Player Matchup

Skadi
Skadi
M14habit
Skadi
Level 103
God Stats
40W - 21L
1,648 SR
Queue Stats
348W - 318L
1,529 Elo+
Party 1
Maui
Maui
Unwanted_Potato9
Maui
Level 82
God Stats
26W - 18L
1,569 SR
Queue Stats
337W - 354L
1,403 Elo+
Party 1
Janus
Janus
VerVex10
Janus
Level 69
God Stats
3W - 1L
1,769 SR
Queue Stats
290W - 286L
1,469 Elo+
Solo
Arachne
Arachne
elixhern
Arachne
Level 78
God Stats
53W - 25L
1,660 SR
Queue Stats
287W - 275L
1,494 Elo+
Party 1
Surtr
Surtr
juting_
Surtr
Level 68
God Stats
8W - 4L
1,660 SR
Queue Stats
189W - 216L
1,428 Elo+
Party 1
Team Averages
Level 80
1,661 SR
1,465 Elo+

VS

Team Averages
Level 100
1,635 SR
1,411 Elo+
Surtr
Surtr
CesarLongZhanshi
Surtr
Level 71
God Stats
2W - 2L
1,565 SR
Queue Stats
7W - 22L
1,292 Elo+
Solo
Cthulhu
Cthulhu
I Will Greed
Cthulhu
Level 82
God Stats
4W - 2L
1,722 SR
Queue Stats
22W - 28L
1,415 Elo+
Party 2
Janus
Janus
SubZero1127
Janus
Level 225
God Stats
1W - 2L
1,645 SR
Queue Stats
307W - 298L
1,488 Elo+
Solo
Hou Yi
Hou Yi
oiledupgranny
Hou Yi
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 20L
1,410 Elo+
Party 2
Ratatoskr
Ratatoskr
sirjando52
Ratatoskr
Level 106
God Stats
1W - 1L
1,743 SR
Queue Stats
32W - 32L
1,449 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
M14habit
Skadi
13
4 / 1 / 3
7,938
567
6,121
5,487
1,853
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

11
0 / 3 / 7
6,452
461
2,881
10,916
5,886
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Janus
VerVex10
Janus
13
1 / 1 / 4
7,817
558
4,710
4,637
1,228
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Arachne
elixhern
Arachne
16
10 / 2 / 2
9,234
660
10,649
8,678
3,096
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Duality

Duality

+55
Physical Power
+15%
Attack Speed

PASSIVE - Once every 3s, your next Basic Attack will deal an additional 25% damage as Physical Ability damage. This damage can trigger ability item effects.

Surtr
juting_
Surtr
14
4 / 3 / 4
9,028
645
10,241
13,973
10,301
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 5 / 1
6,813
487
5,382
13,416
7,910
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cthulhu
I Will Greed
Cthulhu
9
1 / 3 / 0
5,835
417
2,981
9,602
6,594
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

12
2 / 6 / 1
7,369
526
5,801
8,900
2,900
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
1 / 4 / 1
5,723
409
5,063
7,832
2,396
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ratatoskr
sirjando52
Ratatoskr
12
3 / 1 / 2
7,074
505
5,026
10,202
4,011
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
13
19
Kills
8
10
Deaths
19
20
Assists
5
Player
Kills
Deaths
Assists
KDA
L
1
5
1
0.3
L
Cthulhu
I Will Greed
Cthulhu
1
3
0
0.33
W
Skadi
M14habit
Skadi
4
1
3
5.5
L
2
6
1
0.42
W
0
3
7
1.17
W
Janus
VerVex10
Janus
1
1
4
3
W
Arachne
elixhern
Arachne
10
2
2
5.5
W
Surtr
juting_
Surtr
4
3
4
2
L
1
4
1
0.38
L
Ratatoskr
sirjando52
Ratatoskr
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,602
Damage
24,253
43,691
Taken
49,952
22,364
Mitigated
23,811
10,725
Healing
8,903
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,382
1,633
0
3,188
13,416
7,910
0
1,782
11,634
1,235
41,287
L
Cthulhu
I Will Greed
Cthulhu
2,981
54
267
754
9,602
6,594
0
1,658
7,944
26,624
0
W
Skadi
M14habit
Skadi
6,121
1,655
0
1,301
5,487
1,853
2,827
1,551
3,909
0
56,482
L
5,801
159
0
640
8,900
2,900
0
2,791
6,109
54,483
0
W
2,881
1,080
84
737
10,916
5,886
485
2,202
8,628
23,334
3,945
W
Janus
VerVex10
Janus
4,710
53
0
530
4,637
1,228
72
2,253
2,096
59,857
997
W
Arachne
elixhern
Arachne
10,649
7,869
0
3,110
8,678
3,096
0
1,693
6,767
0
60,418
W
Surtr
juting_
Surtr
10,241
4,595
0
4,963
13,973
10,301
586
1,666
11,669
1,503
56,976
L
5,063
2,130
0
1,626
7,832
2,396
0
1,254
6,578
0
33,414
L
Ratatoskr
sirjando52
Ratatoskr
5,026
990
0
2,428
10,202
4,011
0
365
9,837
0
51,784

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,469
Gold Earned
32,814
421
Minions Killed
362
0
Camps Cleared
0
1,467,934
Distance Traveled
1,251,276
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Surtr
6,813
487
79
6
0
246,326
3
L
Cthulhu
5,835
417
39
3
0
232,680
1
W
Skadi
7,938
567
97
7
0
286,401
1
L
Janus
7,369
526
103
7
0
250,590
3
W
Maui
6,452
461
36
3
0
306,459
4
W
Janus
7,817
558
108
8
0
276,723
1
W
Arachne
9,234
660
88
6
0
330,926
3
W
Surtr
9,028
645
92
7
0
267,425
0
L
Hou Yi
5,723
409
57
4
0
212,133
4
L
Ratatoskr
7,074
505
84
6
0
309,547
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role