Player Matchup

Anhur
Anhur
Alm1ghtyMeech
Anhur
Level 128
God Stats
1W - 3L
1,397 SR
Queue Stats
102W - 134L
1,467 Elo+
Party 2
Mulan
Mulan
Big_Cricket777
Mulan
Level 145
God Stats
1W - 11L
1,566 SR
Queue Stats
118W - 139L
1,487 Elo+
Party 2
Kuzenbo
Kuzenbo
Q_Shuttlesworth
Kuzenbo
Level 104
God Stats
7W - 8L
1,567 SR
Queue Stats
66W - 103L
1,442 Elo+
Party 2
Kukulkan
Kukulkan
krypton165
Kukulkan
Level 57
God Stats
2W - 2L
1,562 SR
Queue Stats
14W - 19L
1,414 Elo+
Party 2
Arachne
Arachne
uLOSTgoHOME
Arachne
Level 68
God Stats
17W - 29L
1,626 SR
Queue Stats
31W - 47L
1,418 Elo+
Party 2
Team Averages
Level 100
1,543 SR
1,446 Elo+

VS

Team Averages
Level 108
1,575 SR
1,512 Elo+
Chaac
Chaac
SABANtheCOACH
Chaac
Level 129
God Stats
138W - 97L
1,613 SR
Queue Stats
185W - 149L
1,575 Elo+
Solo
Horus
Horus
Throwgoz
Horus
Level 63
God Stats
19W - 14L
1,558 SR
Queue Stats
107W - 108L
1,454 Elo+
Party 1
Hades
Hades
ckwc4
Hades
Level 114
God Stats
8W - 7L
1,542 SR
Queue Stats
165W - 152L
1,480 Elo+
Party 1
Awilix
Awilix
greensum41
Awilix
Level 128
God Stats
12W - 8L
1,591 SR
Queue Stats
20W - 17L
1,535 Elo+
Solo
Sylvanus
Sylvanus
temp-89882775167
Sylvanus
Level 105
God Stats
12W - 7L
1,573 SR
Queue Stats
61W - 46L
1,514 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 2 / 2
5,032
457
2,790
5,352
1,437
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
1 / 1 / 1
5,728
521
7,195
10,160
9,072
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Breastplate

Breastplate

+20
Physical Protection

9
0 / 1 / 2
5,524
502
2,559
5,925
4,416
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Kukulkan
krypton165
Kukulkan
9
0 / 6 / 0
5,365
488
3,038
5,677
1,134
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Arachne
uLOSTgoHOME
Arachne
10
4 / 2 / 0
6,125
557
5,356
8,107
2,767
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 2 / 1
6,414
583
6,754
9,880
6,293
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Horus
Throwgoz
Horus
10
2 / 1 / 2
5,374
489
3,784
5,882
2,161
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Hades
ckwc4
Hades
10
1 / 1 / 3
5,399
491
2,521
5,300
2,134
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Awilix
greensum41
Awilix
11
4 / 0 / 4
6,499
591
6,391
5,115
1,896
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

13
5 / 1 / 2
7,408
673
4,932
9,023
4,547
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
24
5
Kills
12
12
Deaths
5
5
Assists
12
Player
Kills
Deaths
Assists
KDA
L
0
2
2
0.5
L
1
1
1
1.5
L
0
1
2
1
W
0
2
1
0.25
W
Horus
Throwgoz
Horus
2
1
2
3
W
Hades
ckwc4
Hades
1
1
3
2.5
W
Awilix
greensum41
Awilix
4
0
4
6
L
Kukulkan
krypton165
Kukulkan
0
6
0
0
W
5
1
2
6
L
Arachne
uLOSTgoHOME
Arachne
4
2
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,938
Damage
24,382
35,221
Taken
35,200
18,826
Mitigated
17,031
9,795
Healing
13,681
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,790
1,595
0
1,753
5,352
1,437
0
792
4,560
0
38,381
L
7,195
1,429
0
4,301
10,160
9,072
0
0
10,160
1,185
36,493
L
2,559
1,125
348
2,096
5,925
4,416
0
1,467
4,458
17,639
0
W
6,754
1,634
0
3,214
9,880
6,293
0
330
9,550
0
52,825
W
Horus
Throwgoz
Horus
3,784
1,782
1,004
2,293
5,882
2,161
0
1,025
4,857
0
29,254
W
Hades
ckwc4
Hades
2,521
740
760
1,873
5,300
2,134
24
1,439
3,861
28,932
0
W
Awilix
greensum41
Awilix
6,391
2,281
0
494
5,115
1,896
0
413
4,688
0
45,341
L
Kukulkan
krypton165
Kukulkan
3,038
218
0
195
5,677
1,134
0
3,926
1,751
25,913
481
W
4,932
2,282
265
3,778
9,023
4,547
14
2,254
6,351
42,810
12,612
L
Arachne
uLOSTgoHOME
Arachne
5,356
4,426
0
1,102
8,107
2,767
0
708
7,399
0
30,565

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,774
Gold Earned
31,094
294
Minions Killed
385
0
Camps Cleared
0
989,239
Distance Traveled
1,114,572
13
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
5,032
457
65
6
0
191,463
4
L
Mulan
5,728
521
77
7
0
203,881
2
L
Kuzenbo
5,524
502
26
2
0
192,542
2
W
Chaac
6,414
583
85
8
0
224,868
0
W
Horus
5,374
489
54
5
0
229,705
4
W
Hades
5,399
491
63
6
0
196,503
3
W
Awilix
6,499
591
76
7
0
268,912
0
L
Kukulkan
5,365
488
70
6
0
181,301
4
W
Sylvanus
7,408
673
107
10
0
194,584
0
L
Arachne
6,125
557
56
5
0
220,052
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role