Player Matchup

Vulcan
Vulcan
Maugu
Vulcan
Level 42
God Stats
5W - 2L
1,714 SR
Queue Stats
89W - 80L
1,511 Elo+
Party 2
Ymir
Ymir
Sinbaddyy
Ymir
Level 127
God Stats
1W - 1L
1,589 SR
Queue Stats
161W - 157L
1,524 Elo+
Solo
Odin
Odin
Xx_Tolo
Odin
Level 138
God Stats
1W - 0L
1,876 SR
Queue Stats
46W - 35L
1,522 Elo+
Party 2
Bellona
Bellona
YUMADBRO_GiGy
Bellona
Level 120
God Stats
4W - 3L
1,721 SR
Queue Stats
119W - 118L
1,508 Elo+
Party 2
Surtr
Surtr
raudales179
Surtr
Level 156
God Stats
501W - 397L
1,570 SR
Queue Stats
629W - 552L
1,517 Elo+
Solo
Team Averages
Level 117
1,694 SR
1,516 Elo+

VS

Team Averages
Level 91
1,516 SR
1,552 Elo+
Sol
Sol
Boogl
Sol
Level 126
God Stats
8W - 10L
1,452 SR
Queue Stats
255W - 242L
1,558 Elo+
Party 1
Izanami
Izanami
Cinavaq
Izanami
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 22L
1,548 Elo+
Solo
Ratatoskr
Ratatoskr
OtterParade
Ratatoskr
Level 25
God Stats
9W - 11L
1,663 SR
Queue Stats
16W - 20L
1,585 Elo+
Party 1
Ra
Ra
notcheuwan
Ra
Level 128
God Stats
4W - 14L
1,391 SR
Queue Stats
580W - 560L
1,539 Elo+
Solo
Nike
Nike
xDR3W2NIC3x
Nike
Level 107
God Stats
50W - 44L
1,576 SR
Queue Stats
50W - 45L
1,533 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Maugu
Vulcan
11
7 / 1 / 6
7,227
723
7,820
2,673
878
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ymir
9
5 / 1 / 2
5,785
579
3,132
4,740
1,748
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Odin
Xx_Tolo
Odin
11
1 / 0 / 2
5,979
598
2,787
3,155
1,860
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate

Breastplate

+20
Physical Protection

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Bellona
9
3 / 1 / 2
5,340
534
1,645
6,736
2,919
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

13
2 / 0 / 2
6,760
676
3,495
4,676
1,674
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
Boogl
Sol
10
3 / 2 / 0
6,057
606
3,039
6,001
1,120
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Izanami
Cinavaq
Izanami
9
0 / 2 / 0
4,975
498
774
4,471
926
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ratatoskr
OtterParade
Ratatoskr
9
0 / 1 / 1
4,958
496
1,969
6,003
1,480
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

5
0 / 15 / 0
4,046
405
2,497
9,891
1,636
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

6
0 / 2 / 0
4,072
407
585
2,644
1,294
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
4
18
Kills
3
3
Deaths
22
14
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Sol
Boogl
Sol
3
2
0
1.5
L
Izanami
Cinavaq
Izanami
0
2
0
0
W
Vulcan
Maugu
Vulcan
7
1
6
10
L
Ratatoskr
OtterParade
Ratatoskr
0
1
1
0.5
W
Ymir
5
1
2
6
W
Odin
Xx_Tolo
Odin
1
0
2
2
W
Bellona
3
1
2
4
L
0
15
0
0
W
2
0
2
3
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,879
Damage
8,864
21,980
Taken
29,010
9,079
Mitigated
6,456
7,148
Healing
5,231
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
Boogl
Sol
3,039
583
0
1,995
6,001
1,120
0
1,926
3,798
21,392
2,434
L
Izanami
Cinavaq
Izanami
774
54
0
937
4,471
926
0
654
3,801
0
27,128
W
Vulcan
Maugu
Vulcan
7,820
714
0
625
2,673
878
427
804
1,817
41,667
917
L
Ratatoskr
OtterParade
Ratatoskr
1,969
133
0
1,808
6,003
1,480
0
1,823
3,944
0
29,448
W
Ymir
3,132
1,561
0
1,273
4,740
1,748
0
1,747
2,886
22,266
3,093
W
Odin
Xx_Tolo
Odin
2,787
489
0
1,174
3,155
1,860
0
1,496
1,659
0
26,490
W
Bellona
1,645
323
0
776
6,736
2,919
75
1,245
5,389
0
24,831
L
2,497
1,313
168
160
9,891
1,636
0
5,655
4,000
6,987
0
W
3,495
1,761
0
3,300
4,676
1,674
278
0
4,676
864
49,503
L
585
43
0
163
2,644
1,294
0
695
1,949
0
9,395

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,091
Gold Earned
24,108
318
Minions Killed
204
0
Camps Cleared
0
1,021,410
Distance Traveled
922,843
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
6,057
606
46
5
0
182,577
0
L
Izanami
4,975
498
65
7
0
200,665
0
W
Vulcan
7,227
723
91
9
0
222,540
0
L
Ratatoskr
4,958
496
66
7
0
272,016
0
W
Ymir
5,785
579
31
3
0
169,733
0
W
Odin
5,979
598
62
6
0
193,332
0
W
Bellona
5,340
534
42
4
0
231,641
0
L
Ra
4,046
405
10
1
0
159,975
0
W
Surtr
6,760
676
92
9
0
204,164
0
L
Nike
4,072
407
17
2
0
107,610
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role