Player Matchup

Xing Tian
Xing Tian
 
Xing Tian
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hun Batz
Hun Batz
 
Hun Batz
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Jing Wei
Jing Wei
BADPETE
Jing Wei
Level 155
God Stats
3W - 10L
1,215 SR
Queue Stats
421W - 419L
1,549 Elo+
Party 1
Neith
Neith
LORDFLUG
Neith
Level 153
God Stats
5W - 3L
1,569 SR
Queue Stats
195W - 197L
1,489 Elo+
Party 3
Yu Huang
Yu Huang
ManLikeRazberry
Yu Huang
Level 142
God Stats
2W - 4L
1,245 SR
Queue Stats
309W - 312L
1,489 Elo+
Party 3
Team Averages
Level 127
1,406 SR
1,505 Elo+

VS

Team Averages
Level 134
1,616 SR
1,598 Elo+
Morgan Le Fay
Morgan Le Fay
MrKingbosh18
Morgan Le Fay
Level 127
God Stats
5W - 3L
1,663 SR
Queue Stats
763W - 157L
1,693 Elo+
Party 2
Bastet
Bastet
RaiyukiChan
Bastet
Level 124
God Stats
3W - 3L
1,547 SR
Queue Stats
683W - 136L
1,661 Elo+
Party 2
He Bo
He Bo
StarrFox
He Bo
Level 159
God Stats
2W - 1L
1,728 SR
Queue Stats
87W - 98L
1,483 Elo+
Solo
Hercules
Hercules
TheHumbss
Hercules
Level 157
God Stats
32W - 28L
1,580 SR
Queue Stats
1,157W - 1,253L
1,546 Elo+
Solo
Charybdis
Charybdis
ze1and0nly
Charybdis
Level 105
God Stats
9W - 10L
1,563 SR
Queue Stats
199W - 189L
1,608 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
 
Xing Tian
12
2 / 1 / 10
6,766
1,353
4,610
10,949
8,244
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Hun Batz
 
Hun Batz
10
1 / 2 / 6
6,058
1,212
7,157
4,060
1,591
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jing Wei
BADPETE
Jing Wei
11
3 / 4 / 8
6,767
1,353
3,562
5,022
1,490
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Neith
LORDFLUG
Neith
14
6 / 0 / 6
7,587
1,517
6,722
4,516
1,680
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Yu Huang
11
2 / 2 / 3
6,181
1,236
2,069
2,468
836
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
MrKingbosh18
Morgan Le Fay
11
6 / 3 / 3
6,543
1,309
5,787
5,474
2,058
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bastet
11
1 / 3 / 3
5,044
1,009
1,780
4,669
1,520
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

He Bo
StarrFox
He Bo
11
1 / 3 / 6
5,282
1,056
2,670
3,942
1,126
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hercules
TheHumbss
Hercules
10
1 / 3 / 5
5,418
1,084
4,837
10,773
7,849
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charybdis
ze1and0nly
Charybdis
6
0 / 2 / 1
4,555
911
1,817
2,394
575
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
27
14
Kills
9
9
Deaths
14
33
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
 
Xing Tian
2
1
10
7
W
Hun Batz
 
Hun Batz
1
2
6
2
W
Jing Wei
BADPETE
Jing Wei
3
4
8
1.75
W
Neith
LORDFLUG
Neith
6
0
6
9
W
Yu Huang
2
2
3
1.75
L
Morgan Le Fay
MrKingbosh18
Morgan Le Fay
6
3
3
2.5
L
Bastet
1
3
3
0.83
L
He Bo
StarrFox
He Bo
1
3
6
1.33
L
Hercules
TheHumbss
Hercules
1
3
5
1.17
L
Charybdis
ze1and0nly
Charybdis
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,120
Damage
16,891
27,015
Taken
27,252
13,841
Mitigated
13,128
8,767
Healing
6,945
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
 
Xing Tian
4,610
384
0
5,095
10,949
8,244
93
2,782
8,167
7,176
1,193
W
Hun Batz
 
Hun Batz
7,157
265
305
579
4,060
1,591
0
532
3,528
0
12,415
W
Jing Wei
BADPETE
Jing Wei
3,562
2,784
0
0
5,022
1,490
268
2,984
2,038
0
5,735
W
Neith
LORDFLUG
Neith
6,722
2,748
361
2,077
4,516
1,680
750
1,237
3,279
0
21,737
W
Yu Huang
2,069
38
75
275
2,468
836
376
922
1,546
5,058
0
L
Morgan Le Fay
MrKingbosh18
Morgan Le Fay
5,787
763
0
856
5,474
2,058
0
783
4,691
10,276
0
L
Bastet
1,780
453
69
518
4,669
1,520
0
1,177
3,492
0
4,569
L
He Bo
StarrFox
He Bo
2,670
45
0
380
3,942
1,126
0
631
3,311
5,765
0
L
Hercules
TheHumbss
Hercules
4,837
1,236
0
4,566
10,773
7,849
0
3,140
7,633
0
7,574
L
Charybdis
ze1and0nly
Charybdis
1,817
1,016
64
492
2,394
575
0
295
2,099
0
2,175

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,359
Gold Earned
26,842
67
Minions Killed
31
0
Camps Cleared
0
612,843
Distance Traveled
487,892
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
6,766
1,353
11
2
0
136,853
0
W
Hun Batz
6,058
1,212
14
3
0
141,992
0
W
Jing Wei
6,767
1,353
4
1
0
117,070
0
W
Neith
7,587
1,517
32
6
0
116,223
0
W
Yu Huang
6,181
1,236
6
1
0
100,705
0
L
Morgan Le Fay
6,543
1,309
9
2
0
96,654
0
L
Bastet
5,044
1,009
7
1
0
123,714
0
L
He Bo
5,282
1,056
9
2
0
122,532
0
L
Hercules
5,418
1,084
5
1
0
110,288
0
L
Charybdis
4,555
911
1
0
0
34,704
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role