
1,415
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ullr
11
3 / 1 / 2
6,179
562
4,865
6,160
2,406
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Mercury
JuanpiDAnda
Mercury
10
1 / 2 / 2
5,802
527
2,141
8,065
3,137
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Maui
zCheo
Maui
10
2 / 2 / 3
6,349
577
4,260
9,099
6,128
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
18
6
Kills
9
9
Deaths
6
6
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Artio
 
Artio
2
0
1
2.5
L
2
1
2
3
W
Discordia
ETMINIKING
Discordia
1
1
1
1.5
W
Ullr
3
1
2
4
L
3
0
1
3.5
W
Mercury
JuanpiDAnda
Mercury
1
2
2
1
L
Izanami
Legitliquid
Izanami
0
4
3
0.38
L
Mulan
0
2
0
0
W
Maui
zCheo
Maui
2
2
3
1.75
L
Poseidon
zipIock
Poseidon
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,175
Damage
18,212
30,802
Taken
37,446
12,172
Mitigated
17,269
7,666
Healing
9,652
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artio
 
Artio
4,729
437
0
5,756
8,668
4,183
0
77
8,591
46,958
3,808
L
7,014
857
0
1,282
7,358
4,110
0
2,199
5,159
0
34,328
W
Discordia
ETMINIKING
Discordia
2,217
186
0
887
5,454
1,415
582
4,352
1,102
44,155
0
W
Ullr
4,865
1,492
0
760
6,160
2,406
0
966
5,194
0
38,333
L
3,424
282
0
1,914
3,290
1,774
0
290
3,000
28,933
0
W
Mercury
JuanpiDAnda
Mercury
2,141
995
0
500
8,065
3,137
0
633
7,432
0
39,504
L
Izanami
Legitliquid
Izanami
2,004
528
0
2,658
8,819
2,758
0
1,771
7,048
0
29,394
L
Mulan
2,804
306
0
1,562
6,247
1,919
0
3,803
2,444
0
24,414
W
Maui
zCheo
Maui
4,260
1,975
0
1,749
9,099
6,128
0
1,325
7,774
22,588
0
L
Poseidon
zipIock
Poseidon
3,929
718
0
250
5,088
1,611
0
3,001
2,087
45,098
876

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,104
Gold Earned
32,322
300
Minions Killed
344
0
Camps Cleared
0
959,622
Distance Traveled
1,101,134
0
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
7,365
670
94
9
0
216,577
3
L
Chaac
5,571
506
50
5
0
221,978
0
W
Discordia
6,627
602
80
7
0
227,801
2
W
Ullr
6,179
562
65
6
0
211,478
2
L
Bacchus
5,793
527
66
6
0
232,619
0
W
Mercury
5,802
527
71
6
0
219,034
2
L
Izanami
5,282
480
46
4
0
182,698
0
L
Mulan
5,058
460
51
5
0
118,833
0
W
Maui
6,349
577
34
3
0
226,244
0
L
Poseidon
6,400
582
87
8
0
203,494
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role