Player Matchup

Ullr
Ullr
Arnautu
Ullr
Level 101
God Stats
1W - 2L
1,462 SR
Queue Stats
262W - 257L
1,426 Elo+
Solo
Thoth
Thoth
Underxad
Thoth
Level 129
God Stats
2W - 6L
1,359 SR
Queue Stats
826W - 856L
1,521 Elo+
Solo
Horus
Horus
g6159hrg
Horus
Level 98
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,278 Elo+
Solo
Anubis
Anubis
machuchu
Anubis
Level 77
God Stats
10W - 11L
1,516 SR
Queue Stats
489W - 498L
1,483 Elo+
Solo
Ganesha
Ganesha
penguindmillz
Ganesha
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 17L
1,388 Elo+
Solo
Team Averages
Level 107
1,467 SR
1,419 Elo+

VS

Team Averages
Level 97
1,553 SR
1,514 Elo+
He Bo
He Bo
 
He Bo
Level 130
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
DegenPo
Anubis
Level 122
God Stats
21W - 23L
1,457 SR
Queue Stats
948W - 980L
1,406 Elo+
Solo
Chang'e
Chang'e
IronPrinz94
Chang'e
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 10L
1,711 Elo+
Solo
Ravana
Ravana
jabbajabba69
Ravana
Level 88
God Stats
2W - 0L
1,708 SR
Queue Stats
28W - 30L
1,475 Elo+
Solo
Amaterasu
Amaterasu
pawnonsoma
Amaterasu
Level 128
God Stats
2W - 1L
1,599 SR
Queue Stats
61W - 73L
1,480 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
Arnautu
Ullr
13
1 / 5 / 4
7,645
695
10,930
10,353
4,028
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Mace

Mace

+10
Physical Power

Thoth
Underxad
Thoth
15
2 / 3 / 2
8,178
743
9,881
5,989
2,237
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Horus
g6159hrg
Horus
13
1 / 5 / 4
7,320
665
5,425
13,475
12,821
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Anubis
machuchu
Anubis
15
4 / 5 / 3
8,581
780
7,871
9,436
4,511
Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Ganesha
15
0 / 3 / 7
7,739
704
5,759
17,443
10,473
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
14
5 / 2 / 6
8,712
792
8,638
7,402
2,176
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Anubis
DegenPo
Anubis
16
5 / 2 / 10
9,307
846
13,507
11,093
4,447
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Chang'e
IronPrinz94
Chang'e
16
5 / 2 / 12
8,926
811
9,713
12,204
3,738
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ravana
16
4 / 1 / 16
9,458
860
11,048
9,644
7,017
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Amaterasu
pawnonsoma
Amaterasu
15
2 / 2 / 13
8,994
818
8,067
12,384
8,922
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
78
8
Kills
21
21
Deaths
9
20
Assists
57
Player
Kills
Deaths
Assists
KDA
W
He Bo
 
He Bo
5
2
6
4
L
Ullr
Arnautu
Ullr
1
5
4
0.6
W
Anubis
DegenPo
Anubis
5
2
10
5
W
Chang'e
IronPrinz94
Chang'e
5
2
12
5.5
L
Thoth
Underxad
Thoth
2
3
2
1
L
Horus
g6159hrg
Horus
1
5
4
0.6
W
Ravana
4
1
16
12
L
Anubis
machuchu
Anubis
4
5
3
1.1
W
Amaterasu
pawnonsoma
Amaterasu
2
2
13
4.25
L
Ganesha
0
3
7
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,866
Damage
50,973
56,696
Taken
52,727
34,070
Mitigated
26,300
19,400
Healing
29,694
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
He Bo
 
He Bo
8,638
519
1,229
641
7,402
2,176
950
3,137
4,265
13,218
0
L
Ullr
Arnautu
Ullr
10,930
3,948
336
1,313
10,353
4,028
0
5,922
4,313
0
22,478
W
Anubis
DegenPo
Anubis
13,507
548
310
3,123
11,093
4,447
417
5,606
5,285
40,713
0
W
Chang'e
IronPrinz94
Chang'e
9,713
367
9,521
7,358
12,204
3,738
231
6,095
5,911
14,402
1,231
L
Thoth
Underxad
Thoth
9,881
419
170
793
5,989
2,237
0
3,502
2,487
24,964
0
L
Horus
g6159hrg
Horus
5,425
2,447
2,289
3,712
13,475
12,821
0
7,918
5,367
0
8,183
W
Ravana
11,048
2,113
1,190
1,348
9,644
7,017
0
4,043
5,368
1,690
19,648
L
Anubis
machuchu
Anubis
7,871
181
699
2,473
9,436
4,511
0
4,306
5,037
21,525
0
W
Amaterasu
pawnonsoma
Amaterasu
8,067
2,142
255
4,719
12,384
8,922
0
4,630
7,712
0
15,882
L
Ganesha
5,759
341
1,098
6,517
17,443
10,473
0
10,761
6,364
11,077
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,463
Gold Earned
45,397
107
Minions Killed
131
0
Camps Cleared
0
929,204
Distance Traveled
1,026,233
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
8,712
792
13
1
0
188,381
0
L
Ullr
7,645
695
27
2
0
187,306
0
W
Anubis
9,307
846
60
5
0
192,167
0
W
Chang'e
8,926
811
9
1
0
210,822
0
L
Thoth
8,178
743
30
3
0
203,843
0
L
Horus
7,320
665
7
1
0
189,554
0
W
Ravana
9,458
860
28
3
0
185,227
0
L
Anubis
8,581
780
43
4
0
167,328
0
W
Amaterasu
8,994
818
21
2
0
249,636
0
L
Ganesha
7,739
704
0
0
0
181,173
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role