Player Matchup

Athena
Athena
 
Athena
Level 168
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Apollo
Apollo
JeanOrtix
Apollo
Level 129
God Stats
5W - 4L
1,611 SR
Queue Stats
49W - 53L
1,465 Elo+
Party 1
Vulcan
Vulcan
Kevïn
Vulcan
Level 161
God Stats
1W - 1L
1,856 SR
Queue Stats
55W - 54L
1,484 Elo+
Party 1
Tyr
Tyr
Mr_Noobster4
Tyr
Level 143
God Stats
0W - 3L
1,544 SR
Queue Stats
59W - 48L
1,631 Elo+
Party 1
Arachne
Arachne
SonVegetto32
Arachne
Level 269
God Stats
12W - 14L
1,571 SR
Queue Stats
88W - 100L
1,508 Elo+
Party 1
Team Averages
Level 174
1,616 SR
1,518 Elo+

VS

Team Averages
Level 126
1,519 SR
1,515 Elo+
Medusa
Medusa
 
Medusa
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Pele
Pele
HastaLaByBye
Pele
Level 135
God Stats
10W - 9L
1,549 SR
Queue Stats
283W - 258L
1,551 Elo+
Solo
Surtr
Surtr
JTJohnson27
Surtr
Level 53
God Stats
17W - 8L
1,560 SR
Queue Stats
47W - 41L
1,517 Elo+
Party 2
Cabrakan
Cabrakan
PATRICKSTARmini
Cabrakan
Level 124
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 5L
1,465 Elo+
Party 2
Nu Wa
Nu Wa
Snuggler Bear
Nu Wa
Level 159
God Stats
17W - 21L
1,486 SR
Queue Stats
460W - 441L
1,544 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
8
0 / 5 / 1
5,386
449
2,252
9,927
6,141
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Apollo
JeanOrtix
Apollo
12
2 / 2 / 0
6,952
579
5,081
10,161
2,883
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Vulcan
Kevïn
Vulcan
12
1 / 2 / 4
6,905
575
7,858
6,161
2,031
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

1
0 / 0 / 0
2,564
214
0
646
171
Arachne
SonVegetto32
Arachne
13
6 / 3 / 0
7,409
617
7,849
9,486
3,864
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
14
4 / 0 / 1
8,091
674
5,422
5,703
1,982
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

14
5 / 3 / 2
7,927
661
6,293
10,551
4,014
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

12
1 / 1 / 1
7,371
614
3,269
7,019
3,003
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Cabrakan
11
2 / 3 / 6
6,928
577
4,440
11,728
10,911
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bewitched Dagger

Bewitched Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - All enemy gods have 25% reduced Attack Speed in a 55 unit radius around you.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
0 / 2 / 4
6,679
557
5,822
6,876
1,764
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
26
9
Kills
12
12
Deaths
9
5
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Athena
 
Athena
0
5
1
0.1
W
Medusa
 
Medusa
4
0
1
4.5
W
5
3
2
2
W
1
1
1
1.5
L
Apollo
JeanOrtix
Apollo
2
2
0
1
L
Vulcan
Kevïn
Vulcan
1
2
4
1.5
L
0
0
0
0
W
Cabrakan
2
3
6
1.67
W
0
2
4
1
L
Arachne
SonVegetto32
Arachne
6
3
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,040
Damage
25,246
36,381
Taken
41,877
15,090
Mitigated
21,674
9,211
Healing
9,848
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
 
Athena
2,252
393
887
1,064
9,927
6,141
0
3,601
6,326
13,620
0
W
Medusa
 
Medusa
5,422
1,686
0
500
5,703
1,982
0
773
4,930
0
66,114
W
6,293
677
0
1,760
10,551
4,014
0
1,401
9,150
0
68,870
W
3,269
1,324
0
4,169
7,019
3,003
101
666
6,353
774
44,244
L
Apollo
JeanOrtix
Apollo
5,081
3,387
0
3,845
10,161
2,883
755
1,666
8,495
0
51,167
L
Vulcan
Kevïn
Vulcan
7,858
524
0
1,137
6,161
2,031
0
2,732
3,429
58,279
333
L
0
0
0
0
646
171
0
646
0
0
0
W
Cabrakan
4,440
1,037
0
1,960
11,728
10,911
0
3,248
8,480
19,063
0
W
5,822
862
0
1,459
6,876
1,764
524
3,944
2,932
58,421
1,509
L
Arachne
SonVegetto32
Arachne
7,849
6,284
0
2,278
9,486
3,864
0
1,790
7,696
0
45,552

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,216
Gold Earned
36,996
314
Minions Killed
425
0
Camps Cleared
0
972,180
Distance Traveled
1,282,781
14
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
5,386
449
24
2
0
229,959
10
W
Medusa
8,091
674
113
9
0
256,427
3
W
Pele
7,927
661
118
10
0
286,269
4
W
Surtr
7,371
614
78
7
0
258,780
0
L
Apollo
6,952
579
95
8
0
242,241
2
L
Vulcan
6,905
575
105
9
0
251,109
2
L
Tyr
2,564
214
0
0
0
0
0
W
Cabrakan
6,928
577
25
2
0
247,557
0
W
Nu Wa
6,679
557
91
8
0
233,748
0
L
Arachne
7,409
617
90
8
0
248,871
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role