Player Matchup

Agni
Agni
Alansirri92
Agni
Level 140
God Stats
0W - 2L
1,174 SR
Queue Stats
234W - 229L
1,484 Elo+
Solo
Cerberus
Cerberus
ArgetRisa
Cerberus
Level 146
God Stats
1W - 1L
1,876 SR
Queue Stats
25W - 12L
1,641 Elo+
Solo
Hachiman
Hachiman
Debofoshizzle
Hachiman
Level 58
God Stats
4W - 2L
1,718 SR
Queue Stats
182W - 176L
1,525 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Meowzahs
Morgan Le Fay
Level 128
God Stats
0W - 3L
1,176 SR
Queue Stats
360W - 368L
1,494 Elo+
Solo
Ne Zha
Ne Zha
SokkaPorva
Ne Zha
Level 77
God Stats
5W - 5L
1,480 SR
Queue Stats
272W - 316L
1,485 Elo+
Solo
Team Averages
Level 110
1,485 SR
1,526 Elo+

VS

Team Averages
Level 130
1,603 SR
1,470 Elo+
Artemis
Artemis
Diviyy
Artemis
Level 161
God Stats
3W - 0L
1,849 SR
Queue Stats
188W - 188L
1,446 Elo+
Party 1
Gilgamesh
Gilgamesh
Hk_Striker_
Gilgamesh
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
131W - 124L
1,469 Elo+
Solo
Hera
Hera
Ninjataco699
Hera
Level 127
God Stats
8W - 4L
1,578 SR
Queue Stats
223W - 218L
1,446 Elo+
Party 1
Discordia
Discordia
alemanjjar
Discordia
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
45W - 47L
1,493 Elo+
Solo
Sun Wukong
Sun Wukong
waxenartist
Sun Wukong
Level 115
God Stats
1W - 1L
1,588 SR
Queue Stats
102W - 105L
1,496 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 4 / 9
8,491
772
8,548
7,551
2,626
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Cerberus
ArgetRisa
Cerberus
13
4 / 6 / 8
8,613
783
5,592
17,155
20,466
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Hachiman
Debofoshizzle
Hachiman
17
5 / 4 / 7
9,781
889
9,718
10,783
4,123
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Morgan Le Fay
Meowzahs
Morgan Le Fay
12
0 / 5 / 9
7,480
680
2,679
9,727
3,209
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Ne Zha
SokkaPorva
Ne Zha
14
4 / 8 / 7
8,417
765
7,070
11,975
4,989
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Diviyy
Artemis
16
5 / 5 / 17
10,045
913
15,893
10,351
4,396
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gilgamesh
Hk_Striker_
Gilgamesh
14
7 / 3 / 12
9,419
856
7,622
13,158
12,055
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

15
1 / 5 / 20
9,396
854
4,619
9,158
5,611
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Discordia
alemanjjar
Discordia
17
3 / 2 / 18
9,802
891
14,529
7,961
3,238
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sun Wukong
waxenartist
Sun Wukong
16
11 / 3 / 11
10,567
961
9,532
12,703
10,770
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
105
16
Kills
27
27
Deaths
18
40
Assists
78
Player
Kills
Deaths
Assists
KDA
L
3
4
9
1.88
L
Cerberus
ArgetRisa
Cerberus
4
6
8
1.33
L
Hachiman
Debofoshizzle
Hachiman
5
4
7
2.13
W
Artemis
Diviyy
Artemis
5
5
17
2.7
W
Gilgamesh
Hk_Striker_
Gilgamesh
7
3
12
4.33
L
Morgan Le Fay
Meowzahs
Morgan Le Fay
0
5
9
0.9
W
1
5
20
2.2
L
Ne Zha
SokkaPorva
Ne Zha
4
8
7
0.94
W
Discordia
alemanjjar
Discordia
3
2
18
6
W
Sun Wukong
waxenartist
Sun Wukong
11
3
11
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,607
Damage
52,195
57,191
Taken
53,331
35,413
Mitigated
36,070
14,064
Healing
12,589
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,548
841
1,635
1,153
7,551
2,626
306
2,497
5,009
19,901
0
L
Cerberus
ArgetRisa
Cerberus
5,592
149
116
3,138
17,155
20,466
0
5,578
11,350
11,246
651
L
Hachiman
Debofoshizzle
Hachiman
9,718
4,319
608
2,259
10,783
4,123
0
3,844
6,894
0
26,281
W
Artemis
Diviyy
Artemis
15,893
1,578
500
1,013
10,351
4,396
2,285
2,598
7,753
0
26,526
W
Gilgamesh
Hk_Striker_
Gilgamesh
7,622
1,744
641
1,618
13,158
12,055
1,109
3,673
9,485
0
10,584
L
Morgan Le Fay
Meowzahs
Morgan Le Fay
2,679
320
970
1,487
9,727
3,209
0
3,046
6,476
9,490
0
W
4,619
749
530
1,243
9,158
5,611
1,432
3,644
5,514
12,055
123
L
Ne Zha
SokkaPorva
Ne Zha
7,070
675
1,127
1,571
11,975
4,989
0
4,172
7,690
0
19,361
W
Discordia
alemanjjar
Discordia
14,529
195
961
2,606
7,961
3,238
1,167
2,552
5,409
32,665
0
W
Sun Wukong
waxenartist
Sun Wukong
9,532
590
705
2,772
12,703
10,770
1,239
3,889
8,814
0
21,465

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,782
Gold Earned
49,229
119
Minions Killed
103
0
Camps Cleared
0
913,852
Distance Traveled
1,102,947
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
8,491
772
24
2
0
187,349
0
L
Cerberus
8,613
783
19
2
0
194,883
0
L
Hachiman
9,781
889
43
4
0
176,782
0
W
Artemis
10,045
913
17
2
0
208,411
0
W
Gilgamesh
9,419
856
7
1
0
226,298
0
L
Morgan Le Fay
7,480
680
19
2
0
181,328
0
W
Hera
9,396
854
19
2
0
195,299
0
L
Ne Zha
8,417
765
14
1
0
173,510
0
W
Discordia
9,802
891
39
4
0
222,449
0
W
Sun Wukong
10,567
961
21
2
0
250,490
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role