Player Matchup

Yemoja
Yemoja
 
Yemoja
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
Darknubis333
Ah Puch
Level 129
God Stats
1W - 5L
1,203 SR
Queue Stats
81W - 99L
1,409 Elo+
Solo
Fenrir
Fenrir
Kedeos286
Fenrir
Level 136
God Stats
10W - 5L
1,718 SR
Queue Stats
379W - 356L
1,488 Elo+
Solo
Jing Wei
Jing Wei
P4ragon
Jing Wei
Level 157
God Stats
3W - 1L
1,839 SR
Queue Stats
57W - 27L
1,839 Elo+
Solo
Janus
Janus
PrincessWithD
Janus
Level 64
God Stats
4W - 2L
1,501 SR
Queue Stats
108W - 122L
1,477 Elo+
Solo
Team Averages
Level 126
1,552 SR
1,542 Elo+

VS

Team Averages
Level 81
1,390 SR
1,490 Elo+
Heimdallr
Heimdallr
Adil1988
Heimdallr
Level 122
God Stats
16W - 23L
1,421 SR
Queue Stats
209W - 216L
1,453 Elo+
Solo
Cabrakan
Cabrakan
Adoretheall
Cabrakan
Level 48
God Stats
2W - 2L
1,617 SR
Queue Stats
99W - 78L
1,606 Elo+
Party 1
Chronos
Chronos
Chubbsni
Chronos
Level 104
God Stats
0W - 4L
1,102 SR
Queue Stats
275W - 296L
1,519 Elo+
Solo
Thor
Thor
Jackus2253
Thor
Level 67
God Stats
3W - 10L
1,309 SR
Queue Stats
238W - 283L
1,409 Elo+
Solo
Terra
Terra
未熙victory
Terra
Level 62
God Stats
3W - 3L
1,500 SR
Queue Stats
76W - 73L
1,462 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
11
0 / 0 / 1
5,415
451
1,179
4,605
2,568
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Ah Puch
Darknubis333
Ah Puch
12
3 / 6 / 2
7,210
601
7,453
11,471
4,651
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Fenrir
Kedeos286
Fenrir
13
3 / 1 / 1
6,639
553
3,368
8,041
3,433
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Jing Wei
P4ragon
Jing Wei
12
1 / 0 / 0
6,474
540
7,517
7,161
2,443
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

14
4 / 2 / 3
7,608
634
5,557
6,063
1,623
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Adil1988
Heimdallr
8
0 / 1 / 0
5,066
422
3,368
4,928
1,562
Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Cabrakan
Adoretheall
Cabrakan
11
4 / 5 / 0
6,920
577
6,905
11,181
7,250
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos
Chubbsni
Chronos
11
2 / 4 / 2
6,348
529
2,964
6,702
1,961
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
2 / 1 / 0
6,459
538
3,544
7,452
2,792
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

9
0 / 0 / 0
5,493
458
3,764
8,405
4,028
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
10
11
Kills
8
9
Deaths
11
7
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Yemoja
 
Yemoja
0
0
1
0.5
L
Heimdallr
Adil1988
Heimdallr
0
1
0
0
L
Cabrakan
Adoretheall
Cabrakan
4
5
0
0.8
L
Chronos
Chubbsni
Chronos
2
4
2
0.75
W
Ah Puch
Darknubis333
Ah Puch
3
6
2
0.67
L
2
1
0
2
W
Fenrir
Kedeos286
Fenrir
3
1
1
3.5
W
Jing Wei
P4ragon
Jing Wei
1
0
0
1
W
4
2
3
2.75
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,074
Damage
20,545
37,341
Taken
38,668
14,718
Mitigated
17,593
15,547
Healing
10,812
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
 
Yemoja
1,179
675
3,980
1,699
4,605
2,568
320
2,082
2,523
11,973
0
L
Heimdallr
Adil1988
Heimdallr
3,368
1,807
0
6
4,928
1,562
0
314
4,614
0
27,786
L
Cabrakan
Adoretheall
Cabrakan
6,905
935
0
3,610
11,181
7,250
0
7,349
3,745
42,288
1,133
L
Chronos
Chubbsni
Chronos
2,964
734
0
240
6,702
1,961
0
4,094
2,200
29,066
801
W
Ah Puch
Darknubis333
Ah Puch
7,453
642
0
4,596
11,471
4,651
0
7,147
4,284
45,361
0
L
3,544
550
0
1,140
7,452
2,792
0
1,112
6,314
0
42,705
W
Fenrir
Kedeos286
Fenrir
3,368
613
0
2,057
8,041
3,433
0
442
7,559
0
48,967
W
Jing Wei
P4ragon
Jing Wei
7,517
5,101
0
2,341
7,161
2,443
0
1,241
5,920
0
65,948
W
5,557
287
0
874
6,063
1,623
0
2,081
3,846
47,425
878
L
3,764
336
1,694
4,122
8,405
4,028
0
760
7,645
17,780
1,672

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,346
Gold Earned
30,286
410
Minions Killed
308
0
Camps Cleared
0
1,124,374
Distance Traveled
1,196,897
2
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
5,415
451
23
2
0
183,042
0
L
Heimdallr
5,066
422
55
5
0
220,063
10
L
Cabrakan
6,920
577
79
7
0
225,923
0
L
Chronos
6,348
529
64
5
0
227,531
0
W
Ah Puch
7,210
601
84
7
0
185,136
0
L
Thor
6,459
538
75
6
0
285,803
0
W
Fenrir
6,639
553
83
7
0
267,709
0
W
Jing Wei
6,474
540
115
10
0
225,558
2
W
Janus
7,608
634
105
9
0
262,929
0
L
Terra
5,493
458
35
3
0
237,577
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role