Player Matchup

King Arthur
King Arthur
CbK yeet 287
King Arthur
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 45L
1,430 Elo+
Party 1
Fenrir
Fenrir
Monkey114605
Fenrir
Level 29
God Stats
3W - 7L
1,356 SR
Queue Stats
35W - 35L
1,424 Elo+
Party 1
Cerberus
Cerberus
spooner9611
Cerberus
Level 82
God Stats
1W - 1L
1,559 SR
Queue Stats
4W - 7L
1,342 Elo+
Solo
Team Averages
Level 58
1,472 SR
1,399 Elo+

VS

Team Averages
Level 64
1,521 SR
1,417 Elo+
Hachiman
Hachiman
Halfdan306
Hachiman
Level 47
God Stats
15W - 8L
1,560 SR
Queue Stats
38W - 43L
1,439 Elo+
Party 2
Ymir
Ymir
Mcmaaan
Ymir
Level 89
God Stats
1W - 1L
1,470 SR
Queue Stats
57W - 57L
1,387 Elo+
Solo
Vulcan
Vulcan
xSlipperyPandax
Vulcan
Level 57
God Stats
4W - 2L
1,533 SR
Queue Stats
40W - 49L
1,427 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
CbK yeet 287
King Arthur
14
1 / 5 / 5
8,903
742
8,275
13,358
7,831
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Hide of the Nemean Lion

Hide of the Nemean Lion

+50
Physical Protection
+200
Health
+20
Hp 5

PASSIVE - Reflect 15% of all Basic Attack damage back to the attacker as Physical Damage.

Fenrir
14
3 / 6 / 2
9,088
757
5,517
13,115
4,146
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cerberus
spooner9611
Cerberus
16
3 / 2 / 3
9,931
828
7,027
19,139
13,296
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Halfdan306
Hachiman
18
9 / 2 / 4
11,913
993
17,732
9,714
3,553
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ymir
Mcmaaan
Ymir
17
2 / 2 / 9
10,013
834
6,443
9,920
8,812
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

16
2 / 3 / 9
10,049
837
13,391
6,364
2,644
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
35
7
Kills
13
13
Deaths
7
10
Assists
22
Player
Kills
Deaths
Assists
KDA
L
King Arthur
CbK yeet 287
King Arthur
1
5
5
0.7
W
Hachiman
Halfdan306
Hachiman
9
2
4
5.5
W
Ymir
Mcmaaan
Ymir
2
2
9
3.25
L
Fenrir
3
6
2
0.67
L
Cerberus
spooner9611
Cerberus
3
2
3
2.25
W
2
3
9
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,819
Damage
37,566
45,612
Taken
25,998
25,273
Mitigated
15,009
8,584
Healing
4,902
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
CbK yeet 287
King Arthur
8,275
603
0
755
13,358
7,831
0
6,737
6,604
0
22,118
W
Hachiman
Halfdan306
Hachiman
17,732
11,890
0
4,047
9,714
3,553
1,588
2,304
7,242
0
47,214
W
Ymir
Mcmaaan
Ymir
6,443
255
0
459
9,920
8,812
238
2,274
7,218
20,421
2,701
L
Fenrir
5,517
1,149
0
519
13,115
4,146
0
6,609
6,438
0
15,914
L
Cerberus
spooner9611
Cerberus
7,027
140
0
7,310
19,139
13,296
0
5,734
13,366
30,735
0
W
13,391
452
0
396
6,364
2,644
63
1,820
4,455
40,826
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,922
Gold Earned
31,975
110
Minions Killed
149
0
Camps Cleared
0
647,928
Distance Traveled
676,636
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
8,903
742
28
2
0
215,843
2
W
Hachiman
11,913
993
67
6
0
239,117
0
W
Ymir
10,013
834
31
3
0
203,591
4
L
Fenrir
9,088
757
31
3
0
220,667
1
L
Cerberus
9,931
828
51
4
0
211,418
0
W
Vulcan
10,049
837
51
4
0
233,928
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role