Player Matchup

Hercules
Hercules
Platinum IV
 
Hercules
Platinum IV
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Anhur
Anhur
Diamond I
AnderisCool
Anhur
Diamond I
Level 161
God Stats
14W - 17L
1,624 SR
Queue Stats
156W - 164L
2,711 MMR
Party 1
Bacchus
Bacchus
Diamond V
XxBrunMarszxX
Bacchus
Diamond V
Level 162
God Stats
12W - 7L
1,773 SR
Queue Stats
134W - 105L
1,925 MMR
Party 1
Team Averages
Diamond V
Diamond V
Average Tier
Level 159
1,632 SR
2,045 MMR

VS

Team Averages
Masters
Masters
Average Tier
Level 138
1,539 SR
1,878 MMR
Kuzenbo
Kuzenbo
Masters
 
Kuzenbo
Masters
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Awilix
Awilix
Masters
 
Awilix
Masters
Level 167
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Eset
Eset
Masters
OnIyNai
Eset
Masters
Level 88
God Stats
107W - 115L
1,617 SR
Queue Stats
348W - 367L
2,635 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
9
1 / 3 / 1
5,606
801
3,005
6,587
3,529
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

11
2 / 4 / 1
6,252
893
2,940
8,391
2,559
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Bacchus
8
0 / 4 / 2
5,340
763
2,558
6,170
4,351
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Bans
CthulhuCabrakanKumbhakarnaFafnir

VS

Bans
SerqetXing TianOdinChiron
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
11
2 / 2 / 9
6,993
999
5,927
7,769
7,825
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Awilix
 
Awilix
11
2 / 1 / 8
6,909
987
6,203
5,485
2,516
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Eset
OnIyNai
Eset
13
7 / 1 / 4
8,435
1,205
6,073
4,962
1,346
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
32
3
Kills
11
11
Deaths
4
4
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
1
3
1
0.5
W
Kuzenbo
 
Kuzenbo
2
2
9
3.25
W
Awilix
 
Awilix
2
1
8
6
L
2
4
1
0.63
W
Eset
OnIyNai
Eset
7
1
4
9
L
Bacchus
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,503
Damage
18,203
21,148
Taken
18,216
10,439
Mitigated
11,687
4,442
Healing
2,763
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
3,005
1,428
0
1,508
6,587
3,529
0
3,468
2,873
0
4,554
W
Kuzenbo
 
Kuzenbo
5,927
2,445
0
1,353
7,769
7,825
879
780
6,825
10,976
0
W
Awilix
 
Awilix
6,203
2,019
0
128
5,485
2,516
1,382
719
4,670
0
17,420
L
2,940
1,467
0
1,755
8,391
2,559
0
4,226
3,871
0
15,238
W
Eset
OnIyNai
Eset
6,073
529
626
656
4,962
1,346
1,010
665
4,163
27,829
629
L
Bacchus
2,558
444
0
1,179
6,170
4,351
0
3,333
2,604
6,318
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,198
Gold Earned
22,337
43
Minions Killed
78
0
Camps Cleared
0
316,469
Distance Traveled
440,870
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
5,606
801
9
1
0
93,676
0
W
Kuzenbo
6,993
999
7
1
0
151,073
0
W
Awilix
6,909
987
21
3
0
153,517
0
L
Anhur
6,252
893
28
4
0
119,068
0
W
Eset
8,435
1,205
50
7
0
136,280
0
L
Bacchus
5,340
763
6
1
0
103,725
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role