Player Matchup

Serqet
Serqet
 
Serqet
Level 169
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
Psychadelic145
Ah Puch
Level 120
God Stats
32W - 34L
1,524 SR
Queue Stats
396W - 385L
1,451 Elo+
Solo
Cabrakan
Cabrakan
Skayzer23
Cabrakan
Level 143
God Stats
2W - 1L
1,559 SR
Queue Stats
10W - 3L
1,731 Elo+
Solo
Apollo
Apollo
falco31420
Apollo
Level 182
God Stats
3W - 2L
1,526 SR
Queue Stats
146W - 137L
1,534 Elo+
Solo
Bellona
Bellona
joatson2005
Bellona
Level 69
God Stats
18W - 20L
1,426 SR
Queue Stats
277W - 257L
1,519 Elo+
Solo
Team Averages
Level 137
1,507 SR
1,547 Elo+

VS

Team Averages
Level 147
1,532 SR
1,510 Elo+
Artemis
Artemis
 
Artemis
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bakasura
Bakasura
LuckyKingMO
Bakasura
Level 162
God Stats
2W - 2L
1,722 SR
Queue Stats
874W - 755L
1,535 Elo+
Solo
Raijin
Raijin
MissDiabolical
Raijin
Level 99
God Stats
1W - 3L
1,712 SR
Queue Stats
71W - 71L
1,507 Elo+
Party 1
Poseidon
Poseidon
TTWimeZz
Poseidon
Level 191
God Stats
0W - 2L
1,382 SR
Queue Stats
224W - 235L
1,515 Elo+
Party 1
Kuzenbo
Kuzenbo
XxSage5GODxX
Kuzenbo
Level 155
God Stats
2W - 8L
1,342 SR
Queue Stats
738W - 708L
1,494 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
12
4 / 1 / 3
6,341
634
4,699
7,577
3,037
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

12
4 / 0 / 1
7,277
728
6,575
3,659
987
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cabrakan
Skayzer23
Cabrakan
9
2 / 0 / 2
5,177
518
3,052
4,879
4,334
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Apollo
falco31420
Apollo
10
0 / 0 / 2
5,828
583
4,071
5,572
1,800
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bellona
joatson2005
Bellona
12
3 / 1 / 1
6,864
686
5,612
8,843
5,062
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
8
0 / 2 / 0
4,379
438
3,229
5,527
1,575
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Bakasura
LuckyKingMO
Bakasura
10
2 / 4 / 0
5,407
541
4,560
10,175
3,047
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
0 / 3 / 0
4,870
487
793
5,601
1,116
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Poseidon
TTWimeZz
Poseidon
9
0 / 4 / 1
5,178
518
4,799
7,903
1,751
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Kuzenbo
XxSage5GODxX
Kuzenbo
8
0 / 0 / 1
4,953
495
3,917
8,028
6,277
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
4
13
Kills
2
2
Deaths
13
9
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Serqet
 
Serqet
4
1
3
5.5
L
Artemis
 
Artemis
0
2
0
0
L
Bakasura
LuckyKingMO
Bakasura
2
4
0
0.5
L
0
3
0
0
W
4
0
1
4.5
W
Cabrakan
Skayzer23
Cabrakan
2
0
2
3
L
Poseidon
TTWimeZz
Poseidon
0
4
1
0.13
L
Kuzenbo
XxSage5GODxX
Kuzenbo
0
0
1
0.5
W
Apollo
falco31420
Apollo
0
0
2
1
W
Bellona
joatson2005
Bellona
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,009
Damage
17,298
30,530
Taken
37,234
15,220
Mitigated
13,766
12,158
Healing
9,524
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Serqet
 
Serqet
4,699
1,664
0
1,221
7,577
3,037
0
941
6,382
0
49,881
L
Artemis
 
Artemis
3,229
1,127
219
1,057
5,527
1,575
0
870
4,657
0
23,226
L
Bakasura
LuckyKingMO
Bakasura
4,560
3,413
0
2,386
10,175
3,047
0
2,611
7,400
0
27,420
L
793
50
0
978
5,601
1,116
0
3,006
2,209
22,227
287
W
6,575
54
0
1,242
3,659
987
294
1,137
2,085
47,590
455
W
Cabrakan
Skayzer23
Cabrakan
3,052
893
0
1,761
4,879
4,334
0
1,471
3,380
15,915
0
L
Poseidon
TTWimeZz
Poseidon
4,799
1,145
0
2,168
7,903
1,751
0
187
7,544
32,155
633
L
Kuzenbo
XxSage5GODxX
Kuzenbo
3,917
1,519
0
2,716
8,028
6,277
0
2,724
5,196
17,006
1,694
W
Apollo
falco31420
Apollo
4,071
2,303
0
2,751
5,572
1,800
1,296
1,225
4,347
0
43,648
W
Bellona
joatson2005
Bellona
5,612
1,076
0
5,183
8,843
5,062
64
4,349
4,420
474
45,453

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,487
Gold Earned
24,787
374
Minions Killed
269
0
Camps Cleared
0
1,010,308
Distance Traveled
962,797
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
6,341
634
90
9
0
249,526
0
L
Artemis
4,379
438
43
4
0
193,298
0
L
Bakasura
5,407
541
55
6
0
235,869
0
L
Raijin
4,870
487
75
8
0
171,537
0
W
Ah Puch
7,277
728
102
10
0
207,423
0
W
Cabrakan
5,177
518
19
2
0
201,307
0
L
Poseidon
5,178
518
67
7
0
172,282
0
L
Kuzenbo
4,953
495
29
3
0
189,811
0
W
Apollo
5,828
583
87
9
0
169,611
0
W
Bellona
6,864
686
76
8
0
182,441
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role