Player Matchup

Cthulhu
Cthulhu
Gold I
Meddle1971
Cthulhu
Gold I
Level 155
God Stats
0W - 1L
1,827 SR
Queue Stats
36W - 32L
1,929 MMR
Solo
Thoth
Thoth
Diamond III
TheStoneHashira
Thoth
Diamond III
Level 161
God Stats
8W - 3L
1,801 SR
Queue Stats
338W - 215L
2,016 MMR
Party 2
Xbalanque
Xbalanque
Diamond II
istaticcc
Xbalanque
Diamond II
Level 119
God Stats
1W - 6L
1,346 SR
Queue Stats
209W - 114L
2,167 MMR
Party 2
Team Averages
Diamond V
Diamond V
Average Tier
Level 145
1,658 SR
2,037 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 169
1,680 SR
1,757 MMR
Persephone
Persephone
Diamond V
 
Persephone
Diamond V
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Ymir
Ymir
Diamond IV
Loruxy2
Ymir
Diamond IV
Level 158
God Stats
4W - 0L
1,690 SR
Queue Stats
85W - 79L
1,857 MMR
Solo
Ullr
Ullr
Diamond I
Toxrill
Ullr
Diamond I
Level 195
God Stats
19W - 0L
1,851 SR
Queue Stats
41W - 1L
1,916 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Meddle1971
Cthulhu
18
1 / 7 / 2
10,864
776
9,362
24,965
25,712
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

17
1 / 7 / 2
10,585
756
10,144
14,035
4,000
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Xbalanque
istaticcc
Xbalanque
17
1 / 4 / 2
10,602
757
12,600
13,386
4,002
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Bans
FafnirKuzenboNe ZhaCabrakanCerberus

VS

Bans
SerqetSobekKumbhakarnaXing TianAtlas
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
 
Persephone
20
6 / 0 / 12
13,855
990
19,940
12,362
5,411
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Ymir
Loruxy2
Ymir
18
2 / 2 / 13
11,720
837
5,838
17,602
19,666
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ullr
Toxrill
Ullr
20
10 / 0 / 6
13,673
977
23,200
15,463
7,119
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
49
3
Kills
18
18
Deaths
2
6
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Persephone
 
Persephone
6
0
12
12
W
Ymir
Loruxy2
Ymir
2
2
13
4.25
L
Cthulhu
Meddle1971
Cthulhu
1
7
2
0.29
L
1
7
2
0.29
W
Ullr
Toxrill
Ullr
10
0
6
13
L
Xbalanque
istaticcc
Xbalanque
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,106
Damage
48,978
52,386
Taken
45,427
33,714
Mitigated
32,196
5,579
Healing
13,145
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Persephone
 
Persephone
19,940
1,036
0
3,235
12,362
5,411
1,866
6,624
5,738
68,019
518
W
Ymir
Loruxy2
Ymir
5,838
1,061
0
3,349
17,602
19,666
658
6,101
11,501
21,321
406
L
Cthulhu
Meddle1971
Cthulhu
9,362
370
231
2,917
24,965
25,712
0
12,643
11,544
29,775
2,933
L
10,144
92
0
130
14,035
4,000
0
6,413
7,272
37,539
0
W
Ullr
Toxrill
Ullr
23,200
9,131
0
6,561
15,463
7,119
1,246
5,349
10,114
0
76,463
L
Xbalanque
istaticcc
Xbalanque
12,600
5,117
0
2,301
13,386
4,002
0
5,906
7,266
0
48,602

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,051
Gold Earned
39,248
177
Minions Killed
226
0
Camps Cleared
0
748,197
Distance Traveled
871,935
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Persephone
13,855
990
112
8
0
299,064
0
W
Ymir
11,720
837
22
2
0
261,983
3
L
Cthulhu
10,864
776
40
3
0
256,683
0
L
Thoth
10,585
756
57
4
0
234,395
0
W
Ullr
13,673
977
92
7
0
310,888
0
L
Xbalanque
10,602
757
80
6
0
257,119
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role