Player Matchup

Eset
Eset
 
Eset
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Serqet
Serqet
ARESRED_95
Serqet
Level 122
God Stats
4W - 2L
1,658 SR
Queue Stats
49W - 38L
1,509 Elo+
Solo
Ishtar
Ishtar
popol6 QC
Ishtar
Level 27
God Stats
2W - 1L
1,500 SR
Queue Stats
115W - 126L
1,400 Elo+
Party 2
Team Averages
Level 96
1,553 SR
1,470 Elo+

VS

Team Averages
Level 90
1,505 SR
1,384 Elo+
King Arthur
King Arthur
 
King Arthur
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
FoS_GuNsOuNd
Izanami
Level 87
God Stats
217W - 248L
1,421 SR
Queue Stats
448W - 494L
1,339 Elo+
Party 1
Hera
Hera
xBravvox
Hera
Level 29
God Stats
6W - 6L
1,593 SR
Queue Stats
90W - 133L
1,312 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
 
Eset
16
3 / 1 / 6
10,091
917
10,498
8,765
2,986
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Serqet
ARESRED_95
Serqet
14
4 / 0 / 5
9,938
903
4,182
8,325
4,646
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ishtar
popol6 QC
Ishtar
15
5 / 1 / 4
9,445
859
4,555
9,213
3,221
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
10
0 / 1 / 2
7,096
645
651
1,179
420
Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Izanami
FoS_GuNsOuNd
Izanami
14
2 / 5 / 0
9,094
827
6,461
10,713
3,144
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hera
12
0 / 6 / 1
7,409
674
3,293
9,438
2,315
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
5
12
Kills
2
2
Deaths
12
15
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Eset
 
Eset
3
1
6
6
L
King Arthur
 
King Arthur
0
1
2
1
W
Serqet
ARESRED_95
Serqet
4
0
5
6.5
L
Izanami
FoS_GuNsOuNd
Izanami
2
5
0
0.4
W
Ishtar
popol6 QC
Ishtar
5
1
4
7
L
Hera
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,235
Damage
10,405
26,303
Taken
21,330
10,853
Mitigated
5,879
8,886
Healing
334
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Eset
 
Eset
10,498
756
808
4,000
8,765
2,986
956
590
8,175
49,408
0
L
King Arthur
 
King Arthur
651
98
0
74
1,179
420
0
419
760
0
651
W
Serqet
ARESRED_95
Serqet
4,182
896
0
2,280
8,325
4,646
536
1,099
7,226
50
29,360
L
Izanami
FoS_GuNsOuNd
Izanami
6,461
3,433
0
260
10,713
3,144
0
4,496
5,881
0
26,106
W
Ishtar
popol6 QC
Ishtar
4,555
2,008
281
1,517
9,213
3,221
1,739
1,954
7,259
0
21,772
L
Hera
3,293
454
0
0
9,438
2,315
0
5,645
3,582
17,918
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,474
Gold Earned
23,599
148
Minions Killed
61
0
Camps Cleared
0
645,630
Distance Traveled
359,860
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Eset
10,091
917
80
7
0
213,988
0
L
King Arthur
7,096
645
0
0
0
59,233
0
W
Serqet
9,938
903
43
4
0
226,116
2
L
Izanami
9,094
827
31
3
0
159,639
0
W
Ishtar
9,445
859
25
2
0
205,526
3
L
Hera
7,409
674
30
3
0
140,988
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role