Player Matchup

Shiva
Shiva
Bigblack768087
Shiva
Level 106
God Stats
1W - 1L
1,742 SR
Queue Stats
123W - 128L
1,559 Elo+
Solo
Olorun
Olorun
Jojenite
Olorun
Level 156
God Stats
2W - 2L
1,452 SR
Queue Stats
29W - 27L
1,464 Elo+
Solo
Cthulhu
Cthulhu
LifelessVoid
Cthulhu
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,127 Elo+
Party 1
Amaterasu
Amaterasu
illy_mattison
Amaterasu
Level 17
God Stats
0W - 4L
1,083 SR
Queue Stats
2W - 5L
1,127 Elo+
Party 1
Janus
Janus
king soleman
Janus
Level 154
God Stats
3W - 7L
1,415 SR
Queue Stats
139W - 158L
1,481 Elo+
Solo
Team Averages
Level 100
1,438 SR
1,352 Elo+

VS

Team Averages
Level 129
1,536 SR
1,502 Elo+
Ra
Ra
 
Ra
Level 131
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
MalikGotem
Nu Wa
Level 124
God Stats
53W - 40L
1,611 SR
Queue Stats
126W - 117L
1,557 Elo+
Solo
Nut
Nut
StarGazer0122
Nut
Level 179
God Stats
42W - 42L
1,467 SR
Queue Stats
700W - 674L
1,516 Elo+
Solo
Anubis
Anubis
catchinwreck89
Anubis
Level 124
God Stats
23W - 18L
1,565 SR
Queue Stats
252W - 256L
1,447 Elo+
Party 2
Baron Samedi
Baron Samedi
hazy_ipas228
Baron Samedi
Level 89
God Stats
93W - 91L
1,537 SR
Queue Stats
130W - 126L
1,492 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 2 / 0
5,535
554
2,529
6,797
3,116
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Olorun
Jojenite
Olorun
9
1 / 4 / 1
5,173
517
3,424
6,822
1,863
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cthulhu
LifelessVoid
Cthulhu
7
0 / 2 / 2
4,782
478
1,836
8,230
3,763
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Amaterasu
illy_mattison
Amaterasu
7
0 / 2 / 1
4,581
458
406
7,950
3,809
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

10
1 / 2 / 1
5,221
522
3,660
4,892
1,217
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
9
2 / 1 / 2
5,996
600
3,729
3,681
1,178
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nu Wa
11
2 / 0 / 3
6,130
613
4,161
3,329
1,119
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
5 / 0 / 3
6,520
652
5,025
4,206
1,232
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
2 / 1 / 3
5,782
578
3,980
6,247
2,132
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Baron Samedi
hazy_ipas228
Baron Samedi
10
1 / 0 / 2
5,716
572
4,186
4,481
1,261
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
25
2
Kills
12
12
Deaths
2
5
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
2
1
2
3
L
0
2
0
0
L
Olorun
Jojenite
Olorun
1
4
1
0.38
L
Cthulhu
LifelessVoid
Cthulhu
0
2
2
0.5
W
Nu Wa
2
0
3
3.5
W
5
0
3
6.5
W
2
1
3
3.5
W
Baron Samedi
hazy_ipas228
Baron Samedi
1
0
2
2
L
Amaterasu
illy_mattison
Amaterasu
0
2
1
0.25
L
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,855
Damage
21,081
34,691
Taken
21,944
13,768
Mitigated
6,922
11,164
Healing
10,708
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
3,729
140
336
1,308
3,681
1,178
403
2,532
973
32,026
273
L
2,529
326
0
2,068
6,797
3,116
0
4,473
2,280
0
37,635
L
Olorun
Jojenite
Olorun
3,424
1,582
373
2,102
6,822
1,863
168
2,028
4,576
24,179
5,429
L
Cthulhu
LifelessVoid
Cthulhu
1,836
134
919
2,199
8,230
3,763
39
4,272
3,482
13,855
0
W
Nu Wa
4,161
1,574
128
1,278
3,329
1,119
614
328
2,735
35,519
0
W
5,025
1,714
0
1,376
4,206
1,232
378
2,517
1,677
0
31,747
W
3,980
84
0
3,536
6,247
2,132
46
1,656
4,345
36,568
339
W
Baron Samedi
hazy_ipas228
Baron Samedi
4,186
310
317
2,429
4,481
1,261
368
1,109
3,334
28,493
1,266
L
Amaterasu
illy_mattison
Amaterasu
406
243
0
3,503
7,950
3,809
0
2,953
4,636
0
17,060
L
3,660
130
0
0
4,892
1,217
0
986
3,876
29,342
613

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,292
Gold Earned
30,144
244
Minions Killed
298
0
Camps Cleared
0
1,000,887
Distance Traveled
956,972
5
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
5,996
600
67
7
0
196,472
0
L
Shiva
5,535
554
76
8
0
223,687
0
L
Olorun
5,173
517
48
5
0
182,463
0
L
Cthulhu
4,782
478
19
2
0
188,405
5
W
Nu Wa
6,130
613
60
6
0
163,967
4
W
Nut
6,520
652
58
6
0
194,103
4
W
Anubis
5,782
578
68
7
0
212,432
0
W
Baron Samedi
5,716
572
45
5
0
189,998
6
L
Amaterasu
4,581
458
42
4
0
220,805
0
L
Janus
5,221
522
59
6
0
185,527
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role