Player Matchup

Anubis
Anubis
Cblaze98
Anubis
Level 66
God Stats
160W - 161L
1,509 SR
Queue Stats
168W - 169L
1,467 Elo+
Party 2
Nox
Nox
JoseGotDemTacoss
Nox
Level 105
God Stats
4W - 4L
1,523 SR
Queue Stats
190W - 202L
1,454 Elo+
Solo
Baron Samedi
Baron Samedi
KnownDutchboy
Baron Samedi
Level 89
God Stats
16W - 18L
1,518 SR
Queue Stats
284W - 302L
1,386 Elo+
Party 2
Team Averages
Level 87
1,517 SR
1,436 Elo+

VS

Team Averages
Level 72
1,585 SR
1,391 Elo+
Ravana
Ravana
Htime08
Ravana
Level 87
God Stats
0W - 2L
1,500 SR
Queue Stats
119W - 135L
1,424 Elo+
Party 1
Discordia
Discordia
arraballer
Discordia
Level 63
God Stats
7W - 5L
1,725 SR
Queue Stats
75W - 93L
1,372 Elo+
Party 1
Cernunnos
Cernunnos
iiKapp
Cernunnos
Level 67
God Stats
28W - 28L
1,530 SR
Queue Stats
309W - 320L
1,378 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Cblaze98
Anubis
17
7 / 5 / 6
11,771
981
9,876
10,545
4,145
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

18
5 / 0 / 4
11,383
949
6,779
7,467
2,704
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Baron Samedi
KnownDutchboy
Baron Samedi
16
2 / 4 / 6
10,070
839
8,488
11,109
5,339
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
Htime08
Ravana
15
2 / 3 / 2
9,234
770
5,675
11,188
8,994
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

Discordia
arraballer
Discordia
16
2 / 6 / 3
9,567
797
5,223
8,267
1,871
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Cernunnos
iiKapp
Cernunnos
17
5 / 5 / 2
10,520
877
10,891
10,767
3,308
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
16
14
Kills
9
9
Deaths
14
16
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Anubis
Cblaze98
Anubis
7
5
6
2
L
Ravana
Htime08
Ravana
2
3
2
1
W
5
0
4
7
W
Baron Samedi
KnownDutchboy
Baron Samedi
2
4
6
1.25
L
Discordia
arraballer
Discordia
2
6
3
0.58
L
Cernunnos
iiKapp
Cernunnos
5
5
2
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,143
Damage
21,789
29,121
Taken
30,222
12,188
Mitigated
14,173
7,616
Healing
3,504
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
Cblaze98
Anubis
9,876
259
110
3,390
10,545
4,145
1,120
902
9,599
36,942
634
L
Ravana
Htime08
Ravana
5,675
1,487
0
982
11,188
8,994
0
8,647
2,541
0
25,886
W
6,779
321
0
1,238
7,467
2,704
1,651
1,687
5,762
29,839
424
W
Baron Samedi
KnownDutchboy
Baron Samedi
8,488
647
708
2,170
11,109
5,339
700
2,564
8,514
31,505
873
L
Discordia
arraballer
Discordia
5,223
200
0
140
8,267
1,871
196
7,000
1,267
21,128
880
L
Cernunnos
iiKapp
Cernunnos
10,891
3,856
0
2,382
10,767
3,308
759
8,865
1,902
0
45,428

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,224
Gold Earned
29,321
156
Minions Killed
144
0
Camps Cleared
0
636,556
Distance Traveled
608,384
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
11,771
981
59
5
0
195,221
0
L
Ravana
9,234
770
26
2
0
226,450
0
W
Nox
11,383
949
53
4
0
241,406
1
W
Baron Samedi
10,070
839
44
4
0
199,929
0
L
Discordia
9,567
797
40
3
0
178,526
0
L
Cernunnos
10,520
877
78
7
0
203,408
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role