Player Matchup

Danzaburou
Danzaburou
BigChungus426
Danzaburou
Level 24
God Stats
12W - 17L
1,594 SR
Queue Stats
26W - 33L
1,589 Elo+
Party 1
Raijin
Raijin
Bigman6453
Raijin
Level 125
God Stats
3W - 5L
1,519 SR
Queue Stats
429W - 438L
1,537 Elo+
Party 1
Thanatos
Thanatos
KrisCross12
Thanatos
Level 15
God Stats
0W - 2L
1,279 SR
Queue Stats
0W - 3L
1,228 Elo+
Party 1
Kuzenbo
Kuzenbo
McLovin73
Kuzenbo
Level 65
God Stats
3W - 3L
1,592 SR
Queue Stats
18W - 26L
1,457 Elo+
Party 1
Zeus
Zeus
Zallish
Zeus
Level 204
God Stats
15W - 18L
1,548 SR
Queue Stats
628W - 651L
1,527 Elo+
Party 1
Team Averages
Level 87
1,506 SR
1,467 Elo+

VS

Team Averages
Level 86
1,521 SR
1,523 Elo+
Ravana
Ravana
ANDRUSMAXIMU5
Ravana
Level 83
God Stats
7W - 10L
1,507 SR
Queue Stats
256W - 263L
1,511 Elo+
Solo
Ymir
Ymir
Clankuwu
Ymir
Level 63
God Stats
11W - 4L
1,790 SR
Queue Stats
207W - 208L
1,450 Elo+
Solo
Chiron
Chiron
Ill Play Mid
Chiron
Level 48
God Stats
2W - 2L
1,328 SR
Queue Stats
58W - 42L
1,584 Elo+
Solo
Ra
Ra
YallSoft
Ra
Level 65
God Stats
3W - 1L
1,712 SR
Queue Stats
56W - 58L
1,497 Elo+
Solo
Pele
Pele
dan3125
Pele
Level 170
God Stats
2W - 1L
1,267 SR
Queue Stats
110W - 92L
1,573 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BigChungus426
Danzaburou
9
0 / 5 / 2
5,284
440
3,216
7,237
1,848
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Raijin
Bigman6453
Raijin
12
0 / 4 / 4
6,680
557
4,303
7,426
2,210
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Thanatos
KrisCross12
Thanatos
10
1 / 4 / 2
5,733
478
1,898
8,659
3,103
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Kuzenbo
McLovin73
Kuzenbo
8
1 / 2 / 1
5,295
441
3,354
8,532
7,182
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Zeus
Zallish
Zeus
11
2 / 8 / 0
6,465
539
5,726
8,419
1,805
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 1 / 5
7,004
584
6,223
4,760
2,306
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ymir
11
3 / 1 / 7
6,717
560
4,481
10,375
8,261
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Chiron
14
5 / 0 / 4
7,852
654
7,264
3,420
1,146
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

12
1 / 1 / 2
6,608
551
2,174
4,388
1,337
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Pele
dan3125
Pele
13
9 / 1 / 2
8,623
719
8,879
10,852
4,962
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
43
4
Kills
23
23
Deaths
4
9
Assists
20
Player
Kills
Deaths
Assists
KDA
W
5
1
5
7.5
L
Danzaburou
BigChungus426
Danzaburou
0
5
2
0.2
L
Raijin
Bigman6453
Raijin
0
4
4
0.5
W
Ymir
3
1
7
6.5
W
Chiron
5
0
4
7
L
Thanatos
KrisCross12
Thanatos
1
4
2
0.5
L
Kuzenbo
McLovin73
Kuzenbo
1
2
1
0.75
W
1
1
2
2
L
Zeus
Zallish
Zeus
2
8
0
0.25
W
Pele
dan3125
Pele
9
1
2
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,497
Damage
29,021
40,273
Taken
33,795
16,148
Mitigated
18,012
8,515
Healing
13,098
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,223
2,088
0
1,283
4,760
2,306
0
2,526
2,234
0
56,155
L
Danzaburou
BigChungus426
Danzaburou
3,216
1,771
0
1,065
7,237
1,848
0
1,202
6,035
0
29,522
L
Raijin
Bigman6453
Raijin
4,303
529
0
1,570
7,426
2,210
0
2,292
4,942
48,817
0
W
Ymir
4,481
1,171
0
3,131
10,375
8,261
0
3,149
7,226
22,738
622
W
Chiron
7,264
3,267
494
1,403
3,420
1,146
491
384
3,036
0
66,484
L
Thanatos
KrisCross12
Thanatos
1,898
880
0
3,010
8,659
3,103
0
405
8,208
0
29,166
L
Kuzenbo
McLovin73
Kuzenbo
3,354
1,591
0
1,198
8,532
7,182
0
2,254
6,278
14,496
0
W
2,174
330
336
1,136
4,388
1,337
29
2,496
1,892
44,694
0
L
Zeus
Zallish
Zeus
5,726
840
0
1,672
8,419
1,805
0
40
8,365
35,702
271
W
Pele
dan3125
Pele
8,879
2,316
0
5,315
10,852
4,962
0
4,730
6,122
0
52,314

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,457
Gold Earned
36,804
319
Minions Killed
427
0
Camps Cleared
0
1,105,752
Distance Traveled
1,197,293
0
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
7,004
584
94
8
0
250,161
0
L
Danzaburou
5,284
440
52
4
0
205,883
0
L
Raijin
6,680
557
123
10
0
212,220
0
W
Ymir
6,717
560
44
4
0
233,508
3
W
Chiron
7,852
654
118
10
0
236,327
3
L
Thanatos
5,733
478
53
4
0
251,372
0
L
Kuzenbo
5,295
441
29
2
0
240,284
0
W
Ra
6,608
551
83
7
0
243,013
2
L
Zeus
6,465
539
62
5
0
195,993
0
W
Pele
8,623
719
88
7
0
234,284
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role