Player Matchup

Fafnir
Fafnir
 
Fafnir
Level 199
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Artemis
Artemis
 
Artemis
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
Anathyst
Nu Wa
Level 181
God Stats
3W - 1L
1,637 SR
Queue Stats
38W - 36L
1,554 Elo+
Party 2
Bakasura
Bakasura
AnodyneDreams
Bakasura
Level 149
God Stats
1W - 4L
1,449 SR
Queue Stats
77W - 77L
1,553 Elo+
Party 2
Guan Yu
Guan Yu
HawkDownHank
Guan Yu
Level 128
God Stats
11W - 13L
1,452 SR
Queue Stats
105W - 112L
1,449 Elo+
Solo
Team Averages
Level 163
1,508 SR
1,511 Elo+

VS

Team Averages
Level 125
1,506 SR
1,492 Elo+
Arachne
Arachne
BolaEx
Arachne
Level 156
God Stats
3W - 5L
1,543 SR
Queue Stats
237W - 230L
1,422 Elo+
Party 3
Merlin
Merlin
HulkGamer01ttv
Merlin
Level 157
God Stats
1W - 2L
1,387 SR
Queue Stats
223W - 201L
1,491 Elo+
Party 3
Chaac
Chaac
OnesAndZeroes
Chaac
Level 56
God Stats
2W - 2L
1,541 SR
Queue Stats
60W - 65L
1,533 Elo+
Solo
Sylvanus
Sylvanus
brxll
Sylvanus
Level 106
God Stats
3W - 1L
1,793 SR
Queue Stats
207W - 177L
1,515 Elo+
Solo
Nut
Nut
erik7
Nut
Level 148
God Stats
0W - 3L
1,267 SR
Queue Stats
106W - 107L
1,501 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
 
Fafnir
12
4 / 0 / 5
7,901
658
5,671
13,965
13,823
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Artemis
 
Artemis
12
4 / 1 / 2
6,706
559
9,965
8,115
2,993
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Nu Wa
Anathyst
Nu Wa
12
1 / 1 / 5
7,105
592
7,607
6,653
1,910
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bakasura
AnodyneDreams
Bakasura
15
7 / 2 / 3
8,265
689
9,600
11,505
5,873
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Guan Yu
HawkDownHank
Guan Yu
12
1 / 2 / 1
7,229
602
6,229
13,609
10,239
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
BolaEx
Arachne
11
2 / 2 / 1
6,133
511
3,499
9,744
2,713
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

12
1 / 4 / 1
7,022
585
4,651
7,553
1,747
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

13
1 / 1 / 1
7,569
631
7,108
10,256
7,784
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Sylvanus
brxll
Sylvanus
10
0 / 5 / 1
6,222
519
7,171
17,576
12,159
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Nut
erik7
Nut
9
2 / 5 / 0
5,936
495
6,668
8,936
2,897
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
10
17
Kills
6
6
Deaths
17
16
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Fafnir
 
Fafnir
4
0
5
6.5
W
Artemis
 
Artemis
4
1
2
5
W
Nu Wa
Anathyst
Nu Wa
1
1
5
3.5
W
Bakasura
AnodyneDreams
Bakasura
7
2
3
4.25
L
Arachne
BolaEx
Arachne
2
2
1
1.25
W
Guan Yu
HawkDownHank
Guan Yu
1
2
1
0.75
L
1
4
1
0.38
L
1
1
1
1.5
L
Sylvanus
brxll
Sylvanus
0
5
1
0.1
L
Nut
erik7
Nut
2
5
0
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,072
Damage
29,097
53,847
Taken
54,065
34,838
Mitigated
27,300
17,533
Healing
17,305
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fafnir
 
Fafnir
5,671
2,196
0
5,298
13,965
13,823
129
3,033
10,932
22,056
2,563
W
Artemis
 
Artemis
9,965
3,663
0
1,500
8,115
2,993
0
2,592
5,523
0
46,230
W
Nu Wa
Anathyst
Nu Wa
7,607
2,367
0
920
6,653
1,910
445
2,808
3,585
58,937
0
W
Bakasura
AnodyneDreams
Bakasura
9,600
7,616
0
3,981
11,505
5,873
1,121
2,522
8,787
0
54,866
L
Arachne
BolaEx
Arachne
3,499
1,927
0
4,234
9,744
2,713
0
2,009
7,620
0
39,955
W
Guan Yu
HawkDownHank
Guan Yu
6,229
1,196
80
5,754
13,609
10,239
235
363
13,246
0
49,075
L
4,651
758
0
1,371
7,553
1,747
0
3,293
3,521
55,716
891
L
7,108
1,487
0
4,350
10,256
7,784
0
408
9,848
0
61,419
L
Sylvanus
brxll
Sylvanus
7,171
1,462
1,867
5,283
17,576
12,159
0
4,066
12,985
29,983
2,055
L
Nut
erik7
Nut
6,668
3,935
0
200
8,936
2,897
0
2,897
5,899
0
33,580

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,206
Gold Earned
32,882
385
Minions Killed
394
0
Camps Cleared
0
1,284,709
Distance Traveled
1,239,789
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
7,901
658
31
3
0
255,530
4
W
Artemis
6,706
559
77
6
0
234,656
2
W
Nu Wa
7,105
592
83
7
0
254,106
0
W
Bakasura
8,265
689
116
10
0
296,435
0
L
Arachne
6,133
511
67
6
0
308,805
4
W
Guan Yu
7,229
602
78
7
0
243,982
0
L
Merlin
7,022
585
120
10
0
236,515
0
L
Chaac
7,569
631
123
10
0
250,995
3
L
Sylvanus
6,222
519
26
2
0
232,530
1
L
Nut
5,936
495
58
5
0
210,944
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role