Player Matchup

Hades
Hades
Binbit
Hades
Level 171
God Stats
1W - 1L
1,301 SR
Queue Stats
156W - 129L
1,573 Elo+
Solo
Zeus
Zeus
Chubbsni
Zeus
Level 104
God Stats
1W - 2L
1,164 SR
Queue Stats
275W - 296L
1,507 Elo+
Solo
Arachne
Arachne
P4ragon
Arachne
Level 157
God Stats
10W - 3L
1,738 SR
Queue Stats
57W - 27L
1,818 Elo+
Solo
Ishtar
Ishtar
PrincessWithD
Ishtar
Level 64
God Stats
7W - 4L
1,598 SR
Queue Stats
108W - 122L
1,464 Elo+
Solo
Ravana
Ravana
TimberFrame
Ravana
Level 129
God Stats
65W - 50L
1,696 SR
Queue Stats
202W - 182L
1,462 Elo+
Solo
Team Averages
Level 125
1,500 SR
1,565 Elo+

VS

Team Averages
Level 106
1,560 SR
1,528 Elo+
Ra
Ra
Fistiland69
Ra
Level 94
God Stats
0W - 4L
1,306 SR
Queue Stats
32W - 23L
1,608 Elo+
Solo
Mercury
Mercury
Hisashine
Mercury
Level 109
God Stats
5W - 4L
1,634 SR
Queue Stats
272W - 231L
1,543 Elo+
Party 1
Chernobog
Chernobog
Jackus2253
Chernobog
Level 67
God Stats
1W - 3L
1,428 SR
Queue Stats
238W - 283L
1,415 Elo+
Solo
Cthulhu
Cthulhu
Kedeos286
Cthulhu
Level 136
God Stats
6W - 4L
1,666 SR
Queue Stats
379W - 356L
1,497 Elo+
Solo
Janus
Janus
Shxnzee
Janus
Level 126
God Stats
2W - 1L
1,763 SR
Queue Stats
109W - 67L
1,575 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
Binbit
Hades
11
4 / 0 / 2
6,867
763
4,624
7,517
2,221
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Zeus
11
2 / 2 / 1
6,229
692
2,255
2,522
494
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Arachne
P4ragon
Arachne
11
2 / 1 / 3
5,847
650
2,270
7,613
2,255
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

11
3 / 1 / 1
6,337
704
4,751
4,348
1,466
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ravana
11
2 / 0 / 5
6,959
773
2,943
1,908
958
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 3 / 0
4,007
445
1,185
3,498
937
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Mercury
Hisashine
Mercury
9
2 / 3 / 0
4,944
549
2,168
6,672
2,028
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Chernobog
Jackus2253
Chernobog
6
0 / 5 / 0
4,013
446
653
5,104
1,013
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Cthulhu
Kedeos286
Cthulhu
9
1 / 0 / 0
5,054
562
1,270
5,562
2,826
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Janus
Shxnzee
Janus
10
0 / 2 / 2
5,437
604
3,812
3,911
1,088
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
5
13
Kills
3
4
Deaths
13
12
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Hades
Binbit
Hades
4
0
2
5
W
Zeus
2
2
1
1.25
L
0
3
0
0
L
Mercury
Hisashine
Mercury
2
3
0
0.67
L
Chernobog
Jackus2253
Chernobog
0
5
0
0
L
Cthulhu
Kedeos286
Cthulhu
1
0
0
1
W
Arachne
P4ragon
Arachne
2
1
3
3.5
W
3
1
1
3.5
L
Janus
Shxnzee
Janus
0
2
2
0.5
W
Ravana
2
0
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,843
Damage
9,088
23,908
Taken
24,747
7,394
Mitigated
7,892
12,692
Healing
5,307
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
Binbit
Hades
4,624
915
89
6,593
7,517
2,221
0
1,868
5,569
40,540
0
W
Zeus
2,255
202
0
261
2,522
494
626
686
1,758
35,660
621
L
1,185
149
24
1,351
3,498
937
0
1,971
1,527
12,793
0
L
Mercury
Hisashine
Mercury
2,168
1,248
0
280
6,672
2,028
0
2,912
3,760
0
27,383
L
Chernobog
Jackus2253
Chernobog
653
364
0
568
5,104
1,013
0
689
4,415
0
16,725
L
Cthulhu
Kedeos286
Cthulhu
1,270
102
433
1,460
5,562
2,826
0
0
5,562
19,967
0
W
Arachne
P4ragon
Arachne
2,270
1,453
0
2,750
7,613
2,255
0
1,698
5,751
0
29,073
W
4,751
2,411
0
2,018
4,348
1,466
441
1,185
3,163
0
40,871
L
Janus
Shxnzee
Janus
3,812
318
0
1,191
3,911
1,088
0
1,419
2,492
39,068
0
W
Ravana
2,943
692
0
981
1,908
958
0
472
1,400
112
44,065

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,239
Gold Earned
23,455
352
Minions Killed
249
0
Camps Cleared
0
992,962
Distance Traveled
830,423
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
6,867
763
82
9
0
179,926
0
W
Zeus
6,229
692
83
9
0
186,056
1
L
Ra
4,007
445
27
3
0
89,694
0
L
Mercury
4,944
549
56
6
0
215,170
0
L
Chernobog
4,013
446
27
3
0
152,308
0
L
Cthulhu
5,054
562
47
5
0
164,821
0
W
Arachne
5,847
650
56
6
0
222,853
0
W
Ishtar
6,337
704
55
6
0
173,319
2
L
Janus
5,437
604
92
10
0
208,430
0
W
Ravana
6,959
773
76
8
0
230,808
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role