Player Matchup

Agni
Agni
Afezouk76
Agni
Level 22
God Stats
1W - 1L
1,312 SR
Queue Stats
12W - 7L
1,581 Elo+
Party 2
Da Ji
Da Ji
Bob-erman76
Da Ji
Level 62
God Stats
1W - 1L
1,500 SR
Queue Stats
17W - 13L
1,500 Elo+
Party 2
Cerberus
Cerberus
DeernNasaki
Cerberus
Level 39
God Stats
3W - 2L
1,592 SR
Queue Stats
10W - 4L
1,637 Elo+
Party 2
Osiris
Osiris
Gulbeng
Osiris
Level 124
God Stats
1W - 1L
1,820 SR
Queue Stats
34W - 37L
1,442 Elo+
Solo
Artemis
Artemis
inosukedu76
Artemis
Level 74
God Stats
0W - 1L
1,681 SR
Queue Stats
10W - 4L
1,637 Elo+
Party 2
Team Averages
Level 64
1,581 SR
1,559 Elo+

VS

Team Averages
Level 90
1,555 SR
1,474 Elo+
Izanami
Izanami
 
Izanami
Level 58
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ra
Ra
X SPARK05 X
Ra
Level 109
God Stats
7W - 4L
1,590 SR
Queue Stats
286W - 283L
1,463 Elo+
Solo
Kumbhakarna
Kumbhakarna
Xeyfersitø
Kumbhakarna
Level 51
God Stats
2W - 1L
1,500 SR
Queue Stats
21W - 21L
1,447 Elo+
Party 1
Chaac
Chaac
avenido
Chaac
Level 149
God Stats
3W - 1L
1,684 SR
Queue Stats
413W - 401L
1,376 Elo+
Solo
Nemesis
Nemesis
kingyoussef_YT
Nemesis
Level 85
God Stats
1W - 1L
1,500 SR
Queue Stats
29W - 18L
1,582 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
7
0 / 6 / 1
4,529
453
1,243
5,833
1,531
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

10
2 / 2 / 0
5,511
551
2,763
6,200
2,277
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cerberus
DeernNasaki
Cerberus
7
0 / 1 / 2
4,910
491
3,264
6,030
3,551
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Osiris
Gulbeng
Osiris
11
0 / 0 / 0
5,916
592
3,571
7,450
5,993
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Artemis
inosukedu76
Artemis
8
2 / 2 / 0
4,814
481
4,259
3,816
1,005
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
9
1 / 2 / 2
5,294
529
2,731
4,188
1,051
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
5 / 1 / 2
7,164
716
4,473
3,696
1,200
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Kumbhakarna
Xeyfersitø
Kumbhakarna
8
0 / 1 / 3
5,097
510
2,378
5,258
2,629
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Chaac
avenido
Chaac
11
1 / 0 / 0
5,785
579
3,560
5,516
2,391
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
4 / 0 / 1
5,972
597
4,754
5,951
2,194
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
19
4
Kills
11
11
Deaths
4
3
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
1
2
2
1
L
Agni
0
6
1
0.08
L
2
2
0
1
L
Cerberus
DeernNasaki
Cerberus
0
1
2
1
L
Osiris
Gulbeng
Osiris
0
0
0
0
W
5
1
2
6
W
Kumbhakarna
Xeyfersitø
Kumbhakarna
0
1
3
1.5
W
Chaac
avenido
Chaac
1
0
0
1
L
Artemis
inosukedu76
Artemis
2
2
0
1
W
4
0
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,100
Damage
17,896
29,329
Taken
24,609
14,357
Mitigated
9,465
8,223
Healing
8,362
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
2,731
1,522
0
1,147
4,188
1,051
0
847
3,341
0
34,515
L
Agni
1,243
287
0
222
5,833
1,531
0
3,428
2,405
16,985
0
L
2,763
185
0
1,063
6,200
2,277
0
876
5,324
0
29,250
L
Cerberus
DeernNasaki
Cerberus
3,264
833
0
2,558
6,030
3,551
0
1,116
4,914
11,870
878
L
Osiris
Gulbeng
Osiris
3,571
1,267
0
3,221
7,450
5,993
0
0
7,450
0
44,001
W
4,473
789
149
1,779
3,696
1,200
459
1,188
2,508
49,866
1,671
W
Kumbhakarna
Xeyfersitø
Kumbhakarna
2,378
509
0
1,934
5,258
2,629
0
1,669
3,589
10,467
62
W
Chaac
avenido
Chaac
3,560
642
0
1,998
5,516
2,391
0
0
5,516
0
37,387
L
Artemis
inosukedu76
Artemis
4,259
1,842
0
1,159
3,816
1,005
0
1,079
2,737
0
25,019
W
4,754
1,828
0
1,355
5,951
2,194
0
618
5,333
0
38,489

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,680
Gold Earned
29,312
238
Minions Killed
324
0
Camps Cleared
0
925,492
Distance Traveled
1,023,735
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
5,294
529
81
8
0
191,390
0
L
Agni
4,529
453
35
4
0
155,612
3
L
Da Ji
5,511
551
54
5
0
224,164
0
L
Cerberus
4,910
491
21
2
0
200,213
0
L
Osiris
5,916
592
73
7
0
179,425
2
W
Ra
7,164
716
97
10
0
191,077
2
W
Kumbhakarna
5,097
510
11
1
0
194,095
4
W
Chaac
5,785
579
70
7
0
202,007
3
L
Artemis
4,814
481
55
6
0
166,078
0
W
Nemesis
5,972
597
65
7
0
245,166
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role