Player Matchup

Aphrodite
Aphrodite
CosmicFlame29
Aphrodite
Level 149
God Stats
11W - 6L
1,541 SR
Queue Stats
82W - 114L
1,399 Elo+
Solo
Thoth
Thoth
Dreamy_Vibez_
Thoth
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
91W - 100L
1,348 Elo+
Solo
Izanami
Izanami
MackDaddyShelby
Izanami
Level 124
God Stats
5W - 5L
1,484 SR
Queue Stats
58W - 81L
1,426 Elo+
Party 2
Kuzenbo
Kuzenbo
cbdingers94
Kuzenbo
Level 68
God Stats
0W - 4L
1,287 SR
Queue Stats
44W - 62L
1,445 Elo+
Party 2
Fenrir
Fenrir
theprophit99
Fenrir
Level 118
God Stats
4W - 2L
1,437 SR
Queue Stats
49W - 65L
1,456 Elo+
Party 2
Team Averages
Level 118
1,450 SR
1,415 Elo+

VS

Team Averages
Level 119
1,554 SR
1,517 Elo+
Yu Huang
Yu Huang
 
Yu Huang
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Artemis
Artemis
MEPS_ByPablitoYT
Artemis
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 4L
1,622 Elo+
Solo
Sobek
Sobek
Sider1927
Sobek
Level 148
God Stats
4W - 3L
1,547 SR
Queue Stats
261W - 254L
1,508 Elo+
Solo
Cabrakan
Cabrakan
Slippery_Cacti
Cabrakan
Level 124
God Stats
27W - 11L
1,703 SR
Queue Stats
110W - 117L
1,475 Elo+
Party 1
Tsukuyomi
Tsukuyomi
apolobertino
Tsukuyomi
Level 52
God Stats
22W - 22L
1,520 SR
Queue Stats
66W - 62L
1,481 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
CosmicFlame29
Aphrodite
11
0 / 6 / 2
6,107
436
4,048
11,089
3,340
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

10
0 / 6 / 2
5,875
420
1,468
8,666
1,863
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
1 / 1 / 3
6,937
496
6,277
5,807
1,982
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kuzenbo
cbdingers94
Kuzenbo
11
0 / 3 / 2
6,922
494
4,651
10,813
11,055
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Fenrir
13
4 / 2 / 1
6,911
494
5,522
10,749
3,811
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
 
Yu Huang
13
8 / 0 / 2
8,121
580
9,705
6,343
2,092
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

12
3 / 2 / 1
6,962
497
6,716
6,471
2,341
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Sobek
Sider1927
Sobek
14
5 / 0 / 4
8,914
637
8,085
11,485
7,519
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cabrakan
11
2 / 1 / 2
7,113
508
2,632
10,751
10,612
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Tsukuyomi
apolobertino
Tsukuyomi
13
0 / 2 / 3
7,030
502
3,679
9,933
3,407
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
30
5
Kills
18
18
Deaths
5
10
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Yu Huang
 
Yu Huang
8
0
2
9
L
Aphrodite
CosmicFlame29
Aphrodite
0
6
2
0.17
L
0
6
2
0.17
W
3
2
1
1.75
L
1
1
3
2.5
W
Sobek
Sider1927
Sobek
5
0
4
7
W
Cabrakan
2
1
2
3
W
Tsukuyomi
apolobertino
Tsukuyomi
0
2
3
0.75
L
Kuzenbo
cbdingers94
Kuzenbo
0
3
2
0.33
L
Fenrir
4
2
1
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,966
Damage
30,817
47,124
Taken
44,983
22,051
Mitigated
25,971
13,833
Healing
18,374
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yu Huang
 
Yu Huang
9,705
337
0
1,976
6,343
2,092
96
1,130
5,213
40,320
2,171
L
Aphrodite
CosmicFlame29
Aphrodite
4,048
69
2,033
5,449
11,089
3,340
0
5,548
4,973
38,236
0
L
1,468
143
0
0
8,666
1,863
0
5,066
3,560
23,556
0
W
6,716
2,762
0
1,812
6,471
2,341
0
2,462
4,009
0
47,008
L
6,277
5,197
0
1,566
5,807
1,982
714
1,928
3,797
0
56,577
W
Sobek
Sider1927
Sobek
8,085
219
0
6,146
11,485
7,519
173
2,569
8,916
48,698
4,636
W
Cabrakan
2,632
580
0
2,972
10,751
10,612
0
2,407
8,344
21,417
1,540
W
Tsukuyomi
apolobertino
Tsukuyomi
3,679
670
0
5,468
9,933
3,407
325
1,599
8,334
0
55,314
L
Kuzenbo
cbdingers94
Kuzenbo
4,651
1,808
0
1,954
10,813
11,055
0
2,418
8,217
24,254
0
L
Fenrir
5,522
1,313
0
2,831
10,749
3,811
0
3,155
7,430
0
36,995

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,752
Gold Earned
38,140
331
Minions Killed
403
0
Camps Cleared
0
1,311,697
Distance Traveled
1,385,580
4
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yu Huang
8,121
580
78
6
0
280,872
2
L
Aphrodite
6,107
436
70
5
0
263,383
2
L
Thoth
5,875
420
55
4
0
219,005
0
W
Artemis
6,962
497
97
7
0
241,451
4
L
Izanami
6,937
496
112
8
0
248,093
0
W
Sobek
8,914
637
109
8
0
270,458
4
W
Cabrakan
7,113
508
35
3
0
279,289
2
W
Tsukuyomi
7,030
502
84
6
0
313,510
0
L
Kuzenbo
6,922
494
31
2
0
257,857
2
L
Fenrir
6,911
494
63
5
0
323,359
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role