Player Matchup

Set
Set
CorpMitten
Set
Level 44
God Stats
2W - 6L
1,207 SR
Queue Stats
98W - 126L
1,408 Elo+
Solo
Neith
Neith
Creekyy
Neith
Level 63
God Stats
4W - 0L
1,752 SR
Queue Stats
13W - 2L
1,732 Elo+
Solo
Cthulhu
Cthulhu
DeloTheMessiah
Cthulhu
Level 66
God Stats
18W - 13L
1,528 SR
Queue Stats
127W - 120L
1,375 Elo+
Solo
Ra
Ra
dehello13
Ra
Level 67
God Stats
11W - 14L
1,435 SR
Queue Stats
141W - 125L
1,438 Elo+
Party 1
Bellona
Bellona
mickeyvue
Bellona
Level 107
God Stats
121W - 109L
1,528 SR
Queue Stats
492W - 448L
1,452 Elo+
Party 1
Team Averages
Level 69
1,490 SR
1,481 Elo+

VS

Team Averages
Level 69
1,456 SR
1,470 Elo+
Chaac
Chaac
BeagalBagel367
Chaac
Level 156
God Stats
6W - 6L
1,515 SR
Queue Stats
122W - 108L
1,419 Elo+
Solo
Jormungandr
Jormungandr
Daytrixxx007
Jormungandr
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 3L
1,591 Elo+
Party 2
Lancelot
Lancelot
Drippy3388
Lancelot
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 14L
1,349 Elo+
Party 2
Cernunnos
Cernunnos
KidGoinPlacZ
Cernunnos
Level 16
God Stats
13W - 14L
1,447 SR
Queue Stats
20W - 20L
1,469 Elo+
Party 2
Janus
Janus
LilGN74
Janus
Level 88
God Stats
0W - 1L
1,320 SR
Queue Stats
50W - 45L
1,523 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 0 / 3
5,866
533
1,905
5,346
2,437
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Neith
Creekyy
Neith
9
4 / 3 / 4
6,061
551
4,888
5,614
1,693
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

10
6 / 1 / 5
6,597
600
7,804
8,408
4,829
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

12
1 / 1 / 2
6,814
619
2,356
6,679
1,893
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bellona
mickeyvue
Bellona
13
8 / 1 / 0
8,165
742
7,148
8,637
8,479
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 0 / 2
6,216
565
4,290
6,908
3,917
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jormungandr
Daytrixxx007
Jormungandr
8
0 / 6 / 1
4,663
424
4,588
8,991
5,517
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lancelot
Drippy3388
Lancelot
10
2 / 6 / 0
6,280
571
1,654
7,351
2,260
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Breastplate

Breastplate

+20
Physical Protection

Cernunnos
KidGoinPlacZ
Cernunnos
8
0 / 6 / 1
4,719
429
2,201
7,738
1,983
Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Janus
LilGN74
Janus
12
0 / 2 / 1
6,270
570
4,911
5,991
1,991
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
10
20
Kills
5
6
Deaths
20
14
Assists
5
Player
Kills
Deaths
Assists
KDA
L
3
0
2
4
W
1
0
3
2.5
W
Neith
Creekyy
Neith
4
3
4
2
L
Jormungandr
Daytrixxx007
Jormungandr
0
6
1
0.08
W
6
1
5
8.5
L
Lancelot
Drippy3388
Lancelot
2
6
0
0.33
L
Cernunnos
KidGoinPlacZ
Cernunnos
0
6
1
0.08
L
Janus
LilGN74
Janus
0
2
1
0.25
W
1
1
2
2
W
Bellona
mickeyvue
Bellona
8
1
0
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,101
Damage
17,644
34,684
Taken
36,979
19,331
Mitigated
15,668
10,301
Healing
5,090
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,290
628
0
1,732
6,908
3,917
0
1,760
4,942
0
41,735
W
1,905
757
0
890
5,346
2,437
0
395
4,871
0
29,084
W
Neith
Creekyy
Neith
4,888
2,087
0
988
5,614
1,693
357
1,062
4,432
0
23,835
L
Jormungandr
Daytrixxx007
Jormungandr
4,588
305
129
1,171
8,991
5,517
0
3,442
4,906
18,385
436
W
7,804
421
83
2,345
8,408
4,829
267
2,025
6,100
24,886
1,109
L
Lancelot
Drippy3388
Lancelot
1,654
424
0
239
7,351
2,260
0
524
6,322
0
14,318
L
Cernunnos
KidGoinPlacZ
Cernunnos
2,201
254
53
1,093
7,738
1,983
0
2,541
4,641
0
21,978
L
Janus
LilGN74
Janus
4,911
0
0
673
5,991
1,991
0
1,339
4,609
48,646
2,036
W
2,356
480
84
3,135
6,679
1,893
0
3,461
2,712
48,415
0
W
Bellona
mickeyvue
Bellona
7,148
1,214
0
2,776
8,637
8,479
142
1,137
7,416
9,585
42,192

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,503
Gold Earned
28,148
313
Minions Killed
256
0
Camps Cleared
0
1,172,816
Distance Traveled
1,124,501
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
6,216
565
81
7
0
268,520
4
W
Set
5,866
533
43
4
0
268,333
1
W
Neith
6,061
551
36
3
0
211,777
0
L
Jormungandr
4,663
424
18
2
0
201,471
0
W
Cthulhu
6,597
600
45
4
0
229,296
0
L
Lancelot
6,280
571
26
2
0
222,612
0
L
Cernunnos
4,719
429
34
3
0
210,944
0
L
Janus
6,270
570
97
9
0
220,954
0
W
Ra
6,814
619
95
9
0
235,142
2
W
Bellona
8,165
742
94
9
0
228,268
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role