Player Matchup

Amaterasu
Amaterasu
Deconasia
Amaterasu
Level 22
God Stats
4W - 3L
1,497 SR
Queue Stats
27W - 37L
1,391 Elo+
Party 3
Hun Batz
Hun Batz
HllaScorp
Hun Batz
Level 184
God Stats
10W - 3L
1,772 SR
Queue Stats
424W - 250L
1,743 Elo+
Party 2
Ix Chel
Ix Chel
MasterChef_93
Ix Chel
Level 126
God Stats
30W - 35L
1,469 SR
Queue Stats
245W - 278L
1,407 Elo+
Party 3
Sylvanus
Sylvanus
Mawio
Sylvanus
Level 174
God Stats
12W - 3L
1,787 SR
Queue Stats
633W - 163L
1,794 Elo+
Party 2
Discordia
Discordia
Mirechi
Discordia
Level 148
God Stats
124W - 49L
1,741 SR
Queue Stats
532W - 155L
1,819 Elo+
Party 2
Team Averages
Level 131
1,653 SR
1,631 Elo+

VS

Team Averages
Level 92
1,495 SR
1,470 Elo+
Medusa
Medusa
 
Medusa
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Janus
Janus
Axgg24
Janus
Level 82
God Stats
12W - 18L
1,436 SR
Queue Stats
314W - 330L
1,441 Elo+
Solo
Tsukuyomi
Tsukuyomi
Demo Dee
Tsukuyomi
Level 101
God Stats
25W - 29L
1,486 SR
Queue Stats
360W - 382L
1,497 Elo+
Solo
Chang'e
Chang'e
YEETgoddess6600
Chang'e
Level 143
God Stats
47W - 42L
1,576 SR
Queue Stats
558W - 552L
1,539 Elo+
Solo
Atlas
Atlas
养驴滴123
Atlas
Level 104
God Stats
210W - 177L
1,478 SR
Queue Stats
347W - 371L
1,373 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Deconasia
Amaterasu
12
2 / 0 / 8
6,694
1,339
2,249
3,476
2,057
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Hun Batz
HllaScorp
Hun Batz
13
6 / 0 / 9
7,542
1,508
14,374
5,490
2,742
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ix Chel
12
2 / 0 / 8
6,578
1,316
3,970
2,529
929
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sylvanus
Mawio
Sylvanus
12
1 / 1 / 11
7,183
1,437
4,531
8,145
5,938
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Discordia
Mirechi
Discordia
13
4 / 1 / 10
7,501
1,500
9,153
3,210
1,139
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Team 1 Tickets

380

VS

Team 2 Tickets

295

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
11
0 / 5 / 0
5,745
1,149
4,338
9,195
2,516
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Janus
Axgg24
Janus
11
0 / 6 / 1
5,969
1,194
2,476
7,453
1,643
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tsukuyomi
Demo Dee
Tsukuyomi
10
0 / 2 / 2
5,804
1,161
2,811
3,490
719
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
2 / 1 / 0
6,466
1,293
4,745
8,190
2,005
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Magic Focus

Magic Focus

+20
Magical Power

11
0 / 1 / 1
6,342
1,268
3,868
8,395
6,063
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
6
15
Kills
2
2
Deaths
15
46
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
0
5
0
0
L
Janus
Axgg24
Janus
0
6
1
0.08
W
Amaterasu
Deconasia
Amaterasu
2
0
8
6
L
Tsukuyomi
Demo Dee
Tsukuyomi
0
2
2
0.5
W
Hun Batz
HllaScorp
Hun Batz
6
0
9
10.5
W
Ix Chel
2
0
8
6
W
Sylvanus
Mawio
Sylvanus
1
1
11
6.5
W
Discordia
Mirechi
Discordia
4
1
10
9
L
2
1
0
2
L
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,277
Damage
18,238
22,850
Taken
36,723
12,805
Mitigated
12,946
9,925
Healing
3,220
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
4,338
1,831
0
195
9,195
2,516
0
5,740
3,455
0
11,809
L
Janus
Axgg24
Janus
2,476
49
0
0
7,453
1,643
0
2,843
4,610
11,417
0
W
Amaterasu
Deconasia
Amaterasu
2,249
910
0
653
3,476
2,057
0
1,731
1,703
0
5,629
L
Tsukuyomi
Demo Dee
Tsukuyomi
2,811
627
0
32
3,490
719
0
1,201
2,289
0
7,555
W
Hun Batz
HllaScorp
Hun Batz
14,374
2,969
0
355
5,490
2,742
0
2,292
3,158
0
26,815
W
Ix Chel
3,970
423
1,106
982
2,529
929
0
1,053
1,396
10,369
0
W
Sylvanus
Mawio
Sylvanus
4,531
727
3,359
2,654
8,145
5,938
0
4,099
3,852
7,670
0
W
Discordia
Mirechi
Discordia
9,153
518
90
726
3,210
1,139
0
1,243
1,927
27,388
699
L
4,745
225
1,352
1,119
8,190
2,005
0
2,501
5,689
15,954
0
L
3,868
1,077
0
522
8,395
6,063
0
5,087
3,308
9,830
556

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,498
Gold Earned
30,326
103
Minions Killed
102
5
Camps Cleared
3
565,870
Distance Traveled
484,439
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
5,745
1,149
14
3
0
88,073
0
L
Janus
5,969
1,194
33
7
0
98,297
0
W
Amaterasu
6,694
1,339
7
1
1
126,614
0
L
Tsukuyomi
5,804
1,161
9
2
3
55,111
0
W
Hun Batz
7,542
1,508
32
6
2
108,770
0
W
Ix Chel
6,578
1,316
5
1
0
110,022
0
W
Sylvanus
7,183
1,437
4
1
0
102,581
0
W
Discordia
7,501
1,500
55
11
2
117,883
0
L
Chang'e
6,466
1,293
31
6
0
124,153
0
L
Atlas
6,342
1,268
15
3
0
118,805
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role