Player Matchup

Arachne
Arachne
Masters
 
Arachne
Masters
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Discordia
Discordia
Diamond III
ClassyLoki
Discordia
Diamond III
Level 108
God Stats
43W - 22L
1,746 SR
Queue Stats
84W - 51L
2,134 MMR
Party 2
Jormungandr
Jormungandr
Masters
RevengerKO
Jormungandr
Masters
Level 147
God Stats
71W - 31L
1,757 SR
Queue Stats
161W - 120L
2,506 MMR
Party 2
Team Averages
Diamond I
Diamond I
Average Tier
Level 113
1,668 SR
2,047 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 162
1,471 SR
2,101 MMR
Sobek
Sobek
Platinum I
Alls Barron x7x
Sobek
Platinum I
Level 127
God Stats
3W - 7L
1,444 SR
Queue Stats
56W - 46L
2,129 MMR
Party 1
Achilles
Achilles
Diamond IV
Loruxy2
Achilles
Diamond IV
Level 158
God Stats
2W - 2L
1,665 SR
Queue Stats
85W - 79L
1,918 MMR
Solo
Nut
Nut
Diamond IV
pigoo2013
Nut
Diamond IV
Level 200
God Stats
0W - 1L
1,305 SR
Queue Stats
117W - 94L
2,256 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
14
5 / 1 / 4
8,671
963
7,411
8,127
6,372
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Discordia
ClassyLoki
Discordia
16
4 / 0 / 6
9,396
1,044
12,381
3,254
1,120
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Jormungandr
RevengerKO
Jormungandr
14
3 / 0 / 8
8,530
948
7,535
7,545
8,167
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Bans
KumbhakarnaSerqetKuzenboFafnir

VS

Bans
AresCthulhuVulcanChronos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 3 / 1
6,691
743
1,801
12,934
9,337
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Achilles
Loruxy2
Achilles
11
0 / 4 / 1
6,477
720
4,353
8,721
4,280
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

12
1 / 5 / 0
7,173
797
5,837
9,743
2,582
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
3
12
Kills
1
1
Deaths
12
18
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
5
1
4
7
L
0
3
1
0.17
W
Discordia
ClassyLoki
Discordia
4
0
6
7
L
Achilles
Loruxy2
Achilles
0
4
1
0.13
W
Jormungandr
RevengerKO
Jormungandr
3
0
8
7
L
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,327
Damage
11,991
18,926
Taken
31,398
15,659
Mitigated
16,199
7,321
Healing
6,392
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
7,411
4,665
0
3,199
8,127
6,372
1,216
990
6,798
0
21,936
L
1,801
92
0
3,137
12,934
9,337
0
6,825
5,065
20,653
0
W
Discordia
ClassyLoki
Discordia
12,381
696
0
1,319
3,254
1,120
1,873
291
2,783
46,951
1,035
L
Achilles
Loruxy2
Achilles
4,353
1,014
0
1,937
8,721
4,280
0
3,823
4,177
579
18,629
W
Jormungandr
RevengerKO
Jormungandr
7,535
1,372
0
2,803
7,545
8,167
677
623
6,696
25,064
2,197
L
5,837
3,792
0
1,318
9,743
2,582
0
6,890
2,121
0
26,960

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,597
Gold Earned
20,341
139
Minions Killed
119
0
Camps Cleared
0
601,350
Distance Traveled
473,200
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
8,671
963
26
3
0
219,068
1
L
Sobek
6,691
743
29
3
0
178,906
0
W
Discordia
9,396
1,044
74
8
0
187,889
0
L
Achilles
6,477
720
38
4
0
142,451
0
W
Jormungandr
8,530
948
39
4
0
194,393
5
L
Nut
7,173
797
52
6
0
151,843
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role