Player Matchup

Horus
Horus
Platinum II
SUM3rr
Horus
Platinum II
Level 129
God Stats
8W - 6L
1,654 SR
Queue Stats
151W - 129L
1,622 MMR
Party 1
Charybdis
Charybdis
Platinum II
rivercrown1724
Charybdis
Platinum II
Level 129
God Stats
51W - 46L
1,577 SR
Queue Stats
182W - 166L
1,648 MMR
Party 1
Cabrakan
Cabrakan
Platinum I
ultrainstinto11
Cabrakan
Platinum I
Level 128
God Stats
7W - 8L
1,544 SR
Queue Stats
143W - 117L
1,626 MMR
Party 1
Team Averages
Platinum II
Platinum II
Average Tier
Level 129
1,592 SR
1,632 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 117
1,579 SR
1,644 MMR
Hou Yi
Hou Yi
Gold II
Fates1Prodigy1
Hou Yi
Gold II
Level 157
God Stats
1W - 1L
1,734 SR
Queue Stats
177W - 182L
1,552 MMR
Party 2
Agni
Agni
Platinum IV
JayJayyGame
Agni
Platinum IV
Level 98
God Stats
0W - 1L
1,285 SR
Queue Stats
140W - 131L
1,703 MMR
Party 2
Khepri
Khepri
Gold III
leomatrix123
Khepri
Gold III
Level 97
God Stats
0W - 1L
1,718 SR
Queue Stats
127W - 149L
1,676 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
SUM3rr
Horus
18
7 / 0 / 12
11,458
881
11,649
13,153
12,721
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Charybdis
rivercrown1724
Charybdis
18
7 / 0 / 10
12,042
926
13,783
11,492
4,669
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Cabrakan
17
5 / 2 / 9
10,682
822
9,243
13,790
17,658
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bans
KumbhakarnaDiscordiaIx ChelCthulhuVulcan

VS

Bans
AchillesNeithNu WaBastetHera
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 6 / 1
8,832
679
8,033
12,540
4,109
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

15
2 / 6 / 0
9,334
718
14,772
9,171
2,838
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Khepri
14
0 / 7 / 2
8,526
656
4,555
17,605
14,284
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
5
19
Kills
2
2
Deaths
19
31
Assists
3
Player
Kills
Deaths
Assists
KDA
L
0
6
1
0.08
L
2
6
0
0.33
W
Horus
SUM3rr
Horus
7
0
12
13
L
Khepri
0
7
2
0.14
W
Charybdis
rivercrown1724
Charybdis
7
0
10
12
W
Cabrakan
5
2
9
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,675
Damage
27,360
38,435
Taken
39,316
35,048
Mitigated
21,231
10,403
Healing
6,525
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,033
4,205
0
3,269
12,540
4,109
0
1,416
10,441
0
40,485
L
14,772
1,467
0
1,227
9,171
2,838
0
3,165
5,510
34,958
279
W
Horus
SUM3rr
Horus
11,649
4,189
1,724
6,450
13,153
12,721
512
7,263
5,818
0
21,218
L
Khepri
4,555
254
0
2,029
17,605
14,284
0
3,233
13,453
14,648
0
W
Charybdis
rivercrown1724
Charybdis
13,783
6,583
0
1,729
11,492
4,669
1,786
5,760
5,732
0
65,763
W
Cabrakan
9,243
1,498
0
500
13,790
17,658
689
6,195
7,595
24,822
390

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,182
Gold Earned
26,692
147
Minions Killed
123
0
Camps Cleared
0
750,342
Distance Traveled
598,738
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
8,832
679
56
4
0
194,037
2
L
Agni
9,334
718
44
3
0
210,026
0
W
Horus
11,458
881
18
1
0
285,828
1
L
Khepri
8,526
656
23
2
0
194,675
0
W
Charybdis
12,042
926
105
8
0
234,708
0
W
Cabrakan
10,682
822
24
2
0
229,806
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role