Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 75
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
DoubleWestern131
Kukulkan
Level 49
God Stats
2W - 1L
1,523 SR
Queue Stats
17W - 15L
1,531 Elo+
Party 1
Horus
Horus
Meıtøu
Horus
Level 112
God Stats
1W - 0L
1,748 SR
Queue Stats
19W - 9L
1,613 Elo+
Party 1
Team Averages
Level 79
1,590 SR
1,548 Elo+

VS

Team Averages
Level 103
1,434 SR
1,473 Elo+
Neith
Neith
COSSIOLOGY
Neith
Level 129
God Stats
2W - 4L
1,395 SR
Queue Stats
190W - 190L
1,479 Elo+
Solo
Bellona
Bellona
ChromeHeartTags
Bellona
Level 141
God Stats
2W - 2L
1,675 SR
Queue Stats
44W - 53L
1,498 Elo+
Solo
Zeus
Zeus
darkwish210
Zeus
Level 38
God Stats
0W - 2L
1,232 SR
Queue Stats
23W - 33L
1,442 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
9
0 / 0 / 1
4,618
924
723
906
261
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

8
0 / 0 / 1
4,273
855
962
887
218
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Horus
Meıtøu
Horus
9
1 / 0 / 0
4,780
956
2,905
3,320
1,485
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
6
0 / 1 / 0
3,954
791
260
1,529
324
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

9
0 / 0 / 0
4,163
833
1,108
3,404
2,006
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

10
0 / 0 / 0
4,365
873
1,480
1,962
402
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
0
1
Kills
0
0
Deaths
1
2
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
0
0
1
0.5
L
Neith
0
1
0
0
L
0
0
0
0
W
0
0
1
0.5
W
Horus
Meıtøu
Horus
1
0
0
1
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,590
Damage
2,848
5,113
Taken
6,895
1,964
Mitigated
2,732
2,675
Healing
1,961
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
723
135
0
610
906
261
0
295
547
0
13,738
L
Neith
260
104
0
488
1,529
324
0
314
1,181
0
4,734
L
1,108
233
0
638
3,404
2,006
0
596
2,700
0
10,212
W
962
208
0
250
887
218
0
0
820
9,370
219
W
Horus
Meıtøu
Horus
2,905
1,180
160
1,655
3,320
1,485
0
953
2,103
0
7,889
L
1,480
261
0
835
1,962
402
0
106
1,788
9,026
296

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

13,671
Gold Earned
12,482
63
Minions Killed
54
0
Camps Cleared
0
271,323
Distance Traveled
221,201
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
4,618
924
30
6
0
92,966
0
L
Neith
3,954
791
13
3
0
33,788
1
L
Bellona
4,163
833
15
3
0
109,538
2
W
Kukulkan
4,273
855
21
4
0
74,935
0
W
Horus
4,780
956
12
2
0
103,422
0
L
Zeus
4,365
873
26
5
0
77,875
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role