Player Matchup

Chronos
Chronos
B1GBeka
Chronos
Level 155
God Stats
2W - 1L
1,473 SR
Queue Stats
89W - 89L
1,494 Elo+
Solo
Chiron
Chiron
JoaRsr
Chiron
Level 164
God Stats
4W - 2L
1,675 SR
Queue Stats
187W - 231L
1,500 Elo+
Party 1
Bacchus
Bacchus
MagicCopszi
Bacchus
Level 143
God Stats
4W - 1L
1,685 SR
Queue Stats
214W - 197L
1,481 Elo+
Solo
Chaac
Chaac
MatheusReis
Chaac
Level 193
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 26L
1,302 Elo+
Solo
Artio
Artio
pinchadito1
Artio
Level 119
God Stats
2W - 0L
1,500 SR
Queue Stats
49W - 57L
1,452 Elo+
Party 1
Team Averages
Level 155
1,567 SR
1,446 Elo+

VS

Team Averages
Level 104
1,424 SR
1,489 Elo+
Hachiman
Hachiman
 
Hachiman
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
 
Ao Kuang
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cupid
Cupid
ELHIJODELVIENT8
Cupid
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
62W - 105L
1,461 Elo+
Solo
Mercury
Mercury
RazorTDG
Mercury
Level 147
God Stats
1W - 5L
1,122 SR
Queue Stats
335W - 334L
1,499 Elo+
Solo
Cthulhu
Cthulhu
knuckles123113
Cthulhu
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 40L
1,484 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
B1GBeka
Chronos
16
7 / 2 / 9
9,586
1,065
10,165
11,513
4,875
Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

Chiron
JoaRsr
Chiron
15
3 / 4 / 10
9,256
1,028
10,499
10,361
3,844
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Bacchus
MagicCopszi
Bacchus
11
1 / 1 / 5
7,795
866
2,989
6,089
6,411
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

15
7 / 2 / 8
9,123
1,014
7,942
8,659
5,386
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

14
2 / 2 / 10
8,199
911
5,418
14,770
15,345
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
15
5 / 4 / 2
8,408
934
8,169
7,888
2,963
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Ao Kuang
 
Ao Kuang
12
3 / 8 / 4
7,427
825
8,974
11,215
5,154
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

15
2 / 1 / 4
7,766
863
6,480
7,021
3,227
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Mace

Mace

+10
Physical Power

Mercury
RazorTDG
Mercury
5
0 / 2 / 0
5,508
612
0
1,557
487
15
1 / 5 / 7
8,085
898
10,803
12,243
11,001
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
28
20
Kills
11
11
Deaths
20
42
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Hachiman
 
Hachiman
5
4
2
1.5
L
Ao Kuang
 
Ao Kuang
3
8
4
0.63
W
Chronos
B1GBeka
Chronos
7
2
9
5.75
L
2
1
4
4
W
Chiron
JoaRsr
Chiron
3
4
10
2
W
Bacchus
MagicCopszi
Bacchus
1
1
5
3.5
W
7
2
8
5.5
L
Mercury
RazorTDG
Mercury
0
2
0
0
L
1
5
7
0.9
W
2
2
10
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,013
Damage
34,426
51,392
Taken
39,924
35,861
Mitigated
22,832
18,083
Healing
11,268
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
 
Hachiman
8,169
3,165
395
307
7,888
2,963
0
4,233
3,437
0
14,594
L
Ao Kuang
 
Ao Kuang
8,974
2,335
135
1,451
11,215
5,154
0
3,093
7,980
9,043
282
W
Chronos
B1GBeka
Chronos
10,165
6,993
820
3,377
11,513
4,875
3,121
4,097
7,346
27,472
0
L
6,480
3,210
2,062
4,643
7,021
3,227
0
3,281
3,471
0
16,241
W
Chiron
JoaRsr
Chiron
10,499
3,189
698
2,182
10,361
3,844
2,428
4,648
5,450
0
26,730
W
Bacchus
MagicCopszi
Bacchus
2,989
287
16
2,054
6,089
6,411
314
1,656
4,433
3,974
468
W
7,942
469
292
2,501
8,659
5,386
840
3,929
4,564
0
21,477
L
Mercury
RazorTDG
Mercury
0
0
0
0
1,557
487
0
780
777
0
0
L
10,803
568
596
1,679
12,243
11,001
0
5,592
6,576
25,926
0
W
5,418
675
837
5,306
14,770
15,345
131
4,722
9,937
9,105
2,130

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,959
Gold Earned
37,194
103
Minions Killed
64
0
Camps Cleared
0
800,265
Distance Traveled
582,879
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
8,408
934
15
2
0
120,016
0
L
Ao Kuang
7,427
825
1
0
0
131,726
0
W
Chronos
9,586
1,065
30
3
0
168,386
0
L
Cupid
7,766
863
28
3
0
167,200
0
W
Chiron
9,256
1,028
44
5
0
166,558
0
W
Bacchus
7,795
866
3
0
0
95,258
0
W
Chaac
9,123
1,014
18
2
0
191,603
0
L
Mercury
5,508
612
0
0
0
0
0
L
Cthulhu
8,085
898
20
2
0
163,937
0
W
Artio
8,199
911
8
1
0
178,460
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role