Player Matchup

Neith
Neith
Diamond IV
 
Neith
Diamond IV
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cerberus
Cerberus
Diamond V
AfkSplitPush
Cerberus
Diamond V
Level 124
God Stats
0W - 4L
1,188 SR
Queue Stats
225W - 207L
1,900 MMR
Solo
Rama
Rama
Platinum V
LX Ryz3 LV
Rama
Platinum V
Level 220
God Stats
7W - 8L
1,560 SR
Queue Stats
203W - 200L
1,737 MMR
Solo
Hun Batz
Hun Batz
Diamond V
TheEdwinKiller
Hun Batz
Diamond V
Level 159
God Stats
2W - 5L
1,316 SR
Queue Stats
192W - 183L
2,063 MMR
Solo
Hades
Hades
Platinum IV
WindsEmpire
Hades
Platinum IV
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
104W - 97L
1,920 MMR
Solo
Team Averages
Platinum II
Platinum II
Average Tier
Level 157
1,413 SR
1,824 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 141
1,508 SR
1,875 MMR
Thor
Thor
Platinum III
 
Thor
Platinum III
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hou Yi
Hou Yi
Gold I
CrispyDr3
Hou Yi
Gold I
Level 192
God Stats
11W - 13L
1,520 SR
Queue Stats
220W - 274L
1,719 MMR
Solo
Janus
Janus
Diamond IV
Hugs4Drugs2
Janus
Diamond IV
Level 85
God Stats
15W - 10L
1,664 SR
Queue Stats
121W - 96L
2,215 MMR
Solo
Khepri
Khepri
Platinum III
RyukUnreal
Khepri
Platinum III
Level 192
God Stats
1W - 2L
1,227 SR
Queue Stats
474W - 470L
1,890 MMR
Solo
Achilles
Achilles
Diamond IV
steriletouch
Achilles
Diamond IV
Level 109
God Stats
4W - 3L
1,630 SR
Queue Stats
281W - 257L
2,049 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
11
2 / 2 / 2
6,163
560
3,809
5,395
1,513
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cerberus
AfkSplitPush
Cerberus
10
1 / 2 / 0
5,520
502
4,057
7,781
4,545
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

10
2 / 5 / 1
5,980
544
5,309
10,448
3,358
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hun Batz
11
0 / 1 / 2
5,685
517
2,723
5,954
2,033
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
0 / 5 / 1
5,784
526
1,848
6,849
2,617
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bans
Sun WukongCabrakanCthulhuAthena

VS

Bans
JormungandrGebSobekLancelot
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
11
2 / 0 / 5
6,256
569
5,894
7,431
2,269
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hou Yi
CrispyDr3
Hou Yi
10
4 / 2 / 1
6,483
589
5,725
7,090
2,111
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

13
3 / 0 / 1
6,823
620
3,453
4,529
1,132
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Khepri
RyukUnreal
Khepri
10
0 / 1 / 3
5,636
512
1,836
7,765
5,049
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Achilles
steriletouch
Achilles
11
6 / 2 / 2
7,427
675
7,559
9,307
5,701
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
27
5
Kills
15
15
Deaths
5
6
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
2
2
2
1.5
W
Thor
 
Thor
2
0
5
4.5
L
Cerberus
AfkSplitPush
Cerberus
1
2
0
0.5
W
Hou Yi
CrispyDr3
Hou Yi
4
2
1
2.25
W
3
0
1
3.5
L
2
5
1
0.5
W
Khepri
RyukUnreal
Khepri
0
1
3
1.5
L
Hun Batz
0
1
2
1
L
0
5
1
0.1
W
Achilles
steriletouch
Achilles
6
2
2
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,746
Damage
24,467
36,427
Taken
36,122
14,066
Mitigated
16,262
11,388
Healing
9,205
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
3,809
1,154
0
1,433
5,395
1,513
0
1,660
3,553
0
39,603
W
Thor
 
Thor
5,894
858
0
2,786
7,431
2,269
0
520
6,911
0
37,297
L
Cerberus
AfkSplitPush
Cerberus
4,057
508
0
2,743
7,781
4,545
0
1,427
6,272
17,960
0
W
Hou Yi
CrispyDr3
Hou Yi
5,725
2,667
0
1,248
7,090
2,111
434
778
6,312
0
37,829
W
3,453
192
0
1,321
4,529
1,132
0
1,053
3,476
57,640
630
L
5,309
4,159
0
3,975
10,448
3,358
0
627
9,821
0
45,304
W
Khepri
RyukUnreal
Khepri
1,836
246
0
2,131
7,765
5,049
0
1,791
5,974
15,225
0
L
Hun Batz
2,723
410
0
721
5,954
2,033
0
1,149
4,677
0
49,321
L
1,848
460
0
2,516
6,849
2,617
0
0
6,849
30,876
109
W
Achilles
steriletouch
Achilles
7,559
1,878
0
1,719
9,307
5,701
0
2,312
6,995
0
44,171

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,132
Gold Earned
32,625
359
Minions Killed
336
0
Camps Cleared
0
1,052,806
Distance Traveled
1,088,526
3
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
6,163
560
88
8
0
190,827
0
W
Thor
6,256
569
59
5
0
236,299
3
L
Cerberus
5,520
502
32
3
0
211,407
0
W
Hou Yi
6,483
589
62
6
0
194,946
2
W
Janus
6,823
620
113
10
0
239,333
2
L
Rama
5,980
544
72
7
0
172,228
2
W
Khepri
5,636
512
30
3
0
204,591
2
L
Hun Batz
5,685
517
98
9
0
267,893
1
L
Hades
5,784
526
69
6
0
210,451
0
W
Achilles
7,427
675
72
7
0
213,357
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role