Player Matchup

Maui
Maui
 
Maui
Level 173
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Medusa
Medusa
 
Medusa
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hades
Hades
BrendoDeanso123
Hades
Level 156
God Stats
2W - 1L
1,845 SR
Queue Stats
108W - 109L
1,579 Elo+
Solo
Agni
Agni
NiceSkin
Agni
Level 177
God Stats
3W - 4L
1,576 SR
Queue Stats
391W - 380L
1,492 Elo+
Solo
Arachne
Arachne
vKING LOUIEv
Arachne
Level 120
God Stats
16W - 11L
1,619 SR
Queue Stats
226W - 227L
1,538 Elo+
Solo
Team Averages
Level 157
1,608 SR
1,522 Elo+

VS

Team Averages
Level 157
1,656 SR
1,549 Elo+
Hercules
Hercules
FireTemple
Hercules
Level 158
God Stats
6W - 5L
1,600 SR
Queue Stats
85W - 61L
1,578 Elo+
Solo
Ymir
Ymir
SmashinDemFoos
Ymir
Level 150
God Stats
7W - 6L
1,616 SR
Queue Stats
417W - 401L
1,521 Elo+
Party 1
Skadi
Skadi
SquidSIays
Skadi
Level 157
God Stats
23W - 9L
1,720 SR
Queue Stats
416W - 388L
1,518 Elo+
Party 1
Baron Samedi
Baron Samedi
Squidruption
Baron Samedi
Level 170
God Stats
12W - 8L
1,711 SR
Queue Stats
442W - 432L
1,558 Elo+
Party 1
Thor
Thor
ddogges
Thor
Level 149
God Stats
6W - 4L
1,633 SR
Queue Stats
101W - 91L
1,572 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
 
Maui
8
1 / 4 / 3
5,842
487
4,685
10,850
7,703
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Medusa
 
Medusa
10
1 / 4 / 2
5,786
482
8,407
7,366
2,790
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

11
0 / 6 / 0
6,054
505
4,879
12,412
6,859
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Agni
12
4 / 5 / 1
7,252
604
6,511
6,520
1,672
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Arachne
vKING LOUIEv
Arachne
9
0 / 7 / 0
5,284
440
3,780
11,214
3,301
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
FireTemple
Hercules
13
7 / 0 / 0
7,917
660
10,595
10,746
9,187
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

11
4 / 2 / 7
6,866
572
4,423
8,878
6,480
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Skadi
12
2 / 2 / 6
6,740
562
5,822
8,738
2,980
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Baron Samedi
Squidruption
Baron Samedi
13
7 / 2 / 3
7,381
615
6,326
8,081
2,920
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Thor
ddogges
Thor
12
6 / 0 / 9
7,140
595
5,340
5,743
2,305
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
51
6
Kills
26
26
Deaths
6
6
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Maui
 
Maui
1
4
3
0.63
L
Medusa
 
Medusa
1
4
2
0.5
L
0
6
0
0
W
Hercules
FireTemple
Hercules
7
0
0
7
L
Agni
4
5
1
0.9
W
4
2
7
3.75
W
Skadi
2
2
6
2.5
W
Baron Samedi
Squidruption
Baron Samedi
7
2
3
4.25
W
Thor
ddogges
Thor
6
0
9
10.5
L
Arachne
vKING LOUIEv
Arachne
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,262
Damage
32,506
48,362
Taken
42,186
22,325
Mitigated
23,872
10,877
Healing
10,969
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Maui
 
Maui
4,685
1,366
0
1,758
10,850
7,703
0
2,598
8,161
17,258
868
L
Medusa
 
Medusa
8,407
3,416
0
1,205
7,366
2,790
265
2,415
4,917
0
45,765
L
4,879
247
0
5,387
12,412
6,859
0
314
12,098
38,857
975
W
Hercules
FireTemple
Hercules
10,595
4,062
0
4,096
10,746
9,187
0
4,545
6,201
4,173
43,423
L
Agni
6,511
651
0
755
6,520
1,672
0
3,031
3,144
37,324
637
W
4,423
1,695
189
1,471
8,878
6,480
0
2,890
5,988
19,685
1,597
W
Skadi
5,822
1,621
0
1,732
8,738
2,980
0
2,405
6,333
0
47,163
W
Baron Samedi
Squidruption
Baron Samedi
6,326
304
219
1,637
8,081
2,920
0
4,458
3,623
43,871
0
W
Thor
ddogges
Thor
5,340
1,375
0
1,625
5,743
2,305
0
1,242
4,501
0
35,456
L
Arachne
vKING LOUIEv
Arachne
3,780
2,715
0
1,772
11,214
3,301
0
1,777
9,245
0
38,907

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,218
Gold Earned
36,044
312
Minions Killed
372
0
Camps Cleared
0
1,146,541
Distance Traveled
1,236,980
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Maui
5,842
487
27
2
0
239,337
4
L
Medusa
5,786
482
69
6
0
210,698
2
L
Hades
6,054
505
85
7
0
207,017
1
W
Hercules
7,917
660
99
8
0
194,601
0
L
Agni
7,252
604
67
6
0
235,206
3
W
Ymir
6,866
572
25
2
0
259,442
3
W
Skadi
6,740
562
100
8
0
253,508
2
W
Baron Samedi
7,381
615
94
8
0
256,939
2
W
Thor
7,140
595
54
5
0
272,490
0
L
Arachne
5,284
440
64
5
0
254,283
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role