Player Matchup

Ah Muzen Cab
Ah Muzen Cab
El chino6672
Ah Muzen Cab
Level 105
God Stats
6W - 9L
1,503 SR
Queue Stats
201W - 212L
1,511 Elo+
Party 2
Maman Brigitte
Maman Brigitte
Pegaso2006
Maman Brigitte
Level 122
God Stats
15W - 10L
1,720 SR
Queue Stats
224W - 240L
1,506 Elo+
Party 2
Sun Wukong
Sun Wukong
StampedSteak416
Sun Wukong
Level 72
God Stats
7W - 12L
1,489 SR
Queue Stats
286W - 297L
1,511 Elo+
Party 2
Team Averages
Level 100
1,571 SR
1,510 Elo+

VS

Team Averages
Level 91
1,576 SR
1,492 Elo+
Mulan
Mulan
Moodiak
Mulan
Level 126
God Stats
4W - 3L
1,557 SR
Queue Stats
22W - 16L
1,496 Elo+
Party 1
Sol
Sol
Qulur
Sol
Level 62
God Stats
7W - 1L
1,672 SR
Queue Stats
19W - 15L
1,476 Elo+
Party 1
Cthulhu
Cthulhu
TSwizzy9623
Cthulhu
Level 85
God Stats
1W - 1L
1,500 SR
Queue Stats
21W - 13L
1,506 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
El chino6672
Ah Muzen Cab
14
1 / 2 / 1
8,024
729
7,104
8,169
2,935
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Maman Brigitte
Pegaso2006
Maman Brigitte
11
0 / 8 / 2
7,365
670
6,325
9,986
3,463
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Sun Wukong
StampedSteak416
Sun Wukong
12
1 / 8 / 1
8,040
731
6,622
13,185
12,581
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Moodiak
Mulan
16
5 / 0 / 11
9,856
896
9,212
9,694
8,228
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Sol
Qulur
Sol
16
11 / 1 / 6
11,007
1,001
10,507
10,545
4,069
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cthulhu
TSwizzy9623
Cthulhu
15
2 / 1 / 15
9,203
837
7,586
9,635
9,510
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
50
2
Kills
18
18
Deaths
2
4
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
El chino6672
Ah Muzen Cab
1
2
1
0.75
W
Mulan
Moodiak
Mulan
5
0
11
10.5
L
Maman Brigitte
Pegaso2006
Maman Brigitte
0
8
2
0.13
W
Sol
Qulur
Sol
11
1
6
14
L
Sun Wukong
StampedSteak416
Sun Wukong
1
8
1
0.19
W
Cthulhu
TSwizzy9623
Cthulhu
2
1
15
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,051
Damage
27,305
31,340
Taken
29,874
18,979
Mitigated
21,807
2,791
Healing
11,221
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
El chino6672
Ah Muzen Cab
7,104
1,129
0
364
8,169
2,935
0
5,524
2,561
0
32,600
W
Mulan
Moodiak
Mulan
9,212
1,063
0
3,132
9,694
8,228
242
1,276
8,278
0
34,197
L
Maman Brigitte
Pegaso2006
Maman Brigitte
6,325
140
0
1,284
9,986
3,463
0
4,376
5,362
12,943
685
W
Sol
Qulur
Sol
10,507
5,180
0
6,285
10,545
4,069
3,618
3,249
7,106
46,127
588
L
Sun Wukong
StampedSteak416
Sun Wukong
6,622
690
0
1,143
13,185
12,581
129
7,655
5,069
268
15,698
W
Cthulhu
TSwizzy9623
Cthulhu
7,586
296
300
1,504
9,635
9,510
68
1,911
7,454
17,609
496

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,429
Gold Earned
30,066
91
Minions Killed
153
0
Camps Cleared
0
555,663
Distance Traveled
620,137
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
8,024
729
53
5
0
205,908
0
W
Mulan
9,856
896
51
5
0
212,065
0
L
Maman Brigitte
7,365
670
23
2
0
174,877
0
W
Sol
11,007
1,001
77
7
0
192,196
2
L
Sun Wukong
8,040
731
15
1
0
174,878
1
W
Cthulhu
9,203
837
25
2
0
215,876
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role