Player Matchup

Danzaburou
Danzaburou
FatalTouch24
Danzaburou
Level 62
God Stats
12W - 8L
1,486 SR
Queue Stats
78W - 78L
1,424 Elo+
Party 1
Ah Puch
Ah Puch
IllegalIsland55
Ah Puch
Level 46
God Stats
14W - 20L
1,488 SR
Queue Stats
127W - 134L
1,574 Elo+
Solo
Ganesha
Ganesha
TurtlePoopie153
Ganesha
Level 86
God Stats
0W - 3L
1,322 SR
Queue Stats
262W - 321L
1,412 Elo+
Party 1
Team Averages
Level 65
1,432 SR
1,470 Elo+

VS

Team Averages
Level 128
1,509 SR
1,469 Elo+
Aphrodite
Aphrodite
Frunah
Aphrodite
Level 157
God Stats
4W - 7L
1,483 SR
Queue Stats
371W - 318L
1,440 Elo+
Solo
Artemis
Artemis
edmon300
Artemis
Level 101
God Stats
3W - 0L
1,362 SR
Queue Stats
96W - 97L
1,480 Elo+
Solo
Hun Batz
Hun Batz
lopezeliasfam
Hun Batz
Level 126
God Stats
5W - 3L
1,683 SR
Queue Stats
61W - 67L
1,485 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
FatalTouch24
Danzaburou
15
1 / 7 / 4
9,635
803
8,420
12,694
4,176
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

13
3 / 2 / 0
8,893
741
7,626
5,634
1,973
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

14
0 / 5 / 3
8,465
705
8,966
17,094
17,760
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Frunah
Aphrodite
14
1 / 4 / 10
10,014
835
6,539
12,654
4,839
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artemis
edmon300
Artemis
17
1 / 0 / 9
10,483
874
11,674
9,596
3,588
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hun Batz
lopezeliasfam
Hun Batz
19
12 / 1 / 2
12,774
1,065
12,382
14,322
9,418
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
35
4
Kills
14
14
Deaths
5
7
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
FatalTouch24
Danzaburou
1
7
4
0.43
W
Aphrodite
Frunah
Aphrodite
1
4
10
1.5
L
3
2
0
1.5
L
0
5
3
0.3
W
Artemis
edmon300
Artemis
1
0
9
5.5
W
Hun Batz
lopezeliasfam
Hun Batz
12
1
2
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,012
Damage
30,595
35,422
Taken
36,572
23,909
Mitigated
17,845
5,032
Healing
10,886
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
FatalTouch24
Danzaburou
8,420
2,263
0
1,819
12,694
4,176
0
2,756
9,823
0
30,354
W
Aphrodite
Frunah
Aphrodite
6,539
846
2,786
4,762
12,654
4,839
775
4,571
8,083
22,509
1,295
L
7,626
0
165
1,329
5,634
1,973
0
255
5,351
28,364
0
L
8,966
519
336
1,383
17,094
17,760
0
3,029
13,953
23,992
1,119
W
Artemis
edmon300
Artemis
11,674
4,404
0
2,185
9,596
3,588
3,017
5,828
3,768
0
49,648
W
Hun Batz
lopezeliasfam
Hun Batz
12,382
3,150
0
1,153
14,322
9,418
349
6,385
7,937
0
54,303

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,993
Gold Earned
33,271
124
Minions Killed
188
0
Camps Cleared
0
534,990
Distance Traveled
625,613
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
9,635
803
64
5
0
179,776
0
W
Aphrodite
10,014
835
45
4
0
193,020
0
L
Ah Puch
8,893
741
47
4
0
147,521
2
L
Ganesha
8,465
705
13
1
0
207,693
0
W
Artemis
10,483
874
74
6
0
195,881
0
W
Hun Batz
12,774
1,065
69
6
0
236,712
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role