Player Matchup

Kukulkan
Kukulkan
 
Kukulkan
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artio
Artio
 
Artio
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Odin
Odin
Boshetunmai
Odin
Level 75
God Stats
8W - 11L
1,444 SR
Queue Stats
165W - 179L
1,434 Elo+
Solo
Zeus
Zeus
抖音TV靓仔
Zeus
Level 104
God Stats
2W - 2L
1,795 SR
Queue Stats
42W - 40L
1,488 Elo+
Party 1
Danzaburou
Danzaburou
有心人无名氏
Danzaburou
Level 154
God Stats
1W - 2L
1,436 SR
Queue Stats
16W - 16L
1,506 Elo+
Party 1
Team Averages
Level 118
1,535 SR
1,486 Elo+

VS

Team Averages
Level 104
1,546 SR
1,499 Elo+
Nox
Nox
 
Nox
Level 185
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Catsalot
Cthulhu
Level 155
God Stats
10W - 6L
1,579 SR
Queue Stats
206W - 197L
1,500 Elo+
Solo
Chiron
Chiron
LADMognok
Chiron
Level 68
God Stats
4W - 2L
1,513 SR
Queue Stats
143W - 143L
1,440 Elo+
Solo
Achilles
Achilles
RageForDaddy
Achilles
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo
Agni
Agni
shanjiejiuhao
Agni
Level 65
God Stats
36W - 26L
1,639 SR
Queue Stats
200W - 126L
1,556 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
11
0 / 2 / 4
6,021
1,204
6,618
6,565
2,136
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Artio
 
Artio
10
0 / 0 / 0
5,141
1,028
0
0
0
10
0 / 1 / 2
5,476
1,095
1,315
2,499
1,507
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

11
2 / 3 / 2
6,577
1,315
4,439
5,571
1,621
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Danzaburou
11
2 / 3 / 2
6,536
1,307
4,954
6,186
2,179
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Mace

Mace

+10
Physical Power

Team 1 Tickets

324

VS

Team 2 Tickets

381

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
11
0 / 0 / 7
6,140
1,228
4,667
2,525
619
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
Catsalot
Cthulhu
12
1 / 0 / 7
6,800
1,360
3,561
4,592
3,125
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chiron
LADMognok
Chiron
12
4 / 1 / 4
7,310
1,462
4,798
3,999
935
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Achilles
RageForDaddy
Achilles
11
2 / 2 / 3
6,222
1,244
3,112
5,514
4,249
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

11
2 / 1 / 3
6,528
1,306
2,486
2,711
659
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
33
4
Kills
9
9
Deaths
4
10
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
 
Kukulkan
0
2
4
1
L
Artio
 
Artio
0
0
0
0
W
Nox
 
Nox
0
0
7
3.5
L
0
1
2
1
W
Cthulhu
Catsalot
Cthulhu
1
0
7
4.5
W
Chiron
LADMognok
Chiron
4
1
4
6
W
Achilles
RageForDaddy
Achilles
2
2
3
1.75
W
2
1
3
3.5
L
2
3
2
1
L
Danzaburou
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,326
Damage
18,624
20,821
Taken
19,341
7,443
Mitigated
9,587
1,332
Healing
5,560
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
 
Kukulkan
6,618
285
0
322
6,565
2,136
0
2,698
3,867
13,424
622
L
Artio
 
Artio
0
0
0
0
0
0
0
0
0
0
0
W
Nox
 
Nox
4,667
228
0
0
2,525
619
0
1,374
1,120
15,760
0
L
1,315
245
0
52
2,499
1,507
0
1,297
1,202
0
2,430
W
Cthulhu
Catsalot
Cthulhu
3,561
143
1,326
758
4,592
3,125
0
1,344
3,153
10,175
0
W
Chiron
LADMognok
Chiron
4,798
970
330
1,601
3,999
935
0
2,193
1,806
0
16,508
W
Achilles
RageForDaddy
Achilles
3,112
87
0
466
5,514
4,249
0
3,920
1,560
0
9,532
W
2,486
144
0
1,079
2,711
659
0
1,959
752
10,211
939
L
4,439
367
0
630
5,571
1,621
0
3,012
2,559
13,834
0
L
Danzaburou
4,954
1,205
0
328
6,186
2,179
0
3,432
2,754
0
25,959

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,751
Gold Earned
33,000
90
Minions Killed
114
3
Camps Cleared
5
378,802
Distance Traveled
550,961
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
6,021
1,204
19
4
1
103,159
0
L
Artio
5,141
1,028
0
0
0
36,298
0
W
Nox
6,140
1,228
26
5
1
110,224
0
L
Odin
5,476
1,095
1
0
0
49,606
0
W
Cthulhu
6,800
1,360
11
2
0
124,398
0
W
Chiron
7,310
1,462
30
6
2
104,730
0
W
Achilles
6,222
1,244
13
3
0
98,170
0
W
Agni
6,528
1,306
34
7
2
113,439
0
L
Zeus
6,577
1,315
21
4
0
91,925
0
L
Danzaburou
6,536
1,307
49
10
2
97,814
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role