Player Matchup

Neith
Neith
Bootsers
Neith
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,312 Elo+
Party 2
Sun Wukong
Sun Wukong
Spike_killz28
Sun Wukong
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,303 Elo+
Party 2
Nemesis
Nemesis
StoutOfOrder
Nemesis
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,312 Elo+
Party 2
Maui
Maui
hawaiianpunch047
Maui
Level 68
God Stats
3W - 6L
1,500 SR
Queue Stats
198W - 196L
1,473 Elo+
Party 3
Sol
Sol
sebastian_delta
Sol
Level 113
God Stats
3W - 1L
1,826 SR
Queue Stats
141W - 128L
1,471 Elo+
Party 3
Team Averages
Level 70
1,565 SR
1,374 Elo+

VS

Team Averages
Level 108
1,527 SR
1,464 Elo+
Chang'e
Chang'e
Andres6157
Chang'e
Level 146
God Stats
5W - 2L
1,576 SR
Queue Stats
37W - 33L
1,470 Elo+
Solo
Kali
Kali
DaniXXI
Kali
Level 68
God Stats
8W - 8L
1,494 SR
Queue Stats
175W - 203L
1,415 Elo+
Solo
Cupid
Cupid
InkaColaPE
Cupid
Level 61
God Stats
61W - 61L
1,554 SR
Queue Stats
147W - 162L
1,468 Elo+
Solo
Chaac
Chaac
godslayersPOC
Chaac
Level 114
God Stats
57W - 48L
1,575 SR
Queue Stats
547W - 547L
1,477 Elo+
Party 1
Charybdis
Charybdis
mrgetiton22
Charybdis
Level 153
God Stats
43W - 59L
1,438 SR
Queue Stats
458W - 444L
1,490 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Bootsers
Neith
11
0 / 4 / 1
6,093
435
5,099
11,129
3,799
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sun Wukong
Spike_killz28
Sun Wukong
15
3 / 2 / 0
8,803
629
5,898
9,998
9,472
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate

Breastplate

+20
Physical Protection

Nemesis
StoutOfOrder
Nemesis
12
0 / 2 / 3
6,610
472
1,353
10,236
3,848
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

13
6 / 2 / 1
7,524
537
4,929
11,364
7,171
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
3 / 8 / 4
7,464
533
10,112
12,610
3,584
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Andres6157
Chang'e
14
0 / 1 / 7
8,469
605
6,187
8,663
2,779
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Kali
DaniXXI
Kali
15
9 / 2 / 3
8,899
636
6,158
12,125
5,294
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Cupid
16
2 / 2 / 0
8,940
639
4,495
5,618
1,640
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

13
4 / 4 / 6
8,110
579
13,028
10,682
6,253
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Charybdis
mrgetiton22
Charybdis
15
3 / 3 / 6
8,151
582
7,956
10,052
3,279
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
40
12
Kills
18
18
Deaths
12
9
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Chang'e
Andres6157
Chang'e
0
1
7
3.5
L
Neith
Bootsers
Neith
0
4
1
0.13
W
Kali
DaniXXI
Kali
9
2
3
5.25
W
Cupid
2
2
0
1
L
Sun Wukong
Spike_killz28
Sun Wukong
3
2
0
1.5
L
Nemesis
StoutOfOrder
Nemesis
0
2
3
0.75
W
4
4
6
1.75
L
6
2
1
3.25
W
Charybdis
mrgetiton22
Charybdis
3
3
6
2
L
3
8
4
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,391
Damage
37,824
55,337
Taken
47,140
27,874
Mitigated
19,245
9,292
Healing
18,049
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
Andres6157
Chang'e
6,187
370
937
4,680
8,663
2,779
0
2,238
6,425
59,503
1,273
L
Neith
Bootsers
Neith
5,099
1,849
0
2,125
11,129
3,799
0
2,578
8,551
0
33,661
W
Kali
DaniXXI
Kali
6,158
1,376
0
4,063
12,125
5,294
0
3,264
8,821
0
59,397
W
Cupid
4,495
2,136
82
1,896
5,618
1,640
207
0
5,253
0
63,041
L
Sun Wukong
Spike_killz28
Sun Wukong
5,898
1,354
0
1,932
9,998
9,472
0
0
9,998
0
58,084
L
Nemesis
StoutOfOrder
Nemesis
1,353
142
0
407
10,236
3,848
0
1,541
8,695
0
39,277
W
13,028
1,034
143
1,995
10,682
6,253
908
4,068
6,481
0
44,293
L
4,929
1,550
260
1,372
11,364
7,171
0
971
10,393
24,826
9,826
W
Charybdis
mrgetiton22
Charybdis
7,956
3,869
142
4,111
10,052
3,279
2,526
4,970
5,082
0
58,021
L
10,112
4,765
0
3,196
12,610
3,584
1,277
1,028
11,582
48,653
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,494
Gold Earned
42,569
365
Minions Killed
476
0
Camps Cleared
0
1,344,177
Distance Traveled
1,425,031
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
8,469
605
105
8
0
308,908
4
L
Neith
6,093
435
59
4
0
229,467
0
W
Kali
8,899
636
94
7
0
319,079
0
W
Cupid
8,940
639
124
9
0
284,921
0
L
Sun Wukong
8,803
629
100
7
0
285,405
0
L
Nemesis
6,610
472
73
5
0
289,673
0
W
Chaac
8,110
579
57
4
0
265,377
0
L
Maui
7,524
537
48
3
0
283,896
0
W
Charybdis
8,151
582
96
7
0
246,746
0
L
Sol
7,464
533
85
6
0
255,736
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role