Player Matchup

Janus
Janus
IwiIIwardleft
Janus
Level 57
God Stats
2W - 5L
1,476 SR
Queue Stats
173W - 116L
1,670 Elo+
Party 1
Tyr
Tyr
Iwillwardright
Tyr
Level 120
God Stats
2W - 1L
1,723 SR
Queue Stats
224W - 206L
1,603 Elo+
Party 1
Raijin
Raijin
Mieshkae
Raijin
Level 276
God Stats
1W - 4L
1,331 SR
Queue Stats
441W - 422L
1,581 Elo+
Party 1
Anubis
Anubis
Necrofantasian
Anubis
Level 237
God Stats
3W - 7L
1,566 SR
Queue Stats
274W - 294L
1,544 Elo+
Party 1
Skadi
Skadi
Uncoolwhip
Skadi
Level 191
God Stats
5W - 2L
1,750 SR
Queue Stats
207W - 220L
1,511 Elo+
Party 1
Team Averages
Level 176
1,569 SR
1,582 Elo+

VS

Team Averages
Level 145
1,656 SR
1,549 Elo+
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Jormungandr
Jormungandr
Eclipse-Envy-
Jormungandr
Level 182
God Stats
8W - 6L
1,542 SR
Queue Stats
99W - 116L
1,508 Elo+
Solo
Artemis
Artemis
Firetro
Artemis
Level 237
God Stats
12W - 3L
1,853 SR
Queue Stats
574W - 542L
1,577 Elo+
Solo
Kukulkan
Kukulkan
G19_Enigma
Kukulkan
Level 63
God Stats
12W - 3L
1,752 SR
Queue Stats
256W - 260L
1,562 Elo+
Solo
Discordia
Discordia
ZhennHC
Discordia
Level 128
God Stats
3W - 0L
1,635 SR
Queue Stats
78W - 60L
1,598 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 4 / 3
6,299
900
3,516
5,320
2,672
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
1 / 1 / 4
6,274
896
3,428
10,115
5,814
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Raijin
Mieshkae
Raijin
7
0 / 3 / 1
5,310
759
858
3,330
1,471
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

14
0 / 4 / 2
6,837
977
3,001
5,800
2,498
Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Skadi
12
5 / 5 / 1
6,944
992
4,249
6,867
2,414
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
12
3 / 3 / 8
7,214
1,031
4,172
11,302
5,925
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Jormungandr
Eclipse-Envy-
Jormungandr
12
3 / 2 / 10
7,209
1,030
4,870
7,862
5,069
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Artemis
Firetro
Artemis
13
5 / 1 / 6
7,861
1,123
6,589
3,703
1,338
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Kukulkan
G19_Enigma
Kukulkan
15
5 / 0 / 7
8,487
1,212
6,008
2,074
760
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Discordia
ZhennHC
Discordia
13
1 / 1 / 7
6,943
992
8,586
3,718
1,191
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
55
6
Kills
17
17
Deaths
7
11
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
3
3
8
2.33
W
Jormungandr
Eclipse-Envy-
Jormungandr
3
2
10
4
W
Artemis
Firetro
Artemis
5
1
6
8
W
Kukulkan
G19_Enigma
Kukulkan
5
0
7
8.5
L
0
4
3
0.38
L
1
1
4
3
L
Raijin
Mieshkae
Raijin
0
3
1
0.17
L
0
4
2
0.25
L
Skadi
5
5
1
1.1
W
Discordia
ZhennHC
Discordia
1
1
7
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,052
Damage
30,225
31,432
Taken
28,659
14,869
Mitigated
14,283
5,532
Healing
9,280
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
4,172
600
137
2,424
11,302
5,925
0
2,980
8,322
0
6,090
W
Jormungandr
Eclipse-Envy-
Jormungandr
4,870
442
273
1,496
7,862
5,069
228
1,799
6,063
7,817
616
W
Artemis
Firetro
Artemis
6,589
1,723
532
1,421
3,703
1,338
1,082
483
3,220
0
13,543
W
Kukulkan
G19_Enigma
Kukulkan
6,008
83
297
1,081
2,074
760
84
702
1,372
27,925
90
L
3,516
169
0
134
5,320
2,672
0
2,421
2,591
12,431
0
L
3,428
338
0
3,830
10,115
5,814
0
6,320
3,435
0
4,805
L
Raijin
Mieshkae
Raijin
858
57
0
80
3,330
1,471
0
2,351
908
1,459
0
L
3,001
118
401
1,087
5,800
2,498
0
3,546
2,078
17,689
32
L
Skadi
4,249
883
0
0
6,867
2,414
0
3,998
2,677
0
13,062
W
Discordia
ZhennHC
Discordia
8,586
82
318
1,301
3,718
1,191
197
1,411
2,307
12,090
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,664
Gold Earned
37,714
85
Minions Killed
93
0
Camps Cleared
0
533,555
Distance Traveled
803,203
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
7,214
1,031
4
1
0
152,570
0
W
Jormungandr
7,209
1,030
8
1
0
157,044
0
W
Artemis
7,861
1,123
24
3
0
158,004
0
W
Kukulkan
8,487
1,212
48
7
0
188,605
0
L
Janus
6,299
900
16
2
0
115,869
0
L
Tyr
6,274
896
7
1
0
134,563
0
L
Raijin
5,310
759
2
0
0
45,213
0
L
Anubis
6,837
977
31
4
0
110,374
0
L
Skadi
6,944
992
29
4
0
127,536
0
W
Discordia
6,943
992
9
1
0
146,980
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role