Player Matchup

Hou Yi
Hou Yi
 
Hou Yi
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
Direwolf728
Fenrir
Level 89
God Stats
24W - 22L
1,537 SR
Queue Stats
153W - 157L
1,474 Elo+
Party 2
Bacchus
Bacchus
JorgKoT
Bacchus
Level 121
God Stats
108W - 86L
1,590 SR
Queue Stats
345W - 383L
1,503 Elo+
Party 2
Artemis
Artemis
Kiellurs31f
Artemis
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 18L
1,517 Elo+
Party 2
Nu Wa
Nu Wa
slpemkcuf
Nu Wa
Level 48
God Stats
2W - 3L
1,348 SR
Queue Stats
115W - 119L
1,557 Elo+
Party 2
Team Averages
Level 84
1,495 SR
1,510 Elo+

VS

Team Averages
Level 122
1,534 SR
1,483 Elo+
Cernunnos
Cernunnos
BeHiNDYou7119
Cernunnos
Level 109
God Stats
4W - 6L
1,357 SR
Queue Stats
654W - 640L
1,501 Elo+
Solo
Fafnir
Fafnir
TheBasedRob
Fafnir
Level 179
God Stats
20W - 19L
1,491 SR
Queue Stats
740W - 795L
1,460 Elo+
Solo
Mercury
Mercury
crasiest1
Mercury
Level 109
God Stats
3W - 1L
1,733 SR
Queue Stats
124W - 117L
1,492 Elo+
Party 1
Raijin
Raijin
pigtails
Raijin
Level 109
God Stats
0W - 2L
1,682 SR
Queue Stats
112W - 94L
1,479 Elo+
Party 1
Hercules
Hercules
warfighter-27
Hercules
Level 105
God Stats
3W - 2L
1,408 SR
Queue Stats
151W - 131L
1,484 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
14
1 / 0 / 0
8,497
654
6,421
8,461
3,081
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Fenrir
12
4 / 5 / 3
7,025
540
4,374
9,722
3,754
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bacchus
JorgKoT
Bacchus
11
1 / 0 / 4
7,329
564
4,197
8,065
8,187
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Artemis
Kiellurs31f
Artemis
12
3 / 2 / 3
7,633
587
4,302
6,821
2,155
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Nu Wa
slpemkcuf
Nu Wa
12
0 / 3 / 2
7,195
553
3,720
5,978
1,866
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
BeHiNDYou7119
Cernunnos
7
0 / 3 / 0
5,064
390
2,503
4,848
1,262
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fafnir
11
0 / 1 / 5
6,720
517
2,739
5,054
4,729
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mercury
crasiest1
Mercury
11
1 / 4 / 3
6,146
473
1,927
9,668
3,893
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Raijin
pigtails
Raijin
15
9 / 0 / 1
8,933
687
9,207
6,559
2,450
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Hercules
warfighter-27
Hercules
11
0 / 1 / 0
6,421
494
5,296
10,183
9,099
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
19
9
Kills
10
10
Deaths
9
12
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
 
Hou Yi
1
0
0
1
L
Cernunnos
BeHiNDYou7119
Cernunnos
0
3
0
0
W
Fenrir
4
5
3
1.1
W
Bacchus
JorgKoT
Bacchus
1
0
4
3
W
Artemis
Kiellurs31f
Artemis
3
2
3
2.25
L
Fafnir
0
1
5
2.5
L
Mercury
crasiest1
Mercury
1
4
3
0.63
L
Raijin
pigtails
Raijin
9
0
1
9.5
W
Nu Wa
slpemkcuf
Nu Wa
0
3
2
0.33
L
Hercules
warfighter-27
Hercules
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,014
Damage
21,672
39,047
Taken
36,312
19,043
Mitigated
21,433
7,826
Healing
7,340
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
 
Hou Yi
6,421
2,962
0
3,034
8,461
3,081
0
0
7,922
0
62,372
L
Cernunnos
BeHiNDYou7119
Cernunnos
2,503
1,020
0
759
4,848
1,262
0
1,259
3,589
0
18,817
W
Fenrir
4,374
651
0
694
9,722
3,754
0
4,178
5,507
0
43,808
W
Bacchus
JorgKoT
Bacchus
4,197
784
0
2,406
8,065
8,187
30
2,815
5,250
30,673
1,023
W
Artemis
Kiellurs31f
Artemis
4,302
2,287
0
942
6,821
2,155
660
2,083
4,738
0
50,574
L
Fafnir
2,739
762
0
1,802
5,054
4,729
0
1,299
3,755
13,651
1,614
L
Mercury
crasiest1
Mercury
1,927
913
0
250
9,668
3,893
0
2,387
7,281
0
41,412
L
Raijin
pigtails
Raijin
9,207
696
0
2,273
6,559
2,450
0
2,369
4,190
71,995
0
W
Nu Wa
slpemkcuf
Nu Wa
3,720
476
0
750
5,978
1,866
0
3,125
2,853
51,484
2,458
L
Hercules
warfighter-27
Hercules
5,296
1,093
0
2,256
10,183
9,099
0
544
9,639
0
39,177

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,679
Gold Earned
33,284
415
Minions Killed
318
0
Camps Cleared
0
1,278,580
Distance Traveled
1,222,709
12
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
8,497
654
104
8
0
232,143
0
L
Cernunnos
5,064
390
35
3
0
126,711
0
W
Fenrir
7,025
540
68
5
0
267,280
4
W
Bacchus
7,329
564
55
4
0
279,654
4
W
Artemis
7,633
587
89
7
0
258,366
4
L
Fafnir
6,720
517
18
1
0
295,558
8
L
Mercury
6,146
473
56
4
0
286,773
0
L
Raijin
8,933
687
135
10
0
271,385
3
W
Nu Wa
7,195
553
99
8
0
241,137
0
L
Hercules
6,421
494
74
6
0
242,282
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role