Player Matchup

Ishtar
Ishtar
NyanOfYaBusiness
Ishtar
Level 85
God Stats
5W - 1L
1,560 SR
Queue Stats
222W - 194L
1,478 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Oliday
Ah Muzen Cab
Level 80
God Stats
4W - 3L
1,580 SR
Queue Stats
5W - 4L
1,508 Elo+
Solo
Lancelot
Lancelot
ilCampione27
Lancelot
Level 101
God Stats
5W - 3L
1,595 SR
Queue Stats
162W - 151L
1,511 Elo+
Party 1
Cerberus
Cerberus
spooner9611
Cerberus
Level 82
God Stats
3W - 2L
1,187 SR
Queue Stats
29W - 36L
1,397 Elo+
Solo
Nike
Nike
vue_123
Nike
Level 112
God Stats
19W - 10L
1,628 SR
Queue Stats
760W - 736L
1,456 Elo+
Solo
Team Averages
Level 92
1,510 SR
1,470 Elo+

VS

Team Averages
Level 110
1,472 SR
1,472 Elo+
Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chernobog
Chernobog
GrannyGumJs
Chernobog
Level 125
God Stats
10W - 8L
1,592 SR
Queue Stats
243W - 273L
1,453 Elo+
Party 2
Anubis
Anubis
METR0SH00TIN
Anubis
Level 106
God Stats
8W - 16L
1,359 SR
Queue Stats
197W - 201L
1,509 Elo+
Party 2
Hercules
Hercules
Versace_Dae
Hercules
Level 129
God Stats
5W - 6L
1,437 SR
Queue Stats
298W - 305L
1,429 Elo+
Solo
Poseidon
Poseidon
ZeroX2099
Poseidon
Level 101
God Stats
16W - 15L
1,474 SR
Queue Stats
339W - 333L
1,468 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 0 / 3
7,422
495
6,365
9,167
2,706
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ah Muzen Cab
Oliday
Ah Muzen Cab
12
3 / 2 / 3
7,777
518
8,531
7,165
1,925
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Lancelot
ilCampione27
Lancelot
14
5 / 2 / 4
7,977
532
8,799
11,301
4,164
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cerberus
spooner9611
Cerberus
12
3 / 3 / 1
7,372
491
4,006
13,383
8,337
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Nike
vue_123
Nike
15
7 / 3 / 2
9,566
638
8,728
13,482
5,813
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
12
2 / 7 / 5
7,328
489
6,437
12,652
3,601
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Chernobog
GrannyGumJs
Chernobog
13
0 / 1 / 3
7,265
484
6,812
7,407
2,615
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Anubis
12
2 / 3 / 2
7,190
479
7,560
9,009
2,715
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Hercules
Versace_Dae
Hercules
12
3 / 2 / 0
7,138
476
5,093
12,799
9,325
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Poseidon
ZeroX2099
Poseidon
12
3 / 5 / 1
7,507
500
4,775
9,002
1,919
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
21
18
Kills
10
10
Deaths
18
13
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
 
Tsukuyomi
2
7
5
0.64
L
Chernobog
GrannyGumJs
Chernobog
0
1
3
1.5
L
Anubis
2
3
2
1
W
0
0
3
1.5
W
Ah Muzen Cab
Oliday
Ah Muzen Cab
3
2
3
2.25
L
Hercules
Versace_Dae
Hercules
3
2
0
1.5
L
Poseidon
ZeroX2099
Poseidon
3
5
1
0.7
W
Lancelot
ilCampione27
Lancelot
5
2
4
3.5
W
Cerberus
spooner9611
Cerberus
3
3
1
1.17
W
Nike
vue_123
Nike
7
3
2
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,429
Damage
30,677
54,498
Taken
50,869
22,945
Mitigated
20,175
15,617
Healing
17,330
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
 
Tsukuyomi
6,437
1,886
0
3,673
12,652
3,601
0
375
12,277
0
44,825
L
Chernobog
GrannyGumJs
Chernobog
6,812
4,943
0
2,743
7,407
2,615
0
1,288
6,119
0
60,080
L
Anubis
7,560
156
92
3,001
9,009
2,715
0
1,592
7,417
47,484
1,164
W
6,365
4,225
0
4,775
9,167
2,706
632
1,469
7,698
0
54,293
W
Ah Muzen Cab
Oliday
Ah Muzen Cab
8,531
2,161
0
0
7,165
1,925
360
2,293
4,554
0
40,398
L
Hercules
Versace_Dae
Hercules
5,093
1,895
0
6,231
12,799
9,325
0
0
12,799
0
26,673
L
Poseidon
ZeroX2099
Poseidon
4,775
311
0
1,590
9,002
1,919
0
751
8,251
38,716
0
W
Lancelot
ilCampione27
Lancelot
8,799
1,117
0
2,603
11,301
4,164
28
2,936
8,193
0
51,409
W
Cerberus
spooner9611
Cerberus
4,006
321
0
4,423
13,383
8,337
0
3,113
10,230
30,023
0
W
Nike
vue_123
Nike
8,728
1,776
0
3,816
13,482
5,813
271
1,740
11,232
0
66,956

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,114
Gold Earned
36,428
424
Minions Killed
390
0
Camps Cleared
0
1,486,388
Distance Traveled
1,441,395
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
7,328
489
74
5
0
325,615
0
L
Chernobog
7,265
484
107
7
0
296,228
0
L
Anubis
7,190
479
81
5
0
274,009
0
W
Ishtar
7,422
495
99
7
0
272,662
3
W
Ah Muzen Cab
7,777
518
62
4
0
275,558
0
L
Hercules
7,138
476
46
3
0
274,844
2
L
Poseidon
7,507
500
82
5
0
270,699
6
W
Lancelot
7,977
532
70
5
0
361,503
0
W
Cerberus
7,372
491
76
5
0
291,346
0
W
Nike
9,566
638
117
8
0
285,319
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role