Player Matchup

He Bo
He Bo
 
He Bo
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Janus
Janus
 
Janus
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Raijin
Raijin
Brunorom
Raijin
Level 253
God Stats
1W - 0L
2,026 SR
Queue Stats
10W - 5L
1,663 Elo+
Party 1
Ne Zha
Ne Zha
Nicolę
Ne Zha
Level 161
God Stats
1W - 0L
1,615 SR
Queue Stats
2W - 3L
1,206 Elo+
Party 1
Apollo
Apollo
Octobersser
Apollo
Level 158
God Stats
1W - 1L
1,527 SR
Queue Stats
12W - 8L
1,611 Elo+
Party 1
Team Averages
Level 167
1,634 SR
1,496 Elo+

VS

Team Averages
Level 122
1,474 SR
1,438 Elo+
Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
Anpertan
Zhong Kui
Level 69
God Stats
37W - 36L
1,548 SR
Queue Stats
228W - 232L
1,419 Elo+
Solo
Poseidon
Poseidon
Hellvetios
Poseidon
Level 69
God Stats
7W - 9L
1,576 SR
Queue Stats
127W - 143L
1,525 Elo+
Solo
Heimdallr
Heimdallr
Pet_Mecao
Heimdallr
Level 162
God Stats
0W - 2L
1,210 SR
Queue Stats
11W - 22L
1,385 Elo+
Party 2
Horus
Horus
lucasgd_964
Horus
Level 149
God Stats
0W - 1L
1,537 SR
Queue Stats
10W - 22L
1,363 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
12
7 / 0 / 2
6,563
729
6,503
3,542
1,102
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Janus
 
Janus
11
1 / 1 / 2
5,676
631
1,615
4,135
1,091
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Raijin
Brunorom
Raijin
10
2 / 1 / 3
5,957
662
5,367
5,881
1,778
Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ne Zha
Nicolę
Ne Zha
10
1 / 0 / 8
5,757
640
4,091
7,465
3,534
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Apollo
10
9 / 4 / 1
6,135
682
5,750
7,909
2,944
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
8
2 / 4 / 2
5,054
562
4,566
7,234
1,908
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Zhong Kui
Anpertan
Zhong Kui
9
2 / 5 / 0
5,461
607
4,758
8,439
4,228
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Poseidon
Hellvetios
Poseidon
10
1 / 4 / 2
5,352
595
4,901
6,221
1,486
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Heimdallr
Pet_Mecao
Heimdallr
6
0 / 4 / 2
4,059
451
1,549
3,989
1,034
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

5
0 / 4 / 2
4,274
475
1,414
6,672
3,326
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
13
20
Kills
5
6
Deaths
21
16
Assists
8
Player
Kills
Deaths
Assists
KDA
W
He Bo
 
He Bo
7
0
2
8
W
Janus
 
Janus
1
1
2
2
L
Tsukuyomi
 
Tsukuyomi
2
4
2
0.75
L
Zhong Kui
Anpertan
Zhong Kui
2
5
0
0.4
W
Raijin
Brunorom
Raijin
2
1
3
3.5
L
Poseidon
Hellvetios
Poseidon
1
4
2
0.5
W
Ne Zha
Nicolę
Ne Zha
1
0
8
5
W
Apollo
9
4
1
2.38
L
Heimdallr
Pet_Mecao
Heimdallr
0
4
2
0.25
L
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,326
Damage
17,188
28,932
Taken
32,555
10,449
Mitigated
11,982
7,862
Healing
8,169
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
He Bo
 
He Bo
6,503
635
0
1,509
3,542
1,102
0
401
3,141
45,723
0
W
Janus
 
Janus
1,615
82
0
609
4,135
1,091
0
2,180
1,955
33,300
508
L
Tsukuyomi
 
Tsukuyomi
4,566
1,871
0
1,900
7,234
1,908
0
1,693
5,353
0
19,243
L
Zhong Kui
Anpertan
Zhong Kui
4,758
506
0
3,182
8,439
4,228
0
4,162
3,681
28,044
0
W
Raijin
Brunorom
Raijin
5,367
907
0
2,635
5,881
1,778
0
3,944
1,937
36,128
0
L
Poseidon
Hellvetios
Poseidon
4,901
460
0
1,170
6,221
1,486
0
2,109
3,892
33,182
0
W
Ne Zha
Nicolę
Ne Zha
4,091
857
0
2,360
7,465
3,534
0
1,171
6,294
0
20,692
W
Apollo
5,750
2,442
0
749
7,909
2,944
7
2,245
5,664
0
33,581
L
Heimdallr
Pet_Mecao
Heimdallr
1,549
681
0
492
3,989
1,034
0
1,705
2,195
0
12,178
L
1,414
586
40
1,385
6,672
3,326
0
2,426
3,965
0
6,309

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,088
Gold Earned
24,200
310
Minions Killed
173
0
Camps Cleared
0
1,041,053
Distance Traveled
880,858
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
6,563
729
88
10
0
208,163
0
W
Janus
5,676
631
75
8
0
196,922
0
L
Tsukuyomi
5,054
562
36
4
0
202,371
0
L
Zhong Kui
5,461
607
45
5
0
176,530
0
W
Raijin
5,957
662
72
8
0
176,355
1
L
Poseidon
5,352
595
52
6
0
189,688
5
W
Ne Zha
5,757
640
24
3
0
240,248
0
W
Apollo
6,135
682
51
6
0
219,365
0
L
Heimdallr
4,059
451
28
3
0
150,489
0
L
Horus
4,274
475
12
1
0
161,780
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role