Player Matchup

Mercury
Mercury
FaintestZeus63
Mercury
Level 88
God Stats
3W - 2L
1,319 SR
Queue Stats
5W - 8L
1,393 Elo+
Party 1
Horus
Horus
Giblish
Horus
Level 127
God Stats
8W - 6L
1,636 SR
Queue Stats
34W - 38L
1,534 Elo+
Party 1
Olorun
Olorun
crabbed12345678
Olorun
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,270 Elo+
Party 1
Team Averages
Level 113
1,485 SR
1,399 Elo+

VS

Team Averages
Level 54
1,469 SR
1,378 Elo+
Jormungandr
Jormungandr
Eisenhauer66
Jormungandr
Level 76
God Stats
14W - 11L
1,646 SR
Queue Stats
118W - 144L
1,395 Elo+
Party 2
Osiris
Osiris
Jaghblack
Osiris
Level 58
God Stats
20W - 35L
1,383 SR
Queue Stats
193W - 229L
1,411 Elo+
Solo
Cliodhna
Cliodhna
oBananaZo
Cliodhna
Level 27
God Stats
4W - 10L
1,380 SR
Queue Stats
26W - 48L
1,328 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
8 / 2 / 11
11,365
947
11,061
9,958
4,066
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Horus
Giblish
Horus
17
6 / 2 / 12
10,959
913
8,531
14,949
11,042
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

17
8 / 1 / 9
11,808
984
17,992
9,590
4,865
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Eisenhauer66
Jormungandr
14
1 / 9 / 4
8,914
743
8,005
18,553
10,114
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Osiris
Jaghblack
Osiris
13
0 / 7 / 2
8,227
686
6,509
14,209
11,195
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cliodhna
oBananaZo
Cliodhna
14
4 / 7 / 0
10,282
857
6,780
11,414
3,167
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
11
22
Kills
5
5
Deaths
23
32
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
Eisenhauer66
Jormungandr
1
9
4
0.33
W
8
2
11
6.75
W
Horus
Giblish
Horus
6
2
12
6
L
Osiris
Jaghblack
Osiris
0
7
2
0.14
W
8
1
9
12.5
L
Cliodhna
oBananaZo
Cliodhna
4
7
0
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,584
Damage
21,294
34,497
Taken
44,176
19,973
Mitigated
24,476
9,296
Healing
4,254
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
Eisenhauer66
Jormungandr
8,005
1,968
0
1,239
18,553
10,114
0
8,648
9,879
25,991
0
W
11,061
5,904
0
813
9,958
4,066
1,473
2,038
7,920
0
38,668
W
Horus
Giblish
Horus
8,531
3,104
2,062
3,468
14,949
11,042
0
3,006
11,943
1,341
23,179
L
Osiris
Jaghblack
Osiris
6,509
2,002
0
0
14,209
11,195
0
5,676
8,508
0
14,699
W
17,992
10,481
787
2,166
9,590
4,865
1,811
2,979
6,611
48,796
172
L
Cliodhna
oBananaZo
Cliodhna
6,780
1,641
0
3,015
11,414
3,167
0
3,901
7,486
0
30,775

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,132
Gold Earned
27,423
159
Minions Killed
86
0
Camps Cleared
0
695,468
Distance Traveled
534,157
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
8,914
743
30
3
0
163,753
0
W
Mercury
11,365
947
56
5
0
262,782
0
W
Horus
10,959
913
31
3
0
224,449
0
L
Osiris
8,227
686
15
1
0
194,532
0
W
Olorun
11,808
984
72
6
0
208,237
0
L
Cliodhna
10,282
857
41
3
0
175,872
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role