Player Matchup

Charon
Charon
DaKyom
Charon
Level 55
God Stats
1W - 1L
1,746 SR
Queue Stats
27W - 29L
1,504 Elo+
Party 1
Hercules
Hercules
MrDaXer23
Hercules
Level 144
God Stats
4W - 3L
1,576 SR
Queue Stats
88W - 80L
1,484 Elo+
Party 1
Awilix
Awilix
SKRRDarling
Awilix
Level 142
God Stats
2W - 1L
1,384 SR
Queue Stats
45W - 49L
1,461 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
fekihd
Ah Muzen Cab
Level 89
God Stats
1W - 0L
1,741 SR
Queue Stats
62W - 84L
1,393 Elo+
Party 1
Hera
Hera
juanso03
Hera
Level 26
God Stats
2W - 0L
1,726 SR
Queue Stats
14W - 28L
1,363 Elo+
Party 1
Team Averages
Level 91
1,635 SR
1,441 Elo+

VS

Team Averages
Level 99
1,506 SR
1,511 Elo+
Hera
Hera
DrGaloopta
Hera
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
71W - 66L
1,582 Elo+
Solo
Mulan
Mulan
Marsguy2049
Mulan
Level 85
God Stats
96W - 96L
1,535 SR
Queue Stats
419W - 405L
1,479 Elo+
Solo
Jing Wei
Jing Wei
brxll
Jing Wei
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
207W - 177L
1,538 Elo+
Solo
Fenrir
Fenrir
lildruidess
Fenrir
Level 149
God Stats
2W - 7L
1,406 SR
Queue Stats
448W - 411L
1,477 Elo+
Solo
Charon
Charon
magicbuns
Charon
Level 108
God Stats
2W - 4L
1,589 SR
Queue Stats
30W - 35L
1,479 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
DaKyom
Charon
13
3 / 2 / 3
8,639
665
3,569
7,291
5,880
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hercules
MrDaXer23
Hercules
12
1 / 1 / 9
7,510
578
2,995
10,573
8,731
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Awilix
14
9 / 1 / 6
8,359
643
10,295
7,307
3,003
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Ah Muzen Cab
fekihd
Ah Muzen Cab
13
0 / 2 / 1
7,512
578
4,954
5,541
1,952
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Hera
15
7 / 0 / 3
9,218
709
11,059
4,200
1,321
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 4 / 0
6,820
525
2,721
7,611
2,412
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

10
2 / 6 / 0
6,373
490
4,093
7,954
4,707
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jing Wei
brxll
Jing Wei
14
2 / 2 / 0
7,290
561
3,701
9,440
3,406
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Fenrir
11
0 / 6 / 3
6,241
480
2,996
11,434
3,337
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charon
magicbuns
Charon
10
1 / 2 / 2
5,852
450
3,035
11,282
7,406
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
11
20
Kills
6
6
Deaths
20
22
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Charon
DaKyom
Charon
3
2
3
2.25
L
1
4
0
0.25
L
2
6
0
0.33
W
Hercules
MrDaXer23
Hercules
1
1
9
5.5
W
Awilix
9
1
6
12
L
Jing Wei
brxll
Jing Wei
2
2
0
1
W
Ah Muzen Cab
fekihd
Ah Muzen Cab
0
2
1
0.25
W
Hera
7
0
3
8.5
L
Fenrir
0
6
3
0.25
L
Charon
magicbuns
Charon
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,872
Damage
16,546
34,912
Taken
47,721
20,887
Mitigated
21,268
7,269
Healing
13,915
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charon
DaKyom
Charon
3,569
1,486
0
2,240
7,291
5,880
162
0
6,939
36,222
11,050
L
2,721
595
0
1,750
7,611
2,412
0
4,373
3,238
39,044
941
L
4,093
718
0
1,751
7,954
4,707
0
3,001
4,953
0
29,118
W
Hercules
MrDaXer23
Hercules
2,995
946
0
3,043
10,573
8,731
253
2,319
8,254
0
19,102
W
Awilix
10,295
4,539
0
493
7,307
3,003
0
1,790
5,447
0
56,430
L
Jing Wei
brxll
Jing Wei
3,701
2,565
0
3,500
9,440
3,406
0
0
9,440
0
56,386
W
Ah Muzen Cab
fekihd
Ah Muzen Cab
4,954
1,268
0
496
5,541
1,952
548
570
4,971
0
60,689
W
Hera
11,059
1,682
0
997
4,200
1,321
1,207
989
3,211
64,487
2,398
L
Fenrir
2,996
274
0
3,389
11,434
3,337
0
3,594
7,840
0
38,122
L
Charon
magicbuns
Charon
3,035
604
235
3,290
11,282
7,406
0
2,802
8,480
17,929
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,238
Gold Earned
32,576
421
Minions Killed
354
0
Camps Cleared
0
1,420,642
Distance Traveled
1,227,601
7
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charon
8,639
665
102
8
0
231,827
1
L
Hera
6,820
525
66
5
0
253,358
3
L
Mulan
6,373
490
65
5
0
179,367
4
W
Hercules
7,510
578
34
3
0
301,837
4
W
Awilix
8,359
643
82
6
0
340,513
0
L
Jing Wei
7,290
561
114
9
0
285,964
0
W
Ah Muzen Cab
7,512
578
94
7
0
263,671
0
W
Hera
9,218
709
109
8
0
282,794
2
L
Fenrir
6,241
480
80
6
0
262,167
1
L
Charon
5,852
450
29
2
0
246,745
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role