Player Matchup

Agni
Agni
Calitaxis
Agni
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 27L
1,503 Elo+
Solo
Tiamat
Tiamat
JR 2 SHORT
Tiamat
Level 116
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,285 Elo+
Party 3
Ix Chel
Ix Chel
JVIixer
Ix Chel
Level 112
God Stats
1W - 6L
1,261 SR
Queue Stats
287W - 281L
1,516 Elo+
Solo
Freya
Freya
PhysicalCat
Freya
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 53L
1,507 Elo+
Solo
Ymir
Ymir
QsL_Jailbait
Ymir
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,344 Elo+
Party 3
Team Averages
Level 65
1,452 SR
1,431 Elo+

VS

Team Averages
Level 69
1,500 SR
1,493 Elo+
Chaac
Chaac
CutieKitty69
Chaac
Level 31
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 20L
1,499 Elo+
Party 1
Hercules
Hercules
Fillipina2610
Hercules
Level 137
God Stats
1W - 0L
1,500 SR
Queue Stats
162W - 165L
1,454 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
MzrceloD
Ah Muzen Cab
Level 107
God Stats
1W - 0L
1,298 SR
Queue Stats
46W - 37L
1,532 Elo+
Solo
Ravana
Ravana
SirenicSenpai
Ravana
Level 49
God Stats
1W - 0L
1,703 SR
Queue Stats
26W - 19L
1,507 Elo+
Party 1
Guan Yu
Guan Yu
WelHunggCok
Guan Yu
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 20L
1,472 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
11
1 / 1 / 0
5,157
1,031
6,997
3,285
1,492
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tiamat
JR 2 SHORT
Tiamat
8
0 / 2 / 1
4,740
948
2,903
4,614
2,684
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ix Chel
JVIixer
Ix Chel
1
0 / 0 / 0
1,212
242
0
0
0
8
0 / 3 / 0
4,723
945
2,260
3,827
1,589
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
0 / 0 / 1
5,283
1,057
1,760
5,881
6,597
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 1 / 6
5,047
1,009
3,462
3,812
1,572
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Hercules
Fillipina2610
Hercules
9
1 / 0 / 5
5,257
1,051
2,651
3,596
2,730
Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ah Muzen Cab
MzrceloD
Ah Muzen Cab
11
2 / 0 / 4
5,796
1,159
4,330
3,640
1,108
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

10
3 / 0 / 3
5,965
1,193
3,573
2,027
847
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Guan Yu
WelHunggCok
Guan Yu
8
0 / 0 / 5
4,956
991
1,966
3,675
3,342
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
29
1
Kills
6
6
Deaths
1
2
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Agni
1
1
0
1
W
0
1
6
3
W
Hercules
Fillipina2610
Hercules
1
0
5
3.5
L
Tiamat
JR 2 SHORT
Tiamat
0
2
1
0.25
L
Ix Chel
JVIixer
Ix Chel
0
0
0
0
W
Ah Muzen Cab
MzrceloD
Ah Muzen Cab
2
0
4
4
L
0
3
0
0
L
0
0
1
0.5
W
3
0
3
4.5
W
Guan Yu
WelHunggCok
Guan Yu
0
0
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,920
Damage
15,982
17,607
Taken
16,750
12,362
Mitigated
9,599
3,763
Healing
6,935
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Agni
6,997
204
82
119
3,285
1,492
0
0
3,285
17,850
0
W
3,462
355
0
999
3,812
1,572
0
3,552
260
0
9,436
W
Hercules
Fillipina2610
Hercules
2,651
397
965
864
3,596
2,730
0
2,389
1,207
0
4,602
L
Tiamat
JR 2 SHORT
Tiamat
2,903
171
498
997
4,614
2,684
0
0
4,614
4,787
305
L
Ix Chel
JVIixer
Ix Chel
0
0
0
0
0
0
0
0
0
0
0
W
Ah Muzen Cab
MzrceloD
Ah Muzen Cab
4,330
2,056
365
711
3,640
1,108
0
2,634
1,006
0
16,171
L
2,260
710
161
219
3,827
1,589
0
0
3,827
3,721
406
L
1,760
481
198
1,489
5,881
6,597
0
0
5,881
4,545
0
W
3,573
455
408
57
2,027
847
0
1,687
340
0
5,712
W
Guan Yu
WelHunggCok
Guan Yu
1,966
346
1,026
1,540
3,675
3,342
0
3,176
499
0
3,594

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,115
Gold Earned
27,021
45
Minions Killed
47
0
Camps Cleared
0
441,598
Distance Traveled
531,187
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
5,157
1,031
23
5
0
116,119
0
W
Chaac
5,047
1,009
11
2
0
124,110
0
W
Hercules
5,257
1,051
0
0
0
92,357
0
L
Tiamat
4,740
948
6
1
0
109,929
0
L
Ix Chel
1,212
242
0
0
0
0
0
W
Ah Muzen Cab
5,796
1,159
23
5
0
103,059
0
L
Freya
4,723
945
7
1
0
94,346
0
L
Ymir
5,283
1,057
9
2
0
121,204
0
W
Ravana
5,965
1,193
8
2
0
117,274
0
W
Guan Yu
4,956
991
5
1
0
94,387
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role