Player Matchup

Bakasura
Bakasura
 
Bakasura
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
Justawesome6739
Ares
Level 177
God Stats
11W - 3L
1,747 SR
Queue Stats
95W - 25L
1,729 Elo+
Party 2
Skadi
Skadi
cFBI
Skadi
Level 82
God Stats
2W - 0L
1,485 SR
Queue Stats
13W - 8L
1,607 Elo+
Party 2
Ah Puch
Ah Puch
kevintienda99
Ah Puch
Level 108
God Stats
3W - 4L
1,425 SR
Queue Stats
113W - 82L
1,564 Elo+
Party 3
Lancelot
Lancelot
mikespies
Lancelot
Level 156
God Stats
4W - 6L
1,455 SR
Queue Stats
145W - 127L
1,563 Elo+
Party 3
Team Averages
Level 130
1,522 SR
1,593 Elo+

VS

Team Averages
Level 168
1,519 SR
1,560 Elo+
Janus
Janus
HRJaxy
Janus
Level 189
God Stats
5W - 2L
1,475 SR
Queue Stats
190W - 177L
1,540 Elo+
Party 1
Xbalanque
Xbalanque
HornHero
Xbalanque
Level 176
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 14L
1,569 Elo+
Party 1
Khepri
Khepri
KillerofBee
Khepri
Level 159
God Stats
0W - 2L
1,231 SR
Queue Stats
183W - 179L
1,580 Elo+
Party 1
Ravana
Ravana
Thrøngler
Ravana
Level 136
God Stats
15W - 5L
1,759 SR
Queue Stats
495W - 472L
1,517 Elo+
Solo
Geb
Geb
gorrapanda
Geb
Level 180
God Stats
7W - 9L
1,629 SR
Queue Stats
213W - 193L
1,595 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
13
1 / 3 / 3
7,949
611
5,797
18,629
12,991
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

12
5 / 1 / 6
8,064
620
7,474
9,894
6,406
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Skadi
cFBI
Skadi
13
2 / 1 / 7
7,339
565
8,289
7,682
2,696
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ah Puch
14
0 / 1 / 2
7,499
577
3,569
5,479
1,520
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lancelot
mikespies
Lancelot
14
8 / 3 / 2
7,938
611
9,400
10,625
4,591
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
HRJaxy
Janus
15
3 / 1 / 1
8,096
623
4,632
6,854
2,432
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Xbalanque
HornHero
Xbalanque
12
1 / 6 / 1
7,136
549
6,610
9,339
3,373
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Khepri
10
1 / 3 / 0
6,171
475
3,919
10,797
8,185
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ravana
Thrøngler
Ravana
10
2 / 3 / 2
6,662
512
10,735
8,950
4,665
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

12
1 / 3 / 2
6,717
517
5,206
12,157
4,694
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
14
16
Kills
8
9
Deaths
16
20
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Bakasura
 
Bakasura
1
3
3
0.83
L
Janus
HRJaxy
Janus
3
1
1
3.5
L
Xbalanque
HornHero
Xbalanque
1
6
1
0.25
W
5
1
6
8
L
Khepri
1
3
0
0.33
L
Ravana
Thrøngler
Ravana
2
3
2
1
W
Skadi
cFBI
Skadi
2
1
7
5.5
L
1
3
2
0.67
W
Ah Puch
0
1
2
1
W
Lancelot
mikespies
Lancelot
8
3
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,529
Damage
31,102
52,309
Taken
48,097
28,204
Mitigated
23,349
18,705
Healing
11,894
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
 
Bakasura
5,797
3,694
0
11,688
18,629
12,991
284
3,604
14,397
0
30,139
L
Janus
HRJaxy
Janus
4,632
216
0
1,216
6,854
2,432
0
2,359
4,201
67,224
824
L
Xbalanque
HornHero
Xbalanque
6,610
2,887
0
1,804
9,339
3,373
0
1,946
7,393
0
51,289
W
7,474
1,093
0
3,194
9,894
6,406
0
2,911
6,903
20,991
1,019
L
Khepri
3,919
308
0
1,910
10,797
8,185
0
3,884
6,870
23,714
0
L
Ravana
Thrøngler
Ravana
10,735
4,063
0
3,257
8,950
4,665
0
836
7,195
2,354
40,962
W
Skadi
cFBI
Skadi
8,289
3,035
0
527
7,682
2,696
101
1,801
5,881
0
61,217
L
5,206
796
0
3,707
12,157
4,694
0
1,549
9,707
42,881
1,055
W
Ah Puch
3,569
0
0
928
5,479
1,520
0
2,151
3,172
48,125
1,957
W
Lancelot
mikespies
Lancelot
9,400
1,911
0
2,368
10,625
4,591
150
4,183
6,314
0
54,290

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,789
Gold Earned
34,782
401
Minions Killed
408
0
Camps Cleared
0
1,456,237
Distance Traveled
1,305,134
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
7,949
611
102
8
0
288,767
0
L
Janus
8,096
623
162
12
0
293,603
2
L
Xbalanque
7,136
549
99
8
0
227,030
1
W
Ares
8,064
620
30
2
0
274,495
4
L
Khepri
6,171
475
18
1
0
296,801
4
L
Ravana
6,662
512
67
5
0
199,232
0
W
Skadi
7,339
565
91
7
0
264,305
3
L
Geb
6,717
517
62
5
0
288,468
0
W
Ah Puch
7,499
577
102
8
0
282,710
3
W
Lancelot
7,938
611
76
6
0
345,960
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role