Player Matchup

Tiamat
Tiamat
ººººººººººººº
Tiamat
Level 140
God Stats
21W - 2L
2,068 SR
Queue Stats
543W - 56L
2,031 Elo+
Party 1
Ishtar
Ishtar
ºººººººººººººººº
Ishtar
Level 159
God Stats
17W - 2L
2,070 SR
Queue Stats
2,685W - 265L
2,042 Elo+
Party 1
Ao Kuang
Ao Kuang
人影烛火跃婆娑
Ao Kuang
Level 159
God Stats
86W - 6L
2,172 SR
Queue Stats
1,358W - 116L
2,191 Elo+
Party 1
Fenrir
Fenrir
木偶13
Fenrir
Level 154
God Stats
12W - 3L
1,706 SR
Queue Stats
1,068W - 317L
1,936 Elo+
Party 1
Aphrodite
Aphrodite
老鼠怕猫
Aphrodite
Level 106
God Stats
11W - 0L
1,941 SR
Queue Stats
608W - 113L
1,939 Elo+
Party 1
Team Averages
Level 144
1,991 SR
2,028 Elo+

VS

Team Averages
Level 141
1,492 SR
1,497 Elo+
Morgan Le Fay
Morgan Le Fay
Diedirty1
Morgan Le Fay
Level 158
God Stats
4W - 4L
1,656 SR
Queue Stats
332W - 327L
1,500 Elo+
Party 2
Cernunnos
Cernunnos
H4V0C Apex
Cernunnos
Level 111
God Stats
0W - 2L
1,292 SR
Queue Stats
24W - 32L
1,468 Elo+
Solo
Yemoja
Yemoja
HaduknDookie
Yemoja
Level 126
God Stats
1W - 1L
1,699 SR
Queue Stats
305W - 305L
1,457 Elo+
Party 2
Danzaburou
Danzaburou
NeelofaXXI
Danzaburou
Level 201
God Stats
6W - 10L
1,462 SR
Queue Stats
496W - 529L
1,567 Elo+
Solo
Tyr
Tyr
Zvenkxi
Tyr
Level 108
God Stats
1W - 3L
1,351 SR
Queue Stats
109W - 109L
1,491 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 0 / 14
9,210
921
16,477
8,304
5,253
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

15
5 / 2 / 14
8,849
885
16,864
8,948
5,394
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
11 / 1 / 11
9,649
965
10,853
14,175
11,344
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Fenrir
木偶13
Fenrir
13
1 / 3 / 16
8,757
876
8,030
15,039
16,484
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Aphrodite
老鼠怕猫
Aphrodite
15
2 / 3 / 15
8,540
854
5,616
11,862
10,005
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Diedirty1
Morgan Le Fay
12
0 / 7 / 4
7,035
704
9,230
10,829
3,552
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Cernunnos
H4V0C Apex
Cernunnos
14
2 / 6 / 4
7,623
762
11,066
14,156
4,845
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Yemoja
13
0 / 2 / 6
7,479
748
1,949
9,893
6,929
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Danzaburou
NeelofaXXI
Danzaburou
14
2 / 5 / 5
7,699
770
10,696
12,105
4,442
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tyr
14
3 / 4 / 3
7,612
761
9,473
16,790
12,626
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
29
24
Kills
7
9
Deaths
24
70
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
Diedirty1
Morgan Le Fay
0
7
4
0.29
L
Cernunnos
H4V0C Apex
Cernunnos
2
6
4
0.67
L
Yemoja
0
2
6
1.5
L
Danzaburou
NeelofaXXI
Danzaburou
2
5
5
0.9
L
Tyr
3
4
3
1.13
W
5
0
14
12
W
11
1
11
16.5
W
Fenrir
木偶13
Fenrir
1
3
16
3
W
Aphrodite
老鼠怕猫
Aphrodite
2
3
15
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,840
Damage
42,414
58,328
Taken
63,773
48,480
Mitigated
32,394
28,079
Healing
24,777
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
Diedirty1
Morgan Le Fay
9,230
329
668
1,310
10,829
3,552
0
5,959
4,647
19,236
0
L
Cernunnos
H4V0C Apex
Cernunnos
11,066
5,622
774
2,487
14,156
4,845
29
7,793
6,090
0
26,255
L
Yemoja
1,949
668
9,555
3,721
9,893
6,929
0
4,495
5,235
3,956
0
L
Danzaburou
NeelofaXXI
Danzaburou
10,696
2,060
678
2,734
12,105
4,442
0
4,956
6,931
0
24,952
L
Tyr
9,473
726
674
2,176
16,790
12,626
0
9,743
6,663
0
15,981
W
16,477
846
485
1,850
8,304
5,253
586
2,599
5,705
25,462
0
W
16,864
7,541
0
1,770
8,948
5,394
415
1,765
7,183
0
26,723
W
10,853
1,852
2,301
5,808
14,175
11,344
431
1,621
12,554
17,707
0
W
Fenrir
木偶13
Fenrir
8,030
1,385
0
2,093
15,039
16,484
954
2,042
12,997
0
12,701
W
Aphrodite
老鼠怕猫
Aphrodite
5,616
490
7,809
5,963
11,862
10,005
765
3,152
8,710
20,915
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,005
Gold Earned
37,448
116
Minions Killed
106
0
Camps Cleared
0
1,031,033
Distance Traveled
918,906
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
7,035
704
24
2
0
188,802
0
L
Cernunnos
7,623
762
35
4
0
168,734
0
L
Yemoja
7,479
748
5
1
0
177,189
0
L
Danzaburou
7,699
770
21
2
0
171,933
0
L
Tyr
7,612
761
21
2
0
212,248
0
W
Tiamat
9,210
921
25
3
0
221,361
0
W
Ishtar
8,849
885
30
3
0
169,695
0
W
Ao Kuang
9,649
965
21
2
0
218,421
0
W
Fenrir
8,757
876
6
1
0
214,002
0
W
Aphrodite
8,540
854
34
3
0
207,554
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role