Player Matchup

Arachne
Arachne
Burrpz
Arachne
Level 55
God Stats
3W - 3L
1,399 SR
Queue Stats
108W - 140L
1,383 Elo+
Solo
Thanatos
Thanatos
TXwarHawk
Thanatos
Level 84
God Stats
3W - 3L
1,384 SR
Queue Stats
23W - 37L
1,348 Elo+
Solo
Olorun
Olorun
X0XAprylX0X
Olorun
Level 59
God Stats
3W - 2L
1,385 SR
Queue Stats
103W - 102L
1,429 Elo+
Solo
Atlas
Atlas
spacepanda23
Atlas
Level 195
God Stats
46W - 38L
1,568 SR
Queue Stats
629W - 624L
1,482 Elo+
Solo
Danzaburou
Danzaburou
thesergiorevenge
Danzaburou
Level 119
God Stats
13W - 9L
1,510 SR
Queue Stats
37W - 27L
1,508 Elo+
Solo
Team Averages
Level 102
1,449 SR
1,430 Elo+

VS

Team Averages
Level 73
1,616 SR
1,340 Elo+
Nu Wa
Nu Wa
GENTELMAN_BEHOLD
Nu Wa
Level 80
God Stats
2W - 3L
1,700 SR
Queue Stats
198W - 217L
1,440 Elo+
Solo
King Arthur
King Arthur
G_-_105
King Arthur
Level 72
God Stats
6W - 3L
1,592 SR
Queue Stats
113W - 141L
1,478 Elo+
Solo
Ratatoskr
Ratatoskr
GlaterGhast
Ratatoskr
Level 64
God Stats
85W - 64L
1,561 SR
Queue Stats
220W - 222L
1,389 Elo+
Solo
Kumbhakarna
Kumbhakarna
Richard_binckle
Kumbhakarna
Level 27
God Stats
0W - 1L
1,726 SR
Queue Stats
0W - 4L
1,127 Elo+
Party 1
Discordia
Discordia
xLegedaryx
Discordia
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 19L
1,269 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Burrpz
Arachne
18
8 / 3 / 2
10,815
569
13,437
10,924
4,371
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Duality

Duality

+55
Physical Power
+15%
Attack Speed

PASSIVE - Once every 3s, your next Basic Attack will deal an additional 25% damage as Physical Ability damage. This damage can trigger ability item effects.

Thanatos
TXwarHawk
Thanatos
12
0 / 9 / 4
8,127
428
2,488
14,738
4,704
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Olorun
16
2 / 4 / 4
9,886
520
7,690
12,111
4,571
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

16
4 / 1 / 2
10,462
551
12,374
14,544
14,045
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Danzaburou
thesergiorevenge
Danzaburou
14
0 / 5 / 1
8,502
447
4,665
14,071
5,421
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 3 / 4
7,230
381
5,767
5,495
1,724
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

King Arthur
G_-_105
King Arthur
13
2 / 2 / 1
8,019
422
3,827
12,719
9,714
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

Ratatoskr
GlaterGhast
Ratatoskr
18
13 / 7 / 5
11,488
605
20,252
20,807
8,452
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 25% Basic Attack damage for 6s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kumbhakarna
Richard_binckle
Kumbhakarna
14
2 / 1 / 7
9,747
513
6,328
15,363
14,924
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Discordia
xLegedaryx
Discordia
15
4 / 1 / 8
9,484
499
12,990
7,814
2,594
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
47
14
Kills
22
22
Deaths
14
13
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Arachne
Burrpz
Arachne
8
3
2
3
L
1
3
4
1
L
King Arthur
G_-_105
King Arthur
2
2
1
1.25
L
Ratatoskr
GlaterGhast
Ratatoskr
13
7
5
2.21
L
Kumbhakarna
Richard_binckle
Kumbhakarna
2
1
7
5.5
W
Thanatos
TXwarHawk
Thanatos
0
9
4
0.22
W
Olorun
2
4
4
1
W
4
1
2
5
W
Danzaburou
thesergiorevenge
Danzaburou
0
5
1
0.1
L
Discordia
xLegedaryx
Discordia
4
1
8
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,654
Damage
49,164
66,388
Taken
62,198
33,112
Mitigated
37,408
18,606
Healing
16,712
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
Burrpz
Arachne
13,437
10,385
0
2,530
10,924
4,371
358
4,480
6,444
0
74,958
L
5,767
2,075
0
156
5,495
1,724
734
1,404
3,963
38,488
1,834
L
King Arthur
G_-_105
King Arthur
3,827
188
0
1,041
12,719
9,714
86
3,883
8,401
521
35,696
L
Ratatoskr
GlaterGhast
Ratatoskr
20,252
9,719
0
9,506
20,807
8,452
455
2,862
17,714
0
89,899
L
Kumbhakarna
Richard_binckle
Kumbhakarna
6,328
938
312
2,551
15,363
14,924
297
6,610
8,485
30,391
0
W
Thanatos
TXwarHawk
Thanatos
2,488
577
0
4,551
14,738
4,704
0
5,891
8,847
0
32,804
W
Olorun
7,690
2,837
306
4,347
12,111
4,571
657
6,744
5,367
63,203
0
W
12,374
3,192
0
2,092
14,544
14,045
0
4,680
9,864
51,381
3,589
W
Danzaburou
thesergiorevenge
Danzaburou
4,665
1,230
0
4,780
14,071
5,421
2,737
3,027
11,044
0
57,508
L
Discordia
xLegedaryx
Discordia
12,990
859
343
2,803
7,814
2,594
285
2,699
4,951
51,620
590

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,792
Gold Earned
45,968
440
Minions Killed
378
0
Camps Cleared
0
1,718,262
Distance Traveled
1,659,460
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
10,815
569
104
5
0
369,818
0
L
Nu Wa
7,230
381
67
4
0
172,934
0
L
King Arthur
8,019
422
62
3
0
347,500
0
L
Ratatoskr
11,488
605
129
7
0
399,762
2
L
Kumbhakarna
9,747
513
46
2
0
376,215
4
W
Thanatos
8,127
428
68
4
0
332,718
4
W
Olorun
9,886
520
95
5
0
352,662
0
W
Atlas
10,462
551
92
5
0
342,160
0
W
Danzaburou
8,502
447
81
4
0
320,904
1
L
Discordia
9,484
499
74
4
0
363,049
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role