Player Matchup

Serqet
Serqet
Arremeneco
Serqet
Level 18
God Stats
5W - 3L
1,441 SR
Queue Stats
43W - 49L
1,462 Elo+
Party 1
Chang'e
Chang'e
Caraeloko
Chang'e
Level 135
God Stats
4W - 1L
1,682 SR
Queue Stats
130W - 143L
1,468 Elo+
Party 1
Danzaburou
Danzaburou
Coyaso
Danzaburou
Level 147
God Stats
11W - 11L
1,436 SR
Queue Stats
25W - 25L
1,475 Elo+
Party 1
Team Averages
Level 100
1,519 SR
1,468 Elo+

VS

Team Averages
Level 128
1,568 SR
1,468 Elo+
Chaac
Chaac
LuanMB
Chaac
Level 139
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Anhur
Anhur
Zedough
Anhur
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Scylla
Scylla
Zheerex
Scylla
Level 124
God Stats
9W - 7L
1,705 SR
Queue Stats
67W - 102L
1,403 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
Arremeneco
Serqet
14
4 / 0 / 4
8,513
851
7,099
4,515
1,939
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chang'e
Caraeloko
Chang'e
14
0 / 2 / 7
8,004
800
2,008
6,663
2,240
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Danzaburou
Coyaso
Danzaburou
13
4 / 2 / 2
8,687
869
2,674
4,683
1,481
Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
LuanMB
Chaac
14
2 / 1 / 1
7,714
771
4,779
5,424
3,920
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Anhur
Zedough
Anhur
12
0 / 3 / 0
7,055
706
768
4,864
1,420
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Scylla
Zheerex
Scylla
11
0 / 4 / 3
7,256
726
2,785
4,237
1,032
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
6
8
Kills
2
4
Deaths
8
13
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Serqet
Arremeneco
Serqet
4
0
4
6
W
Chang'e
Caraeloko
Chang'e
0
2
7
1.75
W
Danzaburou
Coyaso
Danzaburou
4
2
2
2.5
L
Chaac
LuanMB
Chaac
2
1
1
2.5
L
Anhur
Zedough
Anhur
0
3
0
0
L
Scylla
Zheerex
Scylla
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,781
Damage
8,332
15,861
Taken
14,525
5,660
Mitigated
6,372
5,960
Healing
2,293
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Serqet
Arremeneco
Serqet
7,099
540
0
1,436
4,515
1,939
0
580
3,935
0
22,012
W
Chang'e
Caraeloko
Chang'e
2,008
88
1,254
2,930
6,663
2,240
0
1,517
5,146
29,622
0
W
Danzaburou
Coyaso
Danzaburou
2,674
602
0
340
4,683
1,481
108
609
4,074
0
26,866
L
Chaac
LuanMB
Chaac
4,779
25
0
1,331
5,424
3,920
0
926
4,370
0
23,373
L
Anhur
Zedough
Anhur
768
262
0
772
4,864
1,420
0
497
3,919
0
16,041
L
Scylla
Zheerex
Scylla
2,785
53
0
190
4,237
1,032
0
605
3,611
13,266
475

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,204
Gold Earned
22,025
131
Minions Killed
103
0
Camps Cleared
0
592,594
Distance Traveled
505,328
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
8,513
851
30
3
0
211,680
3
W
Chang'e
8,004
800
60
6
0
182,350
0
W
Danzaburou
8,687
869
41
4
0
198,564
0
L
Chaac
7,714
771
25
3
0
193,694
8
L
Anhur
7,055
706
44
4
0
165,819
0
L
Scylla
7,256
726
34
3
0
145,815
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role