Player Matchup

Atlas
Atlas
ChefBoyarblack
Atlas
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
294W - 283L
1,508 Elo+
Party 1
Anhur
Anhur
ItsF0rest
Anhur
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 39L
1,582 Elo+
Party 1
Mulan
Mulan
Teledish
Mulan
Level 120
God Stats
18W - 13L
1,581 SR
Queue Stats
294W - 285L
1,512 Elo+
Party 1
Ra
Ra
TinyBoyTim
Ra
Level 124
God Stats
2W - 7L
1,353 SR
Queue Stats
82W - 75L
1,543 Elo+
Party 1
Serqet
Serqet
huffdoom
Serqet
Level 128
God Stats
0W - 2L
1,329 SR
Queue Stats
81W - 77L
1,519 Elo+
Party 1
Team Averages
Level 120
1,453 SR
1,533 Elo+

VS

Team Averages
Level 147
1,510 SR
1,536 Elo+
Mercury
Mercury
BartBimpson
Mercury
Level 137
God Stats
3W - 0L
1,559 SR
Queue Stats
158W - 153L
1,528 Elo+
Solo
Baron Samedi
Baron Samedi
MancillaBW
Baron Samedi
Level 106
God Stats
3W - 10L
1,347 SR
Queue Stats
348W - 342L
1,505 Elo+
Solo
Poseidon
Poseidon
R2JULIO
Poseidon
Level 165
God Stats
1W - 1L
1,862 SR
Queue Stats
58W - 53L
1,559 Elo+
Party 2
Chernobog
Chernobog
Simylar
Chernobog
Level 169
God Stats
1W - 0L
1,243 SR
Queue Stats
186W - 163L
1,584 Elo+
Party 2
Horus
Horus
platinum_kujo
Horus
Level 159
God Stats
4W - 7L
1,540 SR
Queue Stats
214W - 219L
1,506 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 4 / 2
6,953
464
3,573
10,593
8,998
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Anhur
ItsF0rest
Anhur
13
2 / 5 / 1
7,468
498
6,656
11,061
3,400
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Mulan
Teledish
Mulan
14
1 / 3 / 0
7,940
529
5,804
9,848
3,553
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Breastplate

Breastplate

+20
Physical Protection

13
2 / 4 / 2
7,826
522
4,475
7,047
2,583
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Serqet
huffdoom
Serqet
14
1 / 1 / 3
7,425
495
3,302
10,673
3,870
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
BartBimpson
Mercury
15
3 / 1 / 5
8,426
562
4,106
12,038
3,501
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Baron Samedi
MancillaBW
Baron Samedi
15
2 / 2 / 6
8,349
557
6,259
6,561
2,537
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Poseidon
R2JULIO
Poseidon
14
7 / 1 / 4
8,226
548
9,158
5,690
1,442
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Chernobog
Simylar
Chernobog
16
2 / 2 / 6
9,802
653
8,078
7,671
2,522
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

15
3 / 1 / 2
9,450
630
7,777
13,551
9,417
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
40
7
Kills
17
17
Deaths
7
8
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Mercury
BartBimpson
Mercury
3
1
5
5.5
L
1
4
2
0.5
L
Anhur
ItsF0rest
Anhur
2
5
1
0.5
W
Baron Samedi
MancillaBW
Baron Samedi
2
2
6
2.5
W
Poseidon
R2JULIO
Poseidon
7
1
4
9
W
Chernobog
Simylar
Chernobog
2
2
6
2.5
L
Mulan
Teledish
Mulan
1
3
0
0.33
L
2
4
2
0.75
L
Serqet
huffdoom
Serqet
1
1
3
2.5
W
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,810
Damage
35,378
49,222
Taken
45,511
22,404
Mitigated
19,419
11,343
Healing
20,567
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
BartBimpson
Mercury
4,106
2,474
0
7,257
12,038
3,501
0
2,319
9,339
0
60,268
L
3,573
503
0
1,020
10,593
8,998
0
6,020
4,164
17,844
0
L
Anhur
ItsF0rest
Anhur
6,656
3,850
0
2,896
11,061
3,400
0
3,432
7,337
0
56,190
W
Baron Samedi
MancillaBW
Baron Samedi
6,259
411
300
1,668
6,561
2,537
91
2,899
2,981
51,094
0
W
Poseidon
R2JULIO
Poseidon
9,158
1,887
0
500
5,690
1,442
0
1,334
4,276
44,606
0
W
Chernobog
Simylar
Chernobog
8,078
4,417
0
1,734
7,671
2,522
1,080
717
6,954
0
81,644
L
Mulan
Teledish
Mulan
5,804
616
0
1,378
9,848
3,553
0
0
9,403
209
56,366
L
4,475
454
229
826
7,047
2,583
0
2,315
4,642
49,345
1,798
L
Serqet
huffdoom
Serqet
3,302
625
0
4,994
10,673
3,870
0
2,770
7,640
0
55,584
W
7,777
2,974
408
8,700
13,551
9,417
60
720
12,821
0
59,103

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,612
Gold Earned
44,253
455
Minions Killed
488
0
Camps Cleared
0
1,541,484
Distance Traveled
1,612,652
12
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
8,426
562
104
7
0
373,249
4
L
Atlas
6,953
464
22
1
0
321,726
2
L
Anhur
7,468
498
104
7
0
298,976
5
W
Baron Samedi
8,349
557
84
6
0
311,632
4
W
Poseidon
8,226
548
70
5
0
326,636
3
W
Chernobog
9,802
653
134
9
0
302,179
2
L
Mulan
7,940
529
115
8
0
260,605
0
L
Ra
7,826
522
116
8
0
284,280
5
L
Serqet
7,425
495
98
7
0
375,897
0
W
Horus
9,450
630
96
6
0
298,956
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role