Player Matchup

Ix Chel
Ix Chel
 
Ix Chel
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Shiva
Shiva
 
Shiva
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Mulan
Mulan
ITHappensB
Mulan
Level 167
God Stats
8W - 4L
1,492 SR
Queue Stats
184W - 183L
1,477 Elo+
Party 3
Zhong Kui
Zhong Kui
Trippy101
Zhong Kui
Level 167
God Stats
6W - 4L
1,562 SR
Queue Stats
193W - 197L
1,475 Elo+
Party 3
Discordia
Discordia
skyy18
Discordia
Level 144
God Stats
17W - 18L
1,428 SR
Queue Stats
465W - 454L
1,547 Elo+
Party 1
Team Averages
Level 156
1,496 SR
1,500 Elo+

VS

Team Averages
Level 99
1,480 SR
1,510 Elo+
Tiamat
Tiamat
AlQweeda
Tiamat
Level 78
God Stats
0W - 1L
1,500 SR
Queue Stats
114W - 112L
1,504 Elo+
Party 2
Guan Yu
Guan Yu
Diesel56169
Guan Yu
Level 122
God Stats
0W - 4L
1,148 SR
Queue Stats
174W - 184L
1,503 Elo+
Solo
Freya
Freya
ItzLuvBug
Freya
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
80W - 78L
1,506 Elo+
Solo
Nike
Nike
TheForceIsCray
Nike
Level 69
God Stats
4W - 7L
1,467 SR
Queue Stats
188W - 187L
1,528 Elo+
Party 2
Chiron
Chiron
encahergold
Chiron
Level 140
God Stats
1W - 1L
1,784 SR
Queue Stats
34W - 38L
1,511 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
 
Ix Chel
15
10 / 0 / 10
9,317
1,165
10,995
5,420
2,038
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Shiva
 
Shiva
11
2 / 4 / 9
7,258
907
3,764
8,233
5,199
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Smithy's Hammer

Smithy's Hammer

+25
Physical Power
+100
Health
+10
Hp 5

Mulan
14
2 / 2 / 16
7,928
991
7,176
8,134
7,497
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Zhong Kui
Trippy101
Zhong Kui
16
6 / 2 / 13
9,160
1,145
6,015
9,852
10,879
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Discordia
skyy18
Discordia
12
1 / 2 / 9
7,047
881
2,105
4,750
1,615
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
AlQweeda
Tiamat
9
1 / 5 / 1
5,794
724
2,076
5,409
3,269
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Guan Yu
Diesel56169
Guan Yu
1
0 / 0 / 0
2,040
255
0
0
0
Freya
ItzLuvBug
Freya
12
2 / 6 / 2
7,271
909
3,323
7,753
2,625
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

11
1 / 6 / 2
6,276
785
5,685
11,395
6,738
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Chiron
15
1 / 4 / 3
7,298
912
6,495
7,186
2,619
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
13
21
Kills
5
10
Deaths
21
57
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Ix Chel
 
Ix Chel
10
0
10
15
W
Shiva
 
Shiva
2
4
9
1.63
L
Tiamat
AlQweeda
Tiamat
1
5
1
0.3
L
Guan Yu
Diesel56169
Guan Yu
0
0
0
0
W
Mulan
2
2
16
5
L
Freya
ItzLuvBug
Freya
2
6
2
0.5
L
1
6
2
0.33
W
Zhong Kui
Trippy101
Zhong Kui
6
2
13
6.25
L
Chiron
1
4
3
0.63
W
Discordia
skyy18
Discordia
1
2
9
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,055
Damage
17,579
36,389
Taken
31,743
27,228
Mitigated
15,251
15,622
Healing
3,299
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ix Chel
 
Ix Chel
10,995
1,308
4,760
2,987
5,420
2,038
995
1,193
4,227
21,281
944
W
Shiva
 
Shiva
3,764
330
2,096
668
8,233
5,199
639
932
7,301
0
8,586
L
Tiamat
AlQweeda
Tiamat
2,076
252
0
130
5,409
3,269
32
3,185
2,224
4,779
0
L
Guan Yu
Diesel56169
Guan Yu
0
0
0
0
0
0
0
0
0
0
0
W
Mulan
7,176
496
600
1,003
8,134
7,497
901
1,918
6,216
0
11,594
L
Freya
ItzLuvBug
Freya
3,323
1,058
0
354
7,753
2,625
140
4,159
3,594
11,285
0
L
5,685
42
301
436
11,395
6,738
0
7,836
3,559
3,316
6,844
W
Zhong Kui
Trippy101
Zhong Kui
6,015
974
493
1,897
9,852
10,879
705
3,169
6,683
19,923
0
L
Chiron
6,495
1,939
495
1,583
7,186
2,619
0
3,584
3,589
0
22,639
W
Discordia
skyy18
Discordia
2,105
253
789
329
4,750
1,615
2,139
708
4,042
7,927
66

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,710
Gold Earned
28,679
95
Minions Killed
68
0
Camps Cleared
0
632,606
Distance Traveled
470,074
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ix Chel
9,317
1,165
25
3
0
144,242
0
W
Shiva
7,258
907
10
1
0
114,367
0
L
Tiamat
5,794
724
6
1
0
138,512
0
L
Guan Yu
2,040
255
0
0
0
0
0
W
Mulan
7,928
991
7
1
0
136,914
0
L
Freya
7,271
909
18
2
0
98,267
0
L
Nike
6,276
785
10
1
0
100,740
0
W
Zhong Kui
9,160
1,145
40
5
0
124,685
0
L
Chiron
7,298
912
34
4
0
132,555
0
W
Discordia
7,047
881
13
2
0
112,398
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role