Player Matchup

Agni
Agni
A_SoulfulGinger
Agni
Level 170
God Stats
7W - 0L
1,869 SR
Queue Stats
315W - 144L
1,871 Elo+
Party 1
King Arthur
King Arthur
Jaori
King Arthur
Level 185
God Stats
5W - 3L
1,913 SR
Queue Stats
153W - 51L
1,937 Elo+
Party 1
Hun Batz
Hun Batz
LittleGoodMan
Hun Batz
Level 156
God Stats
7W - 0L
1,900 SR
Queue Stats
201W - 74L
1,952 Elo+
Party 1
Ymir
Ymir
TwinHere
Ymir
Level 196
God Stats
15W - 4L
1,911 SR
Queue Stats
249W - 102L
1,971 Elo+
Party 1
Medusa
Medusa
ꝓPanꝓ
Medusa
Level 158
God Stats
10W - 6L
1,963 SR
Queue Stats
314W - 114L
2,002 Elo+
Party 1
Team Averages
Level 173
1,911 SR
1,947 Elo+

VS

Team Averages
Level 136
1,605 SR
1,528 Elo+
Ra
Ra
AyahuaskaPR
Ra
Level 157
God Stats
7W - 4L
1,680 SR
Queue Stats
353W - 325L
1,549 Elo+
Solo
Jormungandr
Jormungandr
BiscuitsTM
Jormungandr
Level 100
God Stats
4W - 5L
1,542 SR
Queue Stats
51W - 68L
1,480 Elo+
Party 2
Cernunnos
Cernunnos
NonStickGlue
Cernunnos
Level 61
God Stats
0W - 2L
1,763 SR
Queue Stats
101W - 72L
1,592 Elo+
Solo
Charon
Charon
Walkn LEGEND
Charon
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 5L
1,588 Elo+
Party 2
Da Ji
Da Ji
romanalan
Da Ji
Level 206
God Stats
0W - 1L
1,539 SR
Queue Stats
42W - 59L
1,432 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 0 / 4
5,988
1,198
3,714
2,508
695
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
Jaori
King Arthur
11
2 / 0 / 7
6,053
1,211
4,372
4,014
2,984
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Hun Batz
LittleGoodMan
Hun Batz
12
5 / 1 / 8
6,621
1,324
7,985
4,904
2,127
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ymir
10
0 / 0 / 7
5,458
1,092
3,263
5,451
4,546
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Medusa
ꝓPanꝓ
Medusa
11
5 / 2 / 5
6,292
1,258
9,138
5,878
1,946
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 5 / 0
5,378
1,076
2,632
5,522
1,602
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jormungandr
BiscuitsTM
Jormungandr
9
0 / 2 / 2
5,116
1,023
3,112
5,577
4,536
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cernunnos
NonStickGlue
Cernunnos
10
0 / 1 / 3
5,325
1,065
4,725
5,691
1,638
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Charon
10
2 / 3 / 1
5,835
1,167
3,790
6,970
4,001
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Da Ji
romanalan
Da Ji
8
1 / 5 / 0
5,184
1,037
3,662
6,815
2,729
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
9
16
Kills
3
3
Deaths
16
31
Assists
6
Player
Kills
Deaths
Assists
KDA
W
4
0
4
6
L
0
5
0
0
L
Jormungandr
BiscuitsTM
Jormungandr
0
2
2
0.5
W
King Arthur
Jaori
King Arthur
2
0
7
5.5
W
Hun Batz
LittleGoodMan
Hun Batz
5
1
8
9
L
Cernunnos
NonStickGlue
Cernunnos
0
1
3
1.5
W
Ymir
0
0
7
3.5
L
Charon
2
3
1
0.83
L
Da Ji
romanalan
Da Ji
1
5
0
0.2
W
Medusa
ꝓPanꝓ
Medusa
5
2
5
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,472
Damage
17,921
22,755
Taken
30,575
12,298
Mitigated
14,506
5,240
Healing
5,022
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,714
397
0
560
2,508
695
0
674
1,805
8,799
0
L
2,632
206
108
1,215
5,522
1,602
0
790
4,732
14,296
0
L
Jormungandr
BiscuitsTM
Jormungandr
3,112
285
0
600
5,577
4,536
0
1,461
4,116
6,813
0
W
King Arthur
Jaori
King Arthur
4,372
712
0
787
4,014
2,984
0
1,958
1,935
158
15,222
W
Hun Batz
LittleGoodMan
Hun Batz
7,985
1,687
0
1,627
4,904
2,127
0
1,699
3,100
0
15,218
L
Cernunnos
NonStickGlue
Cernunnos
4,725
1,372
0
802
5,691
1,638
0
1,369
4,322
0
12,086
W
Ymir
3,263
616
0
1,084
5,451
4,546
0
2,140
3,274
7,017
1,604
L
Charon
3,790
881
642
1,325
6,970
4,001
0
1,191
5,779
8,467
199
L
Da Ji
romanalan
Da Ji
3,662
498
0
330
6,815
2,729
0
1,849
4,966
0
5,346
W
Medusa
ꝓPanꝓ
Medusa
9,138
3,168
0
1,182
5,878
1,946
0
2,680
3,116
0
23,742

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,412
Gold Earned
26,838
116
Minions Killed
76
0
Camps Cleared
0
657,296
Distance Traveled
511,970
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
5,988
1,198
14
3
0
112,641
0
L
Ra
5,378
1,076
32
6
0
112,942
0
L
Jormungandr
5,116
1,023
9
2
0
114,715
0
W
King Arthur
6,053
1,211
26
5
0
140,463
0
W
Hun Batz
6,621
1,324
25
5
0
157,338
0
L
Cernunnos
5,325
1,065
26
5
0
107,416
0
W
Ymir
5,458
1,092
13
3
0
121,338
0
L
Charon
5,835
1,167
4
1
0
106,733
0
L
Da Ji
5,184
1,037
5
1
0
70,164
0
W
Medusa
6,292
1,258
38
8
0
125,516
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role