Player Matchup

Hercules
Hercules
Jgarcia6543
Hercules
Level 158
God Stats
44W - 45L
1,517 SR
Queue Stats
111W - 105L
1,451 Elo+
Solo
Amaterasu
Amaterasu
ProfessorBeast
Amaterasu
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
92W - 95L
1,488 Elo+
Solo
Danzaburou
Danzaburou
SkibidiSkaði
Danzaburou
Level 176
God Stats
30W - 23L
1,618 SR
Queue Stats
776W - 758L
1,496 Elo+
Solo
Freya
Freya
Triforce4Sanity
Freya
Level 171
God Stats
2W - 5L
1,372 SR
Queue Stats
391W - 381L
1,471 Elo+
Solo
Cliodhna
Cliodhna
Tsumerius
Cliodhna
Level 119
God Stats
6W - 11L
1,438 SR
Queue Stats
409W - 371L
1,536 Elo+
Solo
Team Averages
Level 155
1,489 SR
1,488 Elo+

VS

Team Averages
Level 140
1,600 SR
1,516 Elo+
Bakasura
Bakasura
AruSh1ne
Bakasura
Level 157
God Stats
1W - 0L
1,560 SR
Queue Stats
28W - 24L
1,523 Elo+
Party 1
Shiva
Shiva
DeuxExXx
Shiva
Level 158
God Stats
6W - 1L
1,833 SR
Queue Stats
101W - 81L
1,557 Elo+
Solo
Olorun
Olorun
HydroDub
Olorun
Level 144
God Stats
2W - 1L
1,330 SR
Queue Stats
251W - 244L
1,443 Elo+
Solo
Terra
Terra
pikachumexicano
Terra
Level 145
God Stats
8W - 8L
1,646 SR
Queue Stats
60W - 55L
1,538 Elo+
Party 1
Agni
Agni
squish1132
Agni
Level 95
God Stats
8W - 4L
1,633 SR
Queue Stats
172W - 152L
1,517 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Jgarcia6543
Hercules
13
0 / 5 / 3
7,927
495
3,845
18,387
9,107
Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Amaterasu
ProfessorBeast
Amaterasu
13
3 / 3 / 3
8,001
500
7,040
19,543
14,162
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Danzaburou
SkibidiSkaði
Danzaburou
15
3 / 5 / 4
8,849
553
8,451
13,587
4,650
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
2 / 7 / 2
8,010
501
5,613
12,357
3,973
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

Cliodhna
Tsumerius
Cliodhna
14
5 / 3 / 1
8,663
541
11,806
16,621
5,336
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
AruSh1ne
Bakasura
18
8 / 2 / 2
10,383
649
9,236
15,844
6,883
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Shiva
DeuxExXx
Shiva
17
5 / 1 / 0
10,842
678
16,059
14,135
10,337
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Olorun
HydroDub
Olorun
15
2 / 5 / 3
9,637
602
10,441
12,066
4,360
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

13
2 / 1 / 8
9,043
565
9,900
11,987
12,857
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

14
5 / 5 / 4
9,335
583
11,409
8,976
2,784
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
39
13
Kills
22
23
Deaths
14
13
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Bakasura
AruSh1ne
Bakasura
8
2
2
4.5
W
Shiva
DeuxExXx
Shiva
5
1
0
5
W
Olorun
HydroDub
Olorun
2
5
3
0.7
L
Hercules
Jgarcia6543
Hercules
0
5
3
0.3
L
Amaterasu
ProfessorBeast
Amaterasu
3
3
3
1.5
L
Danzaburou
SkibidiSkaði
Danzaburou
3
5
4
1
L
2
7
2
0.43
L
Cliodhna
Tsumerius
Cliodhna
5
3
1
1.83
W
2
1
8
6
W
5
5
4
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,755
Damage
57,045
80,495
Taken
63,008
37,228
Mitigated
37,221
29,535
Healing
25,119
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
AruSh1ne
Bakasura
9,236
6,154
0
11,870
15,844
6,883
94
241
15,518
0
68,436
W
Shiva
DeuxExXx
Shiva
16,059
2,053
0
3,974
14,135
10,337
0
0
13,723
0
87,486
W
Olorun
HydroDub
Olorun
10,441
4,726
300
3,984
12,066
4,360
3,390
206
11,804
66,246
3,282
L
Hercules
Jgarcia6543
Hercules
3,845
1,157
0
6,196
18,387
9,107
0
0
18,387
0
48,915
L
Amaterasu
ProfessorBeast
Amaterasu
7,040
2,197
0
8,052
19,543
14,162
0
9,465
9,600
0
38,695
L
Danzaburou
SkibidiSkaði
Danzaburou
8,451
3,280
0
4,308
13,587
4,650
949
7,996
5,231
0
65,527
L
5,613
1,271
0
1,899
12,357
3,973
0
7,461
4,477
40,410
2,100
L
Cliodhna
Tsumerius
Cliodhna
11,806
1,396
0
9,080
16,621
5,336
0
6,288
9,768
0
71,253
W
9,900
1,830
665
2,726
11,987
12,857
0
2,368
9,360
32,631
757
W
11,409
1,163
0
1,600
8,976
2,784
463
2,035
6,602
53,091
648

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,450
Gold Earned
49,240
460
Minions Killed
520
0
Camps Cleared
0
1,576,135
Distance Traveled
1,631,083
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
10,383
649
131
8
0
406,166
0
W
Shiva
10,842
678
142
9
0
302,066
5
W
Olorun
9,637
602
113
7
0
270,356
2
L
Hercules
7,927
495
93
6
0
259,866
4
L
Amaterasu
8,001
500
71
4
0
340,938
5
L
Danzaburou
8,849
553
99
6
0
300,685
0
L
Freya
8,010
501
89
6
0
283,543
0
L
Cliodhna
8,663
541
108
7
0
391,103
0
W
Terra
9,043
565
43
3
0
362,269
0
W
Agni
9,335
583
91
6
0
290,226
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role