Player Matchup

Odin
Odin
 
Odin
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
Accxssorize
Thor
Level 33
God Stats
0W - 2L
1,503 SR
Queue Stats
124W - 112L
1,533 Elo+
Party 1
Charybdis
Charybdis
GlacierZero557
Charybdis
Level 138
God Stats
2W - 2L
1,589 SR
Queue Stats
153W - 148L
1,507 Elo+
Party 1
Merlin
Merlin
OPumpKingO
Merlin
Level 124
God Stats
5W - 1L
1,903 SR
Queue Stats
176W - 169L
1,504 Elo+
Party 1
Heimdallr
Heimdallr
sirprodigy
Heimdallr
Level 149
God Stats
9W - 11L
1,503 SR
Queue Stats
547W - 586L
1,480 Elo+
Solo
Team Averages
Level 113
1,599 SR
1,505 Elo+

VS

Team Averages
Level 129
1,539 SR
1,490 Elo+
Cerberus
Cerberus
 
Cerberus
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
Gagnon x 22
Artemis
Level 127
God Stats
11W - 5L
1,664 SR
Queue Stats
195W - 190L
1,493 Elo+
Party 2
Thor
Thor
Hains x 88
Thor
Level 126
God Stats
4W - 2L
1,542 SR
Queue Stats
130W - 122L
1,482 Elo+
Party 2
Kukulkan
Kukulkan
l Leclerc l
Kukulkan
Level 98
God Stats
4W - 4L
1,536 SR
Queue Stats
271W - 276L
1,481 Elo+
Party 2
Pele
Pele
mountainjoe13
Pele
Level 146
God Stats
2W - 2L
1,455 SR
Queue Stats
258W - 255L
1,496 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
13
4 / 5 / 3
7,909
791
7,986
13,544
14,892
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

12
1 / 6 / 4
7,347
735
3,708
12,247
6,939
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Heavy Mace

Heavy Mace

+30
Physical Power

Charybdis
GlacierZero557
Charybdis
13
0 / 4 / 4
6,994
699
6,360
7,173
2,025
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Merlin
OPumpKingO
Merlin
14
2 / 4 / 2
7,487
749
4,920
6,353
2,063
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Heimdallr
sirprodigy
Heimdallr
13
1 / 5 / 4
7,325
733
6,296
7,659
1,936
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
15
4 / 2 / 12
8,366
837
6,678
10,380
12,427
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Artemis
Gagnon x 22
Artemis
15
5 / 2 / 9
8,391
839
11,380
6,748
3,080
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

14
5 / 1 / 9
7,917
792
4,408
6,905
3,084
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Kukulkan
l Leclerc l
Kukulkan
16
2 / 1 / 11
8,217
822
11,138
3,597
1,702
Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

15
8 / 3 / 9
8,901
890
9,453
9,989
4,178
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
74
8
Kills
24
24
Deaths
9
17
Assists
50
Player
Kills
Deaths
Assists
KDA
L
Odin
 
Odin
4
5
3
1.1
W
Cerberus
 
Cerberus
4
2
12
5
L
1
6
4
0.5
W
Artemis
Gagnon x 22
Artemis
5
2
9
4.75
L
Charybdis
GlacierZero557
Charybdis
0
4
4
0.5
W
5
1
9
9.5
L
Merlin
OPumpKingO
Merlin
2
4
2
0.75
W
Kukulkan
l Leclerc l
Kukulkan
2
1
11
7.5
W
8
3
9
4.17
L
Heimdallr
sirprodigy
Heimdallr
1
5
4
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,270
Damage
43,057
46,976
Taken
37,619
27,855
Mitigated
24,471
6,459
Healing
10,329
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
 
Odin
7,986
679
458
2,338
13,544
14,892
0
4,920
8,624
5,327
9,941
W
Cerberus
 
Cerberus
6,678
375
820
1,447
10,380
12,427
0
1,896
8,484
11,188
0
L
3,708
374
607
447
12,247
6,939
0
3,629
8,618
0
6,572
W
Artemis
Gagnon x 22
Artemis
11,380
4,478
279
1,042
6,748
3,080
117
1,671
5,077
0
23,117
L
Charybdis
GlacierZero557
Charybdis
6,360
4,007
265
1,027
7,173
2,025
0
2,423
4,750
0
13,714
W
4,408
100
1,209
1,424
6,905
3,084
0
2,425
4,480
0
6,697
L
Merlin
OPumpKingO
Merlin
4,920
50
426
664
6,353
2,063
0
2,999
3,354
15,599
0
W
Kukulkan
l Leclerc l
Kukulkan
11,138
372
247
214
3,597
1,702
0
672
2,925
29,944
956
W
9,453
1,142
878
2,769
9,989
4,178
0
1,436
8,553
0
17,562
L
Heimdallr
sirprodigy
Heimdallr
6,296
2,122
0
227
7,659
1,936
0
3,344
4,315
0
22,011

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,062
Gold Earned
41,792
95
Minions Killed
109
0
Camps Cleared
0
836,142
Distance Traveled
1,059,874
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
7,909
791
9
1
0
179,137
0
W
Cerberus
8,366
837
9
1
0
210,914
0
L
Thor
7,347
735
10
1
0
160,201
0
W
Artemis
8,391
839
24
2
0
177,749
0
L
Charybdis
6,994
699
14
1
0
164,407
0
W
Thor
7,917
792
6
1
0
202,764
0
L
Merlin
7,487
749
32
3
0
177,343
0
W
Kukulkan
8,217
822
44
4
0
184,968
0
W
Pele
8,901
890
26
3
0
283,479
0
L
Heimdallr
7,325
733
30
3
0
155,054
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role