Player Matchup

Ganesha
Ganesha
Dunkie10
Ganesha
Level 120
God Stats
1W - 1L
1,465 SR
Queue Stats
101W - 103L
1,498 Elo+
Solo
Da Ji
Da Ji
KnownOnXbox
Da Ji
Level 83
God Stats
1W - 1L
1,727 SR
Queue Stats
164W - 187L
1,559 Elo+
Solo
Neith
Neith
NuWaMidriff
Neith
Level 18
God Stats
1W - 2L
1,786 SR
Queue Stats
79W - 66L
1,567 Elo+
Party 2
Vamana
Vamana
UllrTheMarksman
Vamana
Level 169
God Stats
10W - 9L
1,589 SR
Queue Stats
192W - 193L
1,553 Elo+
Party 2
Chang'e
Chang'e
UnlimitedSoulss
Chang'e
Level 148
God Stats
12W - 16L
1,466 SR
Queue Stats
1,199W - 1,212L
1,542 Elo+
Solo
Team Averages
Level 108
1,607 SR
1,544 Elo+

VS

Team Averages
Level 146
1,488 SR
1,544 Elo+
Scylla
Scylla
LG LoGiiKz
Scylla
Level 159
God Stats
4W - 3L
1,630 SR
Queue Stats
142W - 120L
1,567 Elo+
Party 3
Chronos
Chronos
LGFuture
Chronos
Level 153
God Stats
1W - 1L
1,273 SR
Queue Stats
61W - 54L
1,546 Elo+
Party 3
Fenrir
Fenrir
OnlyDemigra3
Fenrir
Level 105
God Stats
6W - 5L
1,415 SR
Queue Stats
229W - 212L
1,488 Elo+
Party 1
Bellona
Bellona
TitanGoinIn
Bellona
Level 226
God Stats
24W - 13L
1,615 SR
Queue Stats
557W - 551L
1,579 Elo+
Party 1
Ra
Ra
Tryingmybest653
Ra
Level 89
God Stats
1W - 1L
1,507 SR
Queue Stats
218W - 178L
1,539 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Dunkie10
Ganesha
15
2 / 6 / 10
8,879
807
10,587
18,287
18,198
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

13
3 / 7 / 2
8,301
755
8,835
13,478
10,013
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

20
8 / 3 / 4
11,202
1,018
24,091
10,916
4,904
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

13
2 / 6 / 4
7,517
683
9,047
13,964
14,912
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

1
0 / 1 / 0
2,878
262
0
549
131

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
LG LoGiiKz
Scylla
18
7 / 0 / 14
10,876
989
12,760
9,921
4,026
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos
LGFuture
Chronos
15
2 / 3 / 15
9,379
853
12,516
12,174
4,504
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

Fenrir
16
5 / 4 / 9
10,311
937
6,798
11,825
13,932
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Bellona
TitanGoinIn
Bellona
16
7 / 4 / 9
10,011
910
11,909
21,169
30,088
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

15
2 / 4 / 13
9,495
863
7,563
12,900
9,308
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
83
15
Kills
23
23
Deaths
15
20
Assists
60
Player
Kills
Deaths
Assists
KDA
L
Ganesha
Dunkie10
Ganesha
2
6
10
1.17
L
3
7
2
0.57
W
Scylla
LG LoGiiKz
Scylla
7
0
14
14
W
Chronos
LGFuture
Chronos
2
3
15
3.17
L
8
3
4
3.33
W
Fenrir
5
4
9
2.38
W
Bellona
TitanGoinIn
Bellona
7
4
9
2.88
W
2
4
13
2.13
L
2
6
4
0.67
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,560
Damage
51,546
57,194
Taken
67,989
48,158
Mitigated
61,858
10,725
Healing
31,408
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
Dunkie10
Ganesha
10,587
946
2,218
3,305
18,287
18,198
0
12,478
5,209
16,169
0
L
8,835
1,534
0
525
13,478
10,013
0
7,533
5,737
0
16,066
W
Scylla
LG LoGiiKz
Scylla
12,760
1,569
149
1,306
9,921
4,026
599
1,624
8,297
31,541
0
W
Chronos
LGFuture
Chronos
12,516
4,759
764
2,768
12,174
4,504
4,383
1,704
10,470
25,362
437
L
24,091
6,341
0
2,471
10,916
4,904
0
6,414
4,026
0
49,606
W
Fenrir
6,798
906
410
2,654
11,825
13,932
0
1,271
10,554
428
14,981
W
Bellona
TitanGoinIn
Bellona
11,909
2,716
0
2,988
21,169
30,088
467
3,452
17,717
1,492
22,111
W
7,563
211
12,828
7,541
12,900
9,308
628
2,536
10,364
16,611
0
L
9,047
4,418
33
2,173
13,964
14,912
0
6,221
7,417
0
16,293
L
0
0
0
0
549
131
0
549
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,777
Gold Earned
50,072
95
Minions Killed
128
0
Camps Cleared
0
698,037
Distance Traveled
1,125,595
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
8,879
807
1
0
0
188,581
0
L
Da Ji
8,301
755
18
2
0
141,397
0
W
Scylla
10,876
989
48
4
0
235,701
0
W
Chronos
9,379
853
28
3
0
209,095
0
L
Neith
11,202
1,018
70
6
0
186,210
0
W
Fenrir
10,311
937
15
1
0
214,428
0
W
Bellona
10,011
910
19
2
0
224,351
0
W
Ra
9,495
863
18
2
0
242,020
0
L
Vamana
7,517
683
6
1
0
181,849
0
L
Chang'e
2,878
262
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role